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You can put subtitles at level ends where the NES is calculating how much time you have left.
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Thanks for the movie, I really enjoyed it.
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ZSNES was once 100% assembly. The new movie code will be C. pagefault also wants to add AVI support, but he only plans on doing the Win32 end for that, porters will have to do the SDL version.
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Probably just "different". I'll keep you informed when it's ready for inspection.
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You can insert a chapter anywhere, and you can jump to one at will and if wanted, to go back into recording mode.
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As requested, I will try attempt to explain chapters. A normal movie is a save state followed by button presses. A chaptered movie on the other hand will have multiple save states in it. Chapters can be inserted at a fixed interval (say every two minutes) or at your choosing. Chapters allow a few things. You will be able to watch a movie, and jump foward or backward in it via the chapters. It also ensures a smoother movie, as desyncing is less likely when states are restored transparently during playback. From any chapter point, you will be able to switch from playback mode to record mode, which will erase everything from the start of that chapter till the end of the movie, and replace with what you currently are doing. Clear?
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Bleh, having a hard time explaining this, I'll see you on IRC ;)
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You can't quicksave in middle of a movie. Our new method has chapter support, which will allow you to rerecord from any chapter point you previously defined. Maybe that's what you mean by quicksave? When you rerecord, everything that previously was after is erased. We'll also be doing it in GPL'd C, so anyone could try improving it.
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Bisqwit wrote:
Deviance wrote:
maybe we should split this topic into two separate threads since it is discussing two different subjects. (Kung Fu and Site Suggestions)
Would do that if it were possible... Moderation only allows to move complete threads, not partial. Could hack the database directly... hmm.
:P Guess you need to read your phpBB manual. You should have a split this topic appearing in your moderation thingy. If it doesn't appear for you, try this with the appropriate modification:
http://board/modcp.php?t=TOPIC_NUMBER&mode=split
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Phil wrote:
Battletoads in 2 players.So expect to see a perfect play from Battletoads.
I can't wait! :) *Nach faints
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pagefault and I spoke it over, and we will try to add movie support which I think will blow away anything you've seen in any emulator. We will have a feature which will protect against bad movies, missusing a ZMV, chapter support, and hotkeys. Of course rerecording will be in there :) What do you mean by quicksaves affecting a movie?
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Pagefault said he'll try to add keyboard support. For rerecording, he said we'll have to redesign the movie format. I'll see what I can do.
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I'll talk it over with pagefault. Keyboard shortcuts shouldn't be a problem. Adding rerecord... Not sure how I'm going to do that.
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What is clumsy about ZSNES movie support?
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There's Bochs, but try as I might, I could never get that thing working.
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Hey Bisqwit, did you disable smilies?
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The Megaman man games are all classics ;)
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Yeah, hearing the music is a must.
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But thanks! *Nach goes to download Bionic Commando
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Bisqwit wrote:
An experienced godlyplayer should be able to play both players simultaneously :)
Oh, thanks for reminding me about when I tried playing with my feet. It didn't work as I expected :oops: Two players is the fatest way to beat some games, and for certain games, two players looks immensly cool. Battletoads & Double Dragon!
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Post subject: Re: Super C
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dup wrote:
Could anyone think of a way of making this game entertaining ?
Oh C'mon, the music rocks, I play it just for that.
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cat wrote:
The rock on the top right in world 2 can be hammered away to get to another part of the map where there are more hammer brothers.
Fire Brothers.
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When I download movies from you, I start them going. When I notice they are finished, I watch it once, then close Bit Torrent. A game like SMB won't get that much extra bandwidth from me, but say the 40 min Simon's Quest will.
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