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It probably could be avoided without losing significant time, just would take some planning and a little luck in terms of not having breakers to ruin the rest of the match. It would save a few seconds but nothing too major.
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general
Experienced Forum User, Published Author, Active player
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Joined: 2/5/2012
Posts: 1704
Location: Brasil
In my old TAS i didnt find a solution for this problem of stages with transition at first. Then i realized stage transitions are avoided by not being at the center of the stage, you cant transition if you juggle the enemy at some proximity to the wall:
https://www.youtube.com/watch?v=VQq-dC5Ytvs&t=262s&ab_channel=KusogeMan
example of doing it right in :
https://youtu.be/VQq-dC5Ytvs?t=269
example of doing it wrong in:
https://youtu.be/VQq-dC5Ytvs?t=112
I should have positioned the enemy back again against the corner so the juggle wouldn't start the floor transition.
I also believe it would be better if Arcade mode TAS would be done with a savefile, so we could have better stage selection and then maybe use ashrah or Liu Kang, as done in my TAS or SJ's Ashrah TAS:
Link to video
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general
Experienced Forum User, Published Author, Active player
(452)
Joined: 2/5/2012
Posts: 1704
Location: Brasil
Link to video done!
i might not do another Arcade mode TAS for this game, i'm sick of it lol, so i upload here this verifcation movie that unlocks liu kang and stages so anybody can obsolete all arcade mode TAS from me or SJ
https://tasvideos.org/UserFiles/Info/638218394698444573
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general
Experienced Forum User, Published Author, Active player
(452)
Joined: 2/5/2012
Posts: 1704
Location: Brasil
SJ has done a test run with ashrah that loses time in onaga but gets better time in stage layouts, so i'll skip having this published and submit when i can get liu kang with a good layout. Enjoy the konquest mode TAS!
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general
Experienced Forum User, Published Author, Active player
(452)
Joined: 2/5/2012
Posts: 1704
Location: Brasil
i thought it would be rejected by now, i gave all the info and material sync, it's not allowed however. Is there anything else you're thinking about? Is there a discussion? Should i cancel the submission myself?
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general
Experienced Forum User, Published Author, Active player
(452)
Joined: 2/5/2012
Posts: 1704
Location: Brasil
honestly, you can possibly use the chip trader to get something earlier for the combos, but i do wonder how much time is gained or lost when compared to some of the current strategies with rocku cube air shot
TAS i'm interested:
megaman series: mmbn1 all chips, mmx3 any% psx glitched
fighting games with speed goals in general