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Forum Topic Posted Post
Workbench #9096: Emil_Borg's N64 Golf With Your Mario "Best Score" in 01:19.15 21 hours ago TASVideoAgent
This topic is for the purpose of discussing [su...
Workbench #9090: Natetheman223's GC Spider-Man 2 "Swingless" in 52:01.68 1 day ago Spikestuff
No~! SUFFER~!
Workbench #9090: Natetheman223's GC Spider-Man 2 "Swingless" in 52:01.68 1 day ago Natetheman223
[quote="[post=529545][/post] Spikestuff"]Clearl...
Workbench #9090: Natetheman223's GC Spider-Man 2 "Swingless" in 52:01.68 1 day ago Spikestuff
Clearly to obsolete a "swingless" TAS would be ...
Workbench #9095: AlbertTheGamer2006's NES Super Mario Bros. Definitive "Any% 8-4" in 04:56.53 1 day ago Spikestuff
To me this is just [movie=1715]warps[/movie] so...
Workbench #9095: AlbertTheGamer2006's NES Super Mario Bros. Definitive "Any% 8-4" in 04:56.53 1 day ago Randomno
You may want to look into FCEUX's built-in AVI/...
Workbench #9095: AlbertTheGamer2006's NES Super Mario Bros. Definitive "Any% 8-4" in 04:56.53 1 day ago TASVideoAgent
This topic is for the purpose of discussing [su...
The Newbie Corner Mega man DOS 1 and 3 source code ripping. 1 day ago Randomno
Analyzing the assembly, writing out the logic a...
The Newbie Corner Mega man DOS 1 and 3 source code ripping. 1 day ago TheAllmightyStegosaurus
How exactly did sand get the code for the sewer...
Workbench #8991: OnehundredthCoin's NES Super Mario Bros. "arbitrary code execution" in 04:48.14 1 day ago Alyosha
[quote="[post=529538][/post] InfoTeddy"]I've be...
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