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Post subject: Opus Encoding & Playback - Switch to Opus Discussion
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The Opus Codec is known to have better quality at a lower size than legacy codecs such as MP3, WMA, Vorbis, Speex, and AAC. See our sound test discussion. Opus within MKV is still missing a few things and not supported everywhere, but support at the moment is still pretty good. Since support is pretty good, we should start switching to it shortly. Opus audio tools: http://www.opus-codec.org/downloads/ MKV creating with Opus can be done using mkvmerge from mkvtoolnix (Windows). Media file information: http://mediaarea.net/en/MediaInfo If you're on Debian Linux, note that Debian takes a while to upgrade some packages, and furthermore, due to licensing, doesn't compile a lot of features into the packages they build. Therefore one of the Debian multimedia maintainers have a separate repository with more up to date and fully featured packages. http://www.deb-multimedia.org/ Some tools can encode audio, video, and mux into a container file all at the same time and support MKV with Opus: FFMPEG (Windows). MEncoder (Windows) (Part of MPlayer). MPV (Windows). File to test Opus in MKV: http://ilari.tasvideos.org/kirbyglitched.opus-10bit444.mkv Players which support Opus in MKV: MPlayer (Windows). MPV (Windows). ffplay from FFMPEG (Windows). Official SMplayer builds. K-Lite Mega Codec Pack for Windows- provides up to date versions of Media Player Classic Homecinema, LAV Video, and ffdshow. I did not test out the individual versions of each of these applications, or the versions floating around on other build sites, but the versions and default settings in this package do the trick. Tools which DO NOT (but should!) support Opus in MKV: Libav (Windows) - The avconv and avplay converter and player. MPlayer2 (Windows). VLC. I tested everything enumerated here using latest versions in Debian repositories, and Windows builds from the various sites for Windows XP. For Debian Linux Encoding+Muxing, there are 3/4 applications. For Windows, 3/4. For Debian Linux playback, there are 4/7 applications. For Windows, 5/8. All in all, it looks like there's enough support that we can move ahead. Encoders, please weigh in. (All information is only up to date at the time of this writing - September 22 2013) Edit: Added MPV for Windows. Thanks you turska. Edit: MPlayer/MEncoder on Debian has been updated, and now supports Opus in MKV.
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I created a page which describes generic applications that can use our APIs, or approved applications made by our members which use our APIs.
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Two methods: 1) Look up the format of the file and extract it. 2) Have the emulator save the SRAM when the movie is loaded (some emulators will do this automatically) Then compare.
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The general technique is the same all over. You either create an SRAM using the previous movie, and then have it be used with the second movie file. Or you create an SRAM with the previous movie, then check that the SRAM embedded in the second movie file matches the first.
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Now that's what I call a TAS. A human can't do that, so many many close calls. A real person would need to find creative fuel expensive ways around the enemy.
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If you really want them all just grab: http://tracker.tasvideos.org/torrents.tar.bz2 This you can use in your torrent client to not only keep track of which torrents you have but download what you're missing. Since the file is large, after your initial import (or your monthly update), you can subscript your torrent client to http://tasvideos.org/publications.rss to automatically download new torrents as they're released. If you need a programmable way to interact with all our movies, or have your torrent client grab them via RSS feed, we offer: http://tasvideos.org/allmovies.rss If you'd like to browser through our movies system by system programtically, you can use: http://tasvideos.org/systems.rss The XBMC version of TASVideos does just that and more: https://code.google.com/p/xbmc-plugin-video-tas/ (The RSS feeds also make it easy to grab the input version of the files, and easy to sort by system too)
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jlun2 wrote:
Don't change it for the next run. Chances are, if you do, there would be complaints about not only being weird and pointless, but also a waste of frames.
And judges do not take into account such silliness when judging. If the gameplay shows improvement, then it's an improvement. Menu time is factored out when comparing runs for speed (unless there's a good reason not to).
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KwyjiboPrime wrote:
it would affect luck manip, according to the author.
It would affect luck manip to the extent that it's not an easy hex edit. Not that turning off stereo somehow makes the game easier to get good results.
KwyjiboPrime wrote:
As to JXQ's PC analogy, I'd say the diff in graphics affects the value of the run much much more than diff in sound. Unless you have a nice sound system (which you may have in your room as you watch this), then that'd be closer to on par.
Or perhaps some of us have much better hearing than we have proper eyesight.
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Post subject: Re: My 'pinion
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JXQ wrote:
I disagree with the decision to forego stereo sound. To me, it is no different than a TAS of a PC game which doesn't use the highest-end graphics options. So I am throwing a meaningless 'No' vote on the pile.
I agree with this. The mere frames it takes to turn it on doesn't slow down the game-play portion of the run in the slightest which is the primary thing we take into account when judging the length of a run. Turning it off solely ruins the run's overall overall sound quality for no real gain.
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Ilari wrote:
Nach wrote:
You have an alternate ending you want to offer? Great, we'll have an alternate movie in the same published movie.
Double-publishing? Isn't that quite nasty to do (technically; I did it once)? Or something else?
Just have alternate movies linked in the publication. "Hey want to see slightly different ending for this movie? See [link|this run] by so and so" Edit: To be clear, the different ending could be links to the rejected submission with the file and encodes at the top of it, or it can be individual links to the different variants of the movie, or it can be added to the file list too. Whatever makes the most sense for this.
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feos: regarding our discussion in IRC, I have a compromise: You have an alternate ending you want to offer? Great, we'll have an alternate movie in the same published movie.
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Spikestuff: Want to publish?
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Okay I got it to fully sync. vba-v24m-svn480.exe smbdx.cgb f56afda420059a98f8c3d8be967b062a vba-v24m-svn480.exe 1fd75c2b798c04acd4b99ad2f1006280 smbdx.cgb Just play 4034.vbm, it plays fine. (Do not bother with the previous)
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feos wrote:
Care to explain how to replay it?
feos it replays fine, input just stops in the middle though.
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Spikestuff wrote:
Nach wrote:
got4n can you double check the file you uploaded to make sure it's not corrupt? I tried playing it back several times, and input seems to end before 2-3 (second to last level) is played.
I got sync, with that run.
Sync to where? How much does it complete?
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got4n can you double check the file you uploaded to make sure it's not corrupt? I tried playing it back several times, and input seems to end before 2-3 (second to last level) is played.
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Command & Conquer?
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turska wrote:
There's also http://www.merriam-webster.com/dictionary/mouse and https://oxforddictionaries.com/definition/english/mouse?q=mouse to consider, which suggest both "mice" and "mouses" are acceptable. The Wikipedia article you linked says that's the case, too.
While mouses may be acceptable, it's not the vernacular (for example mice is used everywhere on the WP page). In any case mice is correct for it, not just mouses. Edit: I don't see mouses on the webster page.
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Warepire wrote:
I have always been taught that the plural of mouse (pointer device) is mouses while the plural of mouse (rodent) is mice...
I present for your consideration: http://en.wikipedia.org/wiki/Mouse_%28computing%29 http://www.amazon.com/Best-Sellers-Electronics-Computer-Mice/zgbs/electronics/11036491 http://www.newegg.com/Mice/SubCategory/ID-65 http://www.pcmag.com/category2/0,2806,15141,00.asp
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Post subject: Windows Installer
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There is now a Windows installer for the latest stable version on the official page. Some testing and feedback would be much appreciated.
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To make things a bit easier, I created an installer for lsnes, you can get it on the official page. The installer aside from not requiring 7-zip and asking you where you would like to install, also has the following changes: -Start menu entry is created with: --links to the GUI executables clearly labeled. --link to manual. --link to online information. -Manual is now windows friendly in terms of reading it. -Uninstaller is provided too.
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hegyak wrote:
The game is a graphical improvement over the old game (NES) but I would rather have a 100% run.
In the case of a 100% run, there's a lot of new content over the original. IIRC, new boss even. So someone should TAS that properly.
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