Posts for feos
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http://www.youtube.com/comment?lc=kCGG6GIc7QnNdO5nFKBK88FtnSAns5jYAL16UIqbkAo
SwedeWithAnAccent wrote:
Is there a fixed time between Buzz leaving the screen and the "stage completed" screen appears? If not, I think some frames could be saved during the boss battles by just running to the right to where the screen stops scrolling. How entertaining that would be, I don't really know, I don't TAS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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More phylosophy: TASing is trying to make something ideally. In all possible aspects. Thing is far from ideal if it's just better than the others. It can not be judged this way at all. Only the one who HAS the idea of ideal himself can compare things to THIS IDEAL. If they meet it or are really close to it, it deserves a star. And the most important feature of ideal is novelty! Something that really does introduce the unseen. So a starman is the most progressive guy in the whole comunity. And it has no mercy when an expert player doesn't meet the ideal with his run. On the other side, he always notices when a newcomer manages to meet it. All these things aren't esotheric, because ideal is what makes tases tick and blow the audience each time. And the long-term purpose of all that is to encourage players to make tases that meet this ideal, giving the best examples of it. It's like, TEACHING others what true godlikeness is. PS: it's funny how tasing is connected to divinity, not having ANY religious thesises in itself, even standing above them all, since we are about DOING divine things more than speaking of them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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WOW, this game is so psychodelic! Mouse can swim from one coffee cup into another! The music is simply mad! But it's very good choise for tasing. Wanna proof? Here it is. Second one is the same with the obsoleted movie: Encoding, in other words...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There are 2 ways to find glitches. 1. Pure luck. 2. ENDLESS TESTINGS. The second means you need to find out as much data from the game you tas as possible. For example, you find X and Y subpixels. Then you figure out how collision works (like, chip and dale push out each other, not allowing to shove one sprite into another). Then you just try ALL possibilites of collision: - You find how much pixel window you have to interact with an object - You try to manipulate subpixels, going through all 256 possibilites for each pixel of collision. - This way you test literally ALL possibilities of object interaction. If there's a 4-pixel window when you bump the object, it would be something about 4 * 256 = 1024 situations. This may or may not show you the programming fault somewhere inside this routine. But if you keep that approach in mind evey time you test something, you would definitely see MORE ways to do one thing or another.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Shall I encode it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Awesome music. But was there a game at all? Didn't notice any. No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Now we're talking! Yes vote.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ais523: it costs frames when it doesn't matter to save frames when it does
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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In such cases btw, a starman shall look on all branches of the same game from the point of real-time impossibility, when he decides which one better deserves a star. But yes, the other branches may be examples of best too and not have a star. When this happens, we kinda choose best of THE BEST runs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dooty: arukAdo begs you to TAS arcade version too. 3-player!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mothrayas wrote:
feos wrote:
Do you think of auto-accepting your own run after you submit it?
Actually, we're going to need a judgepublisher to get everything fully covered. ...turska?
Wouldn't work here unless turska TASes this thing. Or co-authors with Dooty!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Do you think of auto-accepting your own run after you submit it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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turska wrote:
goofydylan8 wrote:
fsvgm777 wrote:
TASVideoAgent wrote:
<h3>Level Completed Screen</h3><div class="deeper"> For the most part this game has a pretty solid pacing excluding the level completed screen. It counts down both time and level complete bonuses and can be boring to sit through. I have been told that isn't as miserable to casual viewers but for how many times I have watched this run now it can be annoying and I apologize for that as it cannot be skipped. </div>
This is not true. It can be skipped by pressing either A or B (not too sure right now). Have this FM2 as proof. (done unassisted, by the way)
Well damn. Where were you 3 or 4 weeks ago? It can indeed be skipped through hitting A or B on the exact correct frame. It doesn't even affect a single bit of luck. Mods/Admins... I will leave this at your mercy but I have to ask do I need to resubmit this file to get this faster time published? I literally click A 80 frames after the end level screen begins and press B 65 frames later and it saves 5 minutes and 7.1 seconds without changing a single frame of input in levels. Is there a way I could just have the file change or do I have to go through the submission process again? I know this will greatly increase the entertainment so I don't see why it wouldn't be accepted but I don't want to bog up the submission feed if I don't have to.
Just resubmit.
Re-encoding hehe.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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New revision allows you guys to switch the player slot you're currently recording by pressing W (default hotkay, change any way). Extremely handy for an old-school tasing of a 2 player game. http://code.google.com/p/feos-tas/downloads/detail?name=fceux.exe
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Opinions of some people are more objective than other's (some are at all quite random). We can't use "avarage" opinion to detect best movie, that's what I'm saying. This and skipping some 8.0 movies from "popular" list (for no reason) makes this list pointless in my eyes. This list is better in such case, but it has little to do with BEST runs either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Because we have unique guy who gives 2 to this, 3 to this and 7 to this. Thus the "popular movies" list is just inaccurate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Even our 8+ rated movies list doesn't contain some BEST runs. Dont ask me why.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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The level restart glitch also works in level 5, but does not in level 7. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Define best then.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Updated the encode again. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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The game looks and sounds divine (just like SNES Lethal Weapon), and vary tasable. The run is okay too. Only one question: how much far right you need to go to end the lianas level? You seem to fall down from the last jump rather late. From here it looks like it would be faster to land sooner and just run the rest distance. Happens around 3:30 and 3:50.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I hate to advertise myself for huge things, but I'd wish to apply some ideas. - Stars must not only represent the mind of community, but also represent the root TAS techniques, like item/HP management. If it's represented PERFECTLY (so much it can be seen for an untrained eye). - Stars shall be given not only to the movies awesome for a newcomer, but also awesome for an experienced person. One can go past a move that contains something fantastic in it, if a star isn't hinting: "Just try reading the submission text and you'd get how amazing this movie is". This leads to writing as detailed submissions as possible, to allow viewers notice what they wouldn't, not knowing of it. - Some percentage of starred movies (total, by platform, by author) is needed, not to abuse the star system (and not to allo ignorence). However, if the first imagined pecentage appears unfair, it can be readjusted. Note: per author list is not to prevent abuse, just for those who are interested. - Stars thread is cool, but starmen shall post in submission threads to see the response if they're not sure. - Starmen shall have movies of a good entertaiment value (not just ratings, but, by common sense, impressive). They must have a good eye on style. EDIT: - As "Innovative TAS" was retired, we shall use stars to mark such runs (by any meaning of the term "innovative"). - Star must by all means shout: "This is just IMPOSSIBLE in real time". EDIT 2: - Starmen need guidelines. EDIT 3: - We may have a popup text when you mousover the movie star, explaining why it was starred (1 sentence). We may even have a page that lists all these descriptions, and allow users to suggest better ones.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Submit it, known improvements are okay as long as they aren't applied yet. May I start encoding the WIP above?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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BTW, I didn't mean that using subweapons to kill enemies is allowed, I thought the pacifist catregory is obvious enough. Only for bosses and unavoidable enemies. So killing less enemies would obsolete this submission. And subweapons were suggested to kill the bosses faster, because without them it really would look repetitive.. And I feel odd after suggesting the 3rd game. It has no damage boost when you get damage while jumping. First 2 games boost you on jumps too, it gives tons of problems to a gamer, and seeing how he boosts from enemies that he isn't allowed to kill would be really interesting (because of HP management). Here he just rushes through them and takes damage on jumps to prevent boosting. Hmmmmmm, maybe the second game shall be tried now?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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