Posts for Patashu

Patashu
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It's usually inspiration/serendipity/random chance/poking and prodding at everything you possibly can. But you want to try and do things like -use illegal items, abilities or combinations of items/abilities ('glitch' moves and pokemon that aren't assigned to real things in Pokemon, illegal combinations of beams in Super Metroid, attempting to stun an unstunnable sprite in Super Mario World) -do illegal state changes, or an illegal state change + mode combo (turn into stone while entering water in Kirby's Adventure) -... But even knowing how memory corruption/arbitrary memory glitches happen can't tell you how to find one, you just have to learn as much as you can about the game and try everything you can and try harder at everything that looks promising. It's sometimes said that the games with memory corruption glitches only have them because enough people looked at them to find one. Maybe almost every game has one and is waiting to be found.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Suggestions to look at: Different graphics card, different sound setup, different drivers
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
In addition to being pacifist/0 kills at Shaft, you should be level 1/no gained experience. As long as you follow both those criteria anything goes. It's worth calling the category pacifist/level 1 or something like that to convey what getting no kills 'means'/'is bundled with'
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
thelegendarymudkip wrote:
Do you think there's a way to find a way to corrupt the value of 0057 (speed in subpixels) to the value of 7F?(or anything above 28) It's amazing the glitches that are caused with a speed value of 7F... you can practically move through walls with it... or has this been searched for ? I don't know how it would be done at all, but if it's possible...
SMB1 does not have many variable sized arrays/pointer dereferences/etc, it's a simple enough game that due to how it's coded arbitrary execution glitches and memory corruption aren't likely.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
Why Medium? Usually TASes either play on easiest or hardest difficulty.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
Hello arukAdo :) Another TAS I've seen requested for symphony of the night is low% relics, after a new route was found where you get big tossed by a spike ball in the chapel to get the mystic pendant for double MP regen. Though thinking about it, I think a TAS of low% would be way more like the any% TAS than anything else. You'd be able to use the MP regen glitch (where the game pauses the same frame you regen MP) as well as manipulate mana prism drops/money for mana prism purchases, you could manipulate boomerang drops for rapid rises, you should be able to manipulate the same weapon and shield drops any% does, etc.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: CEN64, a Cycle accurate Emulator for N64
Patashu
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Posts: 4026
It is under production by the excellent MarathonMan (tj90241). It aims to be a cycle accurate emulation of the N64, similar to how BSNES/Higan is for SNES. When it is closer to completion, I think it is worth looking into for adding TAS tools to or even integration into Bizhawk. Here is the github which also describes the aim of this emulator: https://github.com/tj90241/cen64 Here is CEN64 running the title screen of Ocarina of Time: Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: Anger's desperation
Patashu
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Posts: 4026
jlun2 wrote:
Dragonfangs wrote:
I've considered this earlier, don't tempt me :(. Also, props to P.JBoy for finding a solution to the stereo problem, I tried creating a cheat of some sorts myself but failed miserably.
Somewhat related, is there a reason why there doesn't seem to be an "Any%" run of Metroid Fusion?
I think for a TAS 0% is any%: http://tasvideos.org/836M.html
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
This is as far as I know the real time record for Toki: Link to video IIRC it has some interesting skips in later levels
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
Mitjitsu wrote:
Hopefully the new run will be the OoT TAS to end OoT TASes :-)
Sure, until bottleless ocarina items is discovered ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
feos wrote:
Anyway, here's my opinion:
Are there any frames of the robot going OoB with more action filling the screen? I agree that it should be the trick to showcase but this isn't 'well framed'
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
It is apparently not optimized, so he shouldn't submit it anyway.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Had to watch it twice to realize what was going on, even with the notes. Very clever :) I'd love to see this as a submission.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
I think it would be okay so long as it shows something new off. If the crystal TAS route is exactly the same as the gold TAS route, for example, I doubt it would be accepted for minor differences.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Hi AndiHoffi, it's not the same category as you propose but check out this real time score run by andrewg. "Super Mario Bros - World Record High Score - 1,435,100" Link to video "This is a score I got back sometime mid-2011. This was played by Twin Galaxies' ruleset which basically just states that one cannot leech points by using a single turtle (over 2 times), no glitches can be used for score, and you have 5 lives to do it."
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: Code-controlled emulator?
Patashu
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Posts: 4026
LUA is by far the easiest way to do this. Don't be afraid, it's very easy to learn: http://tylerneylon.com/a/learn-lua/
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
ars4326 wrote:
Also, do you know of a reliable site where I can upload save states? My running time is getting to the point where even frame-skipping takes a while.
From best to worst: dehacked.2y.net/microstorage, dropbox, github, mediafire
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Link to video August 2013 Monthly TAS video rankings
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I wonder if a TAS submitted to tasvideos of this game would allow for the use of the 'cheat' labelled button or not. Is it morally equivalent to L+R or morally equivalent to a cheat code?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Having commentary available with the TAS is a huge draw for the TAS, especially for people not familiar with the game at a high level (which is, let's face it, 99% of people). So I think this is the way to go if view count is a concern. It works for speedrunners (xGDQs)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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How about the Kirby's Adventure glitched frame-war? It got improved something like 10 times, starting with taseditor and ending with I think MESHUGGAH.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I think that just making a single player TAS would be amazing enough on its own for this game. Less ambitious maybe, but much more likely to happen since single player has been more solidly routed out and glitch hunted ^^ I hope to see work on this game, it's really fun to watch and fast paced :3
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Yes vote. This is a hugely hard game to say you have played as fast as possible, with difficult movement, manipulation and unfathomable glitches. To take on such a project is commendable and you've done well. There's something neat going on in every stage and I wonder what new glitches/improvements will be incorporated in future TASes of this game (if anyone tackles it). BTW, I think you should have a link to video proof of all glitches you did not use in the run, but could save time (for benefit of future TASing)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
Ooo, this is a really interesting idea. I look forward to the results.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
More directly, a new TAS would benefit from all the new OoB glitches, wouldn't it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu