Posts for Nach

Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
MM7 is SNES, MM8 is PSX or Saturn, Megaman & Bass (MM9) (Rockman & Forte) is SNES or AGB.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
The best thing about this game is that it spawned the knights of the old coding comic strip: http://kotoc.keenspace.com/ or http://comics.captainn.net/~kingauthor/ Totally hillarious. Watch Kuros rescue the maidens and have Link get all the credit. The ultimate space invaders show down. How Simon Belmont creatively time attacks this game using the map!
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bah. Those I know Kid Icarus was beaten, as well as Blaster Master. Now where is BattleToads?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Has anyone ever beaten this game without cheating?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
For Windows, get yourself the KL Codec pack. It has a ton of codecs, as well as movie software and other nonsense. http://www.filemirrors.com Search for Begins With klcodec Get the latest version, as of this writing, it's 225f.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Joy Mecha Fight would make a good time attack. It's one of those things on the list "I hope to get around too eventually".
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
No, Thank You.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
A philosopher, a biologist, and a mathimatician are watching a house, they see two people go in, and a few minutes later three people come out. The philosopher explains that a third person was already in the house, and left just now with the other two. The biologist explains that they procreated. The mathimatician says that if we now stick someone into the house, he will disappear.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Just think, when playing a Megaman game, you'll have to go out of your way to get the weapon to beat the boss in one shot :) Or in Castlevania, you'll have to aim your Holy Water to take out 5 guys at once :)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
We have a plan to protect against that.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Thanks Phil.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Genisto wrote:
tell me if you prefer that I use the left and right trick or not in my full version.
5 to 1 say no.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bisqwit wrote:
Therealssjlink wrote:
If you make an improvement on AD then you should remove that. It's very annoying to watch.....
And don't replace it with something like ducking 30 times in second.
ROFL
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
By the pendalum part in CV3, the whole screen shakes, gave me a bit of a headache watching that. Headache != Cool You're entitled to your opinion though, guess some people like to see heroes on crack.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Glad I'm not the only one who thought the wild spinning in CV3 was overkill. I like the new speed record in SMB2, but some sections weren't as polished as sleepz did it. Jumping over many enemies (with the glitch) is nice, but it doesn't look as good as weaving through the enemies. When you throw the guy you're holding with toad away, make it look good. In 4-1 by the rocket, throw him so he falls off the screen. Close calls look good too, I love how sleepz jumped off a guy that was falling off the screen in the first section of 4-1. Run extra close to as many enemies as you can. When you have to dig through sand to get the key, dig in such a way that the enemies fall right on top of you. Notice what sleepz did as he picked up the key 6-1. The mushroom juggling trick against ostro/birdo looks really good. When you run to the exit in 7-1, jump ducking there looks excellent. Okay, I think that's it for now :)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Correct me if I'm wrong, but the Game Boy one isn't the same game.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Post subject: Re: Prince of Persia: Differences between versions
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Mclaud2000 wrote:
2) For speedrun sake, is better to have a realy easy Jaffar and Level 8 guy, don't you agree?
How long does it take you to beat the level 8 guy in the PC version? I can do it in seconds. Run right in, parry, attack, step in, parry, he falls in spikes...
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Sleepz: I just saw the movie, incredable! I absolutely love it. One of the coolest movies I ever saw. A true imbodiement of Bisqwit's words "Act like you own the game". This now ranks up there with Castlevania :D
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Maybe the code has a different name in the japanese version?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
feitclub wrote:
Birdo (or is it Ostro?)
Welcome to the world of "is it a bad translation or done on purpose?" The ending and the instruction manual refer to the egg spitting creature as ostro and the ostrich looking creature from world 5 as birdo. The NES Atlus from Nintendo (collective player's guide) has them reversed. It would also make sense to call the ostrich looking creature ostro. Because of the confusion, my dad used to take care of it when telling bedtime stories. There once was a two headed bird, one head was called birdo, and the other ostro... I showed Bisqwit's first run to my little brother when it came out, and commented look how fast he beat birdo! His reply was "what does dad's old story have to do with this movie?"
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I just hope this ACCIDENTAL madness doesn't spread.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I played the PC version. In level 4, you split in two, and rejoin in level 12 after a fight that you can only win by not fighting. In PoP2, you use special abilities of your other half.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Here's his homepage http://alpha-ii.com/caitsith2/
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bisqwit wrote:
Nach wrote:
Heh, Damien is using his real name instead of his internet nick?
I had uncertainty with his nickname and saw that the realname is less ambiguous :)
What ambiuity? CaitSith2 is the nick he uses everywhere in the SNES and PSF scene.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Heh, Damien is using his real name instead of his internet nick?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.