Posts for feos
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zallard1 at YouTube wrote:
Hey I'm not sure if this was overlooked or not (or if it was omitted because it looks ugly), from 10:40 to 12:37, you can skip the entire trip back by killing yourself in the river of fire next to the desert palace to save a bunch of time after talking to the password guy in the town where the king is sick.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Did anyone watch it reading the comments, huh?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Actually!!! I can't understand why we forgot the most obvious one: The legend: 1. What does the newcomer do when he arrives? He lurks around. He is interested. He has questions: "Where am I? What is this place?" So the icon represents that he must follow somewhere with those questions, to find the fair answers. "Interested? Bump me!" 2. First time you launch SMB you don't know what is inside those question boxes. Each one can be a surprise. And even when you play for quite some time, but haven't discover ALL yet, you still don't know what is inside the box. So when you arrive at TASVideos for the first time, the icon is hinting about the site content: "Looks familiar, huh? You have NO IDEA of what you're gonna see!" PS: This icon HAS to be animated (mine is of 8 frames, we still can get rid of a few more in the first half), to attract the full attention it can and to look REALLY awesome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Another one from adelikat:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Here it is: . But I don't quite like it. Ilari: if the question was, what MY icons mean, it was the electrick charge sprite from SM. EDIT: adelikat's suggestion:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ilarl: you just failed the 333333 get!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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These images explain the route decisions in levels 1 and 2. http://oi49.tinypic.com/ap9s1x.jpg http://oi49.tinypic.com/zisufn.jpg EDIT: How to watch: Drag-n-drop the file onto FCEUX screen. Watch the movie. Then go to the beginning, and pressing the upper >> button, read all Marker comments.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Submission showcasing the fm3 format. Drag-n-drop the file onto FCEUX screen. Watch the movie. Then go to the beginning, and pressing the upper >> button, read all Marker comments.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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henke37 wrote:
Uhm, what are the icons supposed to represent?
The sense of TASing from the newbie's perspective.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Note that we must distinguish the flag from the Stars tier, which for now matches both words you suggest :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I suddenly think Gimmick must be in that list. Though the game is not famous at all, it appears as a TAS gem and it's unique features get abused insanely well. It has a deep and complicated engine and really conduct the sense of TASing the gameplay way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since the meaning of Stars, Recommended and Newbie-attention has been mixed together and pulled apart several times over, and there was the decision to make SOME flag that would mark runs for newcomers to check out first and get the idea of TASing, we need to name that flag somehow and to give it an icon. That flag would list only a few runs that are of the best known games that have the most impressive tricks (still not glitched to death). This would help to separate Newbie-rec and Star categories and avoid excluding too similar but still star-worthy runs from star tier (which is an untier yet). About icon, my proposition was these 2 things, that are actually small enough, and have the meaning "this run will charge and blow your mind". I like the left one more. People also suggested this info box from Super Mario World, but I find it too indefinite. Please suggest more icons and a name for this flag. EDIT: the approxiomate list of others' suggestions for that flag http://pastebin.com/yzAaaciW.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Any plans about vote weights?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wiki: EncodingGuide/PublicationManual The encoding package was also reuploaded. Try out with small vids to save on time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Spikestuff: Are you encoding it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Robocop 3 required some firmware. What file do I need?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://code.google.com/p/bizhawk/source/detail?r=3894 Looks like you can build imterims yourself, right snesmaster?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MUGG wrote:
It was wrong to cancel this submission. Once it is submitted, might as well go ahead and have it published.
Please don't quit after that either!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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A year ago AnS said me that improving tons of runs hands down would be the best advertisment for TASEditor. Looks like this started happening.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Since
feos wrote:
Didn't follow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I think movie and submission descriptions shall be rated and listed somewhere, not flagged. A well as forum posts. Simply as on YT: +/-.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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A wiki-style definition for a frame war is: An event when some relatively simple game is unexpectedy brought to a really high level of frame perfectness. Several people appeared to be interested in TASing it at the same time, but they didn't co-operate, they competed instead. A frame war is a chain of several quick obsoletions, sometimes they are only submitted, sometimes they also occur right in the forum treads, where the competers post WIPs improving each other several times. What can be considered several times? I don't know, I just can point to the framewars I remember: #3461: fiskerN's NES Chip 'n Dale: Rescue Rangers 2 "1player, Dale" in 17:18.47 #3472: goofydylan8's NES Chip 'n Dale: Rescue Rangers 2 "1player, Dale" in 16:33.20 #3547: fiskerN's NES Chip 'n Dale: Rescue Rangers 2 "1 player" in 16:24.83 #3569: feos's NES Chip 'n Dale: Rescue Rangers 2 "1 player" in 15:48.17 #3597: feos's NES Chip 'n Dale: Rescue Rangers 2 "1 player" in 15:13.80 An initial crappy movie ended up as a long obsoletion chain. #3690: TheZlomuS & DyLaX's NES Battletoads "Glitched" in 01:02.68 #3707: Marx's NES Battletoads "glitched" in 01:01.42 #3710: TheZlomuS & DyLaX's NES Battletoads "Glitched" in 00:58.07 #3750: MESHUGGAH's NES Battletoads "Glitched" in 00:56.94 A bunch of quick WIPs from the submitters were also posted in their threads. #3171: Aqfaq's Genesis Bible Adventures "Baby Moses" in 02:02.07 #3173: NitroGenesis's Genesis Bible Adventures "Baby Moses" in 02:01.40 #3181: Aglar's Genesis Bible Adventures "Baby Moses" in 02:00.37 The people's response changed from No to Yes through those improvements. #3604: Kyman's GB The Addams Family in 01:44.98 #3629: NitroGenesis's GB The Addams Family in 01:44.48 #3659: Kyman's GB The Addams Family in 01:36.05 Didn't follow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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