Posts for Randomno
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Editor, Experienced Forum User, Published Author, Active player (403)
Joined: 2/11/2018
Posts: 200
Please change emulator version to r81
Editor, Experienced Forum User, Published Author, Active player (403)
Joined: 2/11/2018
Posts: 200
Randomno wrote:
Logo maybe idk
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We have been discussing a team name but didn't get round to making a decision. Our team name is Part-Time Crime (PART being the initials of our usernames). Logo maybe idk
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Fixed by cataloging
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Technoturnovers wrote:
Next time, click the 'Annotations' option in libTAS and type in "Platform: PICO-8", that way the platform parses properly
It needs to be "PICO8". Though ideally the site parser should be changed to accept either.
Editor, Experienced Forum User, Published Author, Active player (403)
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I would still like the author to add info to the submission. Though no. 3 is clarified by the encode which is now linked. I don't believe there have been any SMB submissions with Game Genie codes since they were allowed for Alternative. This particular code seems similar to AISSON but less popular. The SMB1 category extensions have categories for AISSON, PIGOAP, STAGEO, and STAGEO Warpless. I think if any Game Genie branch was to be accepted it would be one of those first.
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What does this Game Genie code do? What did you save time over exactly? Is this yours, is it faster? Please include in the submission comments
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Editor, Experienced Forum User, Published Author, Active player (403)
Joined: 2/11/2018
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jlun2 wrote:
1. Can there please be a way to resize table columns? Like if something was just a table of 1 digit numbers, can it please not look be wide? 2. Can there please be a way to sort values inside tables? 3. Can there please be some visual builder for tables? It is a pain to make.
Forum or wiki?
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I suppose one frame would be like 1. Hold A and B 3. Hold frame advance 4. Release frame advance 5. Release A and B So it would be necessary to ensure this does not happen too fast, so the emulator can process this before the A and B are released. Could have a configuration for how long to wait between each frame advance.
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Warning: Don't know what I'm talking about The idea is an external program that simply sends key presses to the emulator, like a macro. All that would need to be configured are the keybinds the user has chosen for the emulator. You press the frame advance key in the editor, it sends that to the emulator. If you're in read-only mode, it also sends whatever inputs are on that frame. It basically does anything that's possible in TAStudio, as long as it doesn't need to know the current state of the emulator to do it. I imagine there'd be some problems to this approach, I just don't know what they are. It should work for any emulator with frame advance, read/write toggle, and savestates.
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I tested the process again and found that Windows will automatically launch Ubuntu after restarting. Opening it manually as well can cause an error with the installation in some cases. Also I made a shell script to do the later steps. It also retrieves the latest libTAS version thanks to a command from negative seven. Though, I don't know the simplest way to instruct a user to get and run this script.
Language: bash

#! /usr/bin/bash cd ~ sudo apt update sudo apt upgrade curl -s https://api.github.com/repos/clementgallet/libtas/releases/latest | grep -Po "(?<=\"browser_download_url\": \").*_amd64.*(?=\")" | xargs wget sudo apt install ./libtas* export WAYLAND_DISPLAY="" echo 'export WAYLAND_DISPLAY=""' >> .bashrc libTAS
Editor, Experienced Forum User, Published Author, Active player (403)
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Signing up. I have plenty of time but motivation is a bit of a question mark.
Editor, Experienced Forum User, Published Author, Active player (403)
Joined: 2/11/2018
Posts: 200
The colours in my encode are slightly off. The black should be #000000 when it's faded in completely. Not sure at what point it changed.
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2024 update: I've written a new guide: https://github.com/Randomno/libTAS/blob/wsl-guide/docs/guides/wsl.md and I'm looking for feedback on it. --------------------------- The guide for installing libTAS with WSL2 could do with an update so I've put this together. I'd like some tests from people who haven't used WSL/libTAS before. Please post here if you have any issues or confusions.
  1. In Windows Command Prompt run wsl --install. If you have any issues here see Microsoft's guide (troubleshooting).
  2. Restart your computer
  3. Open Ubuntu from Start menu
  4. In Ubuntu terminal, run sudo apt update and sudo apt upgrade
  5. wget https://github.com/clementgallet/libTAS/releases/download/v1.4.4/libtas_1.4.4_amd64.deb
  6. sudo apt install ./libtas*
  7. echo 'export WAYLAND_DISPLAY=""' >> .bashrc
  8. Restart terminal
  9. libTAS
libTAS should now open. Not covered (yet): Already having WSL1 installed. Hypervisor support (covered in Microsoft guide). 32 bit systems?
Editor, Experienced Forum User, Published Author, Active player (403)
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Hi I submitted the wrong file :) User movie #638284377521030555
Editor, Experienced Forum User, Published Author, Active player (403)
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If you can get it working in PCem, probably.
Editor, Experienced Forum User, Published Author, Active player (403)
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Why is there a mismatch between the submission and publication length regardless?
Editor, Experienced Forum User, Published Author, Active player (403)
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YoshiRulz wrote:
(Also can the page title be fixed or still no?)
Move to Bizhawk2, then move back to BizHawk. Won't break any existing links. Same needs to be done for each subpage.
Editor, Experienced Forum User, Published Author, Active player (403)
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CyanTheGamerhog01 wrote:
This command is for 4:3 resolution, right?
It's not
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BlackWinnerYoshi wrote:
Randomno wrote:
It seems to be http://uploads.ungrounded.net
It is, since Newgrounds loads http://uploads.ungrounded.net/511000/511552_alice_game_ng.swf?1283174197 (actually in HTTPS, but it doesn't matter, same with the parameter), according to debug info
The script in the sprite frame mentioned in the submission just checks for uploads.ungrounded.net in the URL, so the rest could be anything really.
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The reason is outright I could not spot the url that was required.
It seems to be http://uploads.ungrounded.net
Editor, Experienced Forum User, Published Author, Active player (403)
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Did you use the --no-gui option?
Editor, Experienced Forum User, Published Author, Active player (403)
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There's a stretching bug with --no-gui that was fixed in 08-09. I believe it affects this run.
Editor, Experienced Forum User, Published Author, Active player (403)
Joined: 2/11/2018
Posts: 200
The YouTube module in the submission should just be [module:youtube|v=0EHbbSvTVnE]
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