Joined: 1/24/2018
Posts: 266
Location: Stafford, NY
So this would work like the flagpole frame rule in SMB - the framerule could potentially "eat" any small movement improvements and render them irrelevant?
^ Why I don't have any submissions despite being on the forums for years now...
Correct, although it can also be leveraged in many situations since subpixels are maintained through doors, so as I mentioned in a previous post if you have an extra frame or two you can use it to set your subpixels to favorable values or perform other actions at the cost of movement, without losing frames. In going back through the TAS I've mostly gotten door entries mid-framerule or right at the end, so I haven't lost much time to them. In the couple situations where I've reached the door right at the start of a framerule I've been able to save enough subpixels to press up a frame sooner and get a faster framerule.