Posts for feos
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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Encoding time!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If Soig didn't change any of the previous movie's entertainment decisions (the former submission was awful in that), anyone wouldn't be able to notice the difference. Isn't that ambiguity? Is the framecount itself enough? See how one may improve the style (scorecount) even lowering the counter just for a SINGLE frame.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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AnS wrote:
I just want people to pick any concept beside speedrun.
Hmm... I remember here AnS was defending another view ;D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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graywords wrote:
I didn't see any problem with stages 2 & 4 and the exploding walls. Here's what I found kind of questionable: was it necessary to fire at (and hit) some of the stationary gunners early in stage 5? If these shots actually saved time, so be it, but if it was just stylistic, it doesn't really seem within the spirit of the run to blast enemies a few times just because they won't die from it. It seems more like torture than pacifism. Same applies to the second snowmobile in the same stage. I really liked the work overall, though. Nice improvement.
These soldiers have a metal shield, shooting it does nothing against themselves ^_^ And shooting the tank is okay as long as it doesn't explode. You know, if you shoot several bullets to a real tank, people inside it won't die.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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As always, STRANGE (for a regular viewer/taser) ideas hardly attract much attention. Well, until you present the result. So, while I like the idea of improving the true pacifism of Contra run, I can't be sure anyone would pick it. And I remember some other rule of life: if no one wants to do what you wish, do it yourself. It's not telling AnS to tas Contra, it's more like saying that I didn't like the entertainment decisions in this submission at all - and if I had time I'd apply both your and my wishes to pacifist Contra. But as for now, we may accept this submission as it's obviously better optimized then the previous one. We still can keep all timesavers, but use kinda trade-off to make this boring goal WAY more interesting! For example, one may switch weapons as much as possible and shoot as much as the lag counter allows (after clever management we probably won't need to trade something off). I'm even thinking of a 2 player pacifist (don't remember if it was discussed already) to bring more action. So, pacifist Contra is yet far from it's limits and sumerhumanity.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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DarkKobold wrote:
This run is deep. Bill "Mad Dog" Rizer understands that soldiers on the other side are simply doing their job, attempting to stophim. He acknowledges that they are just doing what they are told. He spares those who are not in charge. War is ugly, Bill Rizer is the shining beacon of light. Perhaps the Mad Dog is the Wise Dog.
Add to publication text!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I wonder why this and the previous Wii Megaman have so low rerecord count.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Joined: 4/17/2010
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http://dehacked.2y.net/microstorage.php Yours doesn't work and it's a bit in CHINESE, while I'm a bit Russian.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I don't know if I'm allowed to add input after movie end. At what exact frame do I need to press Start+Select? BTW, you can upload the fixed movie to microstorage.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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Encoding HD.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I'm picking this project. And here's a script displaying the proper data: Download tmnt3.lua
Language: lua

function info() for i = 0, 7 do x = memory.readbyte(0x47b+i) y = memory.readbyte(0x499+i) - memory.readbyte(0x4b7+i) hp = memory.readbyte(0x622+i) timer = memory.readbyte(0x68a+i) id = memory.readbyte(0x52a+i) if x< 6 then x= 6 elseif x>250 then x=250 end if id>0 then gui.text(x-6, y-18, string.format("S%d",i+1)) gui.text(x-6, y- 9, string.format(hp)) gui.text(x-6, y, string.format(timer)) end end end emu.registerafter(info)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I recorded a movie then switched off some layers, then recorded avi, then used autostitcher. The main trick to record a movie was using a code to fly through all the map by pressing A B С. http://www.youtube.com/watch?v=aGR5PbvFY10&list=PL56690DF60ECAD041
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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How 'would' I do it? Or 'did'?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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FODA wrote:
Just watched it. Guys, the run was insane. Are you sure you're not robots? I couldn't do what you did in a million years. It showcases incredible technical prowess. I didn't know it would be THAT different of a run, but wow. And I had a few laughs throughout!
Have you seen my Bt&DD?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
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How can I iterate values from several arrays in one command, like that:
gui.text( array1, array2, array3 )
to take x and y from separate tables as well as the text?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I ripped the spriteless maps here: http://www.vgmaps.com/Atlas/Genesis/index.htm#Gargoyles If you need very much, I can rip all enemies and items, but it'll take time. SaxxonPike?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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LOL, is editing a text fm2 file in crimson editor easier than this? Wiki: EmulatorResources/TASEdit
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I don't understand what do you mean exactly (clarify more circumstances please). Also, the only thing comes to my mind when talking about forcing the game over is that: Link to video Do you mean killing Zitz right after the Rat Race? That may be tasted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Japanese version doesn't allow to call LevelEnd after jet death (or we shall try due to improved method of calling it).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://fceux.com/zip Ah, looks like this is actuaally 2.1.4, as it was uploaded last year. Sorry for vagueness.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I encoded it with official 2.1.5 release. So, it syncs there. Also, I always thought that Battletoads shall be clarified with player number and warps usage.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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"Any%" means nothing in Battletoads.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Game Over on level 11 is caused by an ingame bug preventing player 2 from any movement. Didn't you know?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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FractalFusion wrote:
Strangely, I saw the game over at stage 11 and thought at first it was a desync. Then, I tried to read the submission text for how this game over saved time, and there was no explanation. Only after thinking about it for a moment, did I realize that the game trolled me.
Not to mention all those kids who struggled to beat it in 2p mode in '90-s and saw this trolololing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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