Posts for Patashu

Patashu
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Joined: 10/2/2005
Posts: 4026
I was expecting to have such a rules-defining discussion from the moment this was published and wasn't let down. Seems like we've come to a good conclusion! I think the RTA-oriented timing record is more interesting too. And completely destroying a game by skidding on a cliff is extremely novel. Though I do pine for a non-glitch TAS now after remembering all the gameplay that got cut out, haha.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Interesting new development: Even when ACE is banned, you can supply your filename as DATA to a function that calls another function based on what your filename was. This can be used to make a very fast any% no ACE route. I think the OoT community will rule soon on how to define categories. Link to video Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Nicely done. The subtitled supercut encode is a must for sure. After skipping through all of the game's intended content, you skip even the unskippable stuff through co-ordinate overflow and OoB. A nice and destructive any% that makes the game cry. Yes vote.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
A new DK64 and Sonic Heroes TAS on the same day, this is so great! I loved the commentary video for this and the new route is amazing too. Such a wonderful watch, yes vote. TAS of the year is going to be tough in 2020!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
What a long anticipated TAS - and the wait was worth it! This was great. Not only is there so much speed tech and routing potential in this game, but every level ends up taking a different approach and being broken in a different way - huge variety. There were even *two* team blasts in an RTA optimized TAS, plus room for playaround! Yes vote.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
The Dodonpachi glitch has been documented and revealed here: http://electricunderground.io/the-secret-dodonpachi-scoring-glitch-revealed/ tl;dr it's a frame perfect glitch that doubles how much your combo is worth and can be done 4 times in stage 6. Is it possible to counterstop the game in TAS conditions now...? Possibly!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Meanwhile, the remake got a hilariously fast TAS thanks to a memory corruption glitch (details in YT video description): Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Here's a programming/dictionary challenge: Target is a word game where the creator scrambles a nine letter word and designates one letter as the target. The solver's goal is to find all words that include the center letter, are 4+ letters, aren't plurals ending in s and aren't proper nouns. Obviously there will always be a nine letter word, but some Targets have more or less other words to find. What puzzle has the MOST and what has the LEAST?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Okay, so the state we'd be in is that we'd have a TAS that's beaten by RTA in its category, that would be obsoletable only by a full game run (or by a new understanding of the glitch that is not RTA-matchable).
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4026
Will the even more obsolete previous run remain published in perpetuity if it is not possible to beat the new RTA runs?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Great job guys! I can't wait for this to finally be on tasvideos, I've been waiting so long for its completion!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
One way to measure it is to put both the emulator and an input viewer in OBS and make a recording. When an input is registered, frame advance until the game moves as well - that's the input latency. This is the technique used in https://youtu.be/mjAoH_iCCq4
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
The core conceit of this TAS - that we skip most of the game's intended content by just deciding to not fight the Shadowlords, actually - is amusing, and I giggled when I realized it happened, and the RNG manipulation of Escape is also cool. But actually WATCHING the TAS is not a great experience - it's slightly tolerable at 2x speed muted. So the definition of a Meh vote, but nice job putting this game in its place. Can you skip the Shadowlord fight on every version of this game, or is this NES exclusive?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Is this new? Link to video "At the beginning of this video shows an instant kill glitch I discovered. If you transform on the same frame a boss takes damage from the green mech arrow you get an instant kill. I get the kill on the last boss notably in this run which saves a ton of time. The run will now evolve into trying to get this glitch as much as possible and where it counts the most."
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Nice improvement, yes vote! Now TAS really has to hustle.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Mitjitsu wrote:
I feel bad for the guy who came tantalisingly close to discovering it 3 years ago.
TrogWW *is* that person lol
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
This was theorized ever since the TWWHD item slide clip was found and finally it's possible. Nice work!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
ThunderAxe31 wrote:
Patashu wrote:
It might be worth swapping it out for the button file that does the frame perfect pause, just so it's slightly more difficult
The8bitbeast never mentioned a "frame perfect" pause, but instead "about a 10 frame window".
To be clear, the 'frame perfect' part is that you have to press the pause button, release it the next frame, then press it again the frame after that (which is slightly hard for a human to do). The actual window itself is 10 frames wide, this is correct.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Short and sweet, yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Whoops! You accidentally the Game. This has to be the most hilarious method of triggering credits I've ever seen in any game ever, and it's been extensively tested and documented, so excellent job to everyone involved. That said, the end result is trivial for a real time runner to get (as evidenced by 40 people matching the time). It might be worth swapping it out for the button file that does the frame perfect pause, just so it's slightly more difficult (only 2 people match the time now). Though if it did get rejected for triviality, what happens to the old run? It would be permanently obsolete but also unimprovable. So I'm very interested to see how TASVideos judges handle this edge case.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
A great improvement to a great TAS! The block duplication looks better every time. Yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
ForgoneMoose, Nitrofski, Archanfel, slamo, Alyosha
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4026
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
Loving the Float Boost strats!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4026
I was hoping this would do more than just instantly win fights! ACE is a great payoff to find. Yes vote.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu