Posts for Patashu

Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
As soon as someone figures out how to reproduce this glitch, Luigi's Mansion is broken for GOOD Link to video watch from 1:21
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
N. Harmonik wrote:
They've probably already thought of this but I hope they don't need Lady Bow's technique in future segments...
any% has been beaten many times over by real time runners, TAS will have even less problems.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Yeah, you're right, I'm stuck in 2011 :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Nicovideo upload by keylie: Link to video EDIT: What kind of nicovideo user do you have to be to add 'caption' comments to the bottom of a video? It would be good if there was one for every glitch/trick when it first appeared (can FractalFusion do it, for example?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
X axis is the one you're facing along when your angle is 0, conventionally.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
I don't know why you assume it's a troll - for one, it's generated a lot of positive response. Sounds pretty win-win no matter how you look at it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Oh, if it syncs on bsnes too I have no complaints.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
deuxhero wrote:
Good job handing this pretentious ass game its ass. The fact that even with tool assisted power and the "wrong" solution for most puzzles a large part of this video is waiting for stuff to align or waiting for the slow player to actually get somewhere with no challenge highlights my problems with the game.
It's a puzzle game, it's not meant to be deadly challenging, and waiting around doesn't matter the first time you play through because you'll spend an order of magnitude more time thinking about how to solve puzzles anyway :) Btw, have you tried the mods for Braid? They're really fun because they're made of all new, hardest puzzles you won't have been spoiled on yet, plus a lot of second/third order mechanics:
Patashu wrote:
http://www.moddb.com/games/braid/addons/silverbraid http://dl.dbank.com/c0vzl2irhl OR https://www.dropbox.com/s/v0e0kmer592upe1/nova.zip?v=0rc-s http://www.moddb.com/downloads/tims-modyssee http://www.filefront.com/17335668/stone.zip/ https://www.dropbox.com/s/2xp1ru4gelz5s3t/AtE.zip http://www.youtube.com/user/DoctorBalcus/videos?view=1&flow=grid
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
andrewg wrote:
http://www.twitch.tv/andrewg1990/c/2306411 Curious how I did this slow throw. I tried to mimic it, and couldn't. I have an idea for a possible improvement if this could be duplicated (or done with any object/enemy).
Nice catch! What's the idea?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
If the game uses wiimotes (and it sounds like it will) it won't be TASable in dolphin yet.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Warepire wrote:
If there is no difference in frame-count, maybe the published movie-file can be replaced with the one that works on console? If possible it would at least make me feel better about the Verified-tag.
But then it wouldn't work in bsnes, would it? (I understand that bsnes and console are currently different in how they emulate this. Once a new version comes out that reconciles this there won't be a problem.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
I'd just like to note quickly that tasvideos is not designed to host every possible TAS that could ever exist. In particular, its job is to host 1) the best (fastest) TASes for 2) well defined categories that beat the game 3) of games that have entertainment or technical merit of TAS 4) (plus playarounds for games where playing for speed makes no sense and a few other cases) You are more than welcome to TAS whatever you want, and talk about it/post it on the topic for that game! We love looking at TASes. Just be aware that not all TASes will be accepted onto the tasvideos site itself, because that isn't its goal. Also, your first TAS doesn't have to be 100% optimal/be the fastest ever. Do testrun TASes, playaround TASes, TASed routing. Look for glitches and tricks other people have done and try to recreate them, etc. Here's what the current real time 'all dungeons' real time route looks like: http://www.twitch.tv/moltov/c/2251862 If you can recreate that in a TAS, which will require you to find and learn how all of the tricks in it work, you'll be off to a great start in building more skill.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
SmashManiac wrote:
There's one big thing that I don't understand however. During the world 4 puzzle, once all the puzzle pieces are assembled, you wait for about 2 seconds before inserting the pieces properly into place. Why is that? It looks really sloppy.
The timer is stopped during puzzles in speedrun mode.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Spikestuff wrote:
Patashu here is my mind, please blow it up for me.
I had actually seen any% runs so I knew all the chapter 5 skips, but the TAS way of getting past the tree blew my mind lol
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
The difference is: The shield is not used up in its normal mode of operation, whereas the meat and potions normal mode of operation is to be used up.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Odongdong wrote:
Patashu wrote:
I consider beating Braid practice for Braid mods, since Braid has an awesome engine but the main game is short and easy, the mods are lovely explorations of what else is possible and you can do them blind: http://www.moddb.com/games/braid/addons/silverbraid http://dl.dbank.com/c0vzl2irhl OR https://www.dropbox.com/s/v0e0kmer592upe1/nova.zip?v=0rc-s http://www.moddb.com/downloads/tims-modyssee http://www.filefront.com/17335668/stone.zip/ https://www.dropbox.com/s/2xp1ru4gelz5s3t/AtE.zip http://www.youtube.com/user/DoctorBalcus/videos?view=1&flow=grid
Thanks for sharing, I hope it can be applied to Steam version.
All Braid mods work in any PC version of Braid. Simply do two things: 1) The folder for the mod must be placed in 'universes' under 'Braid'. To give an example: C:\Program Files (x86)\Steam\steamapps\common\Braid\universes\silverbraid 2) In the launch options (for Steam) (presumably command line options for non-Steam), add this: -universe silverbraid (caps sensitive) Braid will keep its save files for every mod separate, so you don't have to worry about overriding progress. EDIT: I just calculated what part in the video the suggested screenshot frames are for, and he suggests the exact same place you do, Odongdong. :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Anyone have screenshot suggestions? The still shown for the youtube video is unintentionally really good - because it shows a puzzle piece being collected without the key 'used' to get it having ever been used - and at the same time the puzzle on the right side is being set up, AND it's showing off the time travel and highlighting the 'green entity' mechanic.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
CoolKirby wrote:
With MESHUGGAH's permission, I have moved the page to one with a better title. Also, as it was recently updated and completed, it is no longer a "shortened" list. Hopefully this list will fulfill its goal of providing a better list of ideas than the Wiki: ListOfIdeas.
I suggest splitting the tabs of 'platforms that can be TASed right now' and 'platforms that can't be TASed right now' into two separate parts of the page. ATM it's a bit muddled with platforms that won't be TASable probably for years.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Pheenoh wrote:
https://dl.dropboxusercontent.com/u/11111638/p/GZ2E01-16.png So, the TAS is going well.
Don't lose your head over this TAS, Pheenoh! Keep yourself together, you'll get it done!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Odongdong wrote:
World 6 was a series of amazement(especially 6-5 and 6-7). I once beat this game, so I like how broken apart when time rewinding meets TAS. Of course, I vote yes. Sad thing is that this TAS can be(and sure is) spoiler to anyone who didn't play this beautiful game.
I consider beating Braid practice for Braid mods, since Braid has an awesome engine but the main game is short and easy, the mods are lovely explorations of what else is possible and you can do them blind: http://www.moddb.com/games/braid/addons/silverbraid http://dl.dbank.com/c0vzl2irhl OR https://www.dropbox.com/s/v0e0kmer592upe1/nova.zip?v=0rc-s http://www.moddb.com/downloads/tims-modyssee http://www.filefront.com/17335668/stone.zip/ https://www.dropbox.com/s/2xp1ru4gelz5s3t/AtE.zip http://www.youtube.com/user/DoctorBalcus/videos?view=1&flow=grid
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
The nicovideo TASer doing any% put out part 3: Link to video Note that the thumbnail is for chapter 6. In part 2 we only just finished chapter 1. ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Btw, a few things that the level editor could help you with: 1) When you say some doors kill you and others just push you - there's a flag on entities that determines if being inside of the entity kills you or not (I think it's called impenetrable) 2) You were able to rewind after taking a few doors in world 3, is that because they were set as 'rewind exempt' (aka green) in the editor? (Oh, is it possible on any door in the game?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
Technically, you can beat anything with any pokemon in RBY under TAS conditions, due to the 1/256 miss glitch.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu