Posts for Spikestuff
Spikestuff
They/Them
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electricslide wrote:
voting no. 100 percent runs are done to show off the game in cases where there are significant breaks in the game to warrant them. This? Is not one of those. I see no purpose to doing 100 percent unless it's faster.
Your vote was based on the TAS. It's meant to be based on your entertainment towards the TAS.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I should tell everyone who are up in arms about this. PAL and US is classified as a World cartrige which means there is no single version for this game. 60hz gets the pass.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Jungon wrote:
so it doesn't count as 100% ,..... but... where was this written anyway? x_x
I removed the branch which said 100% as that was wrong and added the full title of the game while I was there. This was modified 2 (almost 3) days ago. There's the explanation for that part. exits stage left
WebNations/Sabih wrote:
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Spikestuff
They/Them
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ΩGJ Moderator who changed the subject. You know who you are flying edible thing larger than a fly.
WebNations/Sabih wrote:
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Post subject: Hey look Page 1
Spikestuff
They/Them
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Based on my lovely post here, there are conditions on the two branches for the TAS. any% - Must be US version (Huge Adventure) 100% - Must be the Jap version (Advance) Why Jap for 100%? Because of the speed glitch which is exclusive for the Jap version its does best with running shoes. In other words. We go faster when backtracking in Jap compared to the other two. I'm basing this all on that Jump glitch. Unless it can be done on one of the others (which nobody has done yet) we'll have to stick with Jap on that one. And because it has different values... ANOTHER RAM WATCH AND LUA IS IN DEVELOPMENT. shoots self Edit: Because of the TAS You don't have to get all the boxes. Bit because of the Jump glitch you can save some frames here and there.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Plush wrote:
idk if pannenkoek wants privacy but just to be sure
Right...
WebNations/Sabih wrote:
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Spikestuff
They/Them
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zwataketa wrote:
Tsk, tsk, tsk. Grade rank, F, for this run. -.-
"Tsk, tsk, tsk." You shouldn't boo and grade a run from 2004. Out with you for bumping this! You have been expelled!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Serious Question. Did you do a NTSC vs PAL check for Coyote's speed? Edit: Forgot to write something in my first post. Welcome back, turbofa!
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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This argueabley has more stuff to do compared to Ghost Trick. #WorkingOnIt
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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gbagcn wrote:
I used to come here more years ago but once most of the popular games were TASed I stopped coming as often. It looks like other people have been doing the same thing.
K.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Mars Power! Make-up! Everyone knows the most suboptimal charcter is Sailor Moon (Usagi/Serena). Also as long as there is an optimal character version in the future then it should be all good (See Mario 2).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Greeny this was talked over at the rejected TAS
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Same boat as you at the first part pire.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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What in the world happened to your 57 timing? Edit: Also I'm against the whole switching to DS because load times because these would go for ingame time not TAStime but whatever floats your boat.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Doesn't the game have analog controls? So you can do both at the same time? And if it doesn't have analog controls. Doesn't the game have camera controls?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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[16:27] <feos> recording a video takes less steps than running the game yourself
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You provide help no matter the issue/person. (That's a thing not against you)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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hnoor wrote:
100 percent run of Zelda OoT in Mupen64
No you're not. You're going to use the more reliable emulator BizHawk for TASing your n64 game.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Hey Ray. Either: A. Dualshock wasn't checked in controller settings. B. If recording dualshock wasn't selected in setting up movie recording. C. Quack D. PS3 controller is derp, I have to set mine up as an xbox controller to use analog.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Oh I thought we had a topic on this. Well on that case. Heck yea! Can I request one thing though. Can you add the European title to the title. Edit: Thanks. *・゜゚・*:.。..。.:*・'(*゚▽゚*)'・*:.。. .。.:*・゜゚・*
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Fortranm wrote:
Should GBA bios be skipped for a TAS?
Depends on if it needs it on or off. Kingdom Hearts: Chain of Memories TAS for example uses the bios sequence for better RNG.
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Spikestuff
They/Them
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TheYogWog wrote:
tl;dr: TAS chess when???
BLAH. BLAH. BLAH. Refer to my post on this thread about a serious Chess TAS that was submitted and could be obsoleted with Godlike RNG (for Black win).
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Spikestuff
They/Them
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Don't SHOOT THE PUPPY
WebNations/Sabih wrote:
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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On a technical standpoint this TAS should've been rejected. (Unless I'm confusing myself with the Arcade and NES version) What's wrong with this TAS? It only does the 1st challenging stage. The challenging stage change from enemy patterns and sprites (and the enemy itself). Another issue with this TAS is during the normal stages itself. Eh? Enemy patterns change. During parts enemies speed up and go kamikaze (2 enemies charge at you while the enemies setup) on your ass. Hello, 2016 Spikestuff Hijacking this post. This TAS, and the other port are both incomplete. Galaga, has a total of 8 Challenging Stages. Here, we only have 1. Why is it 8 you may ask, well both the Strategy Wiki and Namco, who actually ported the game onto Tekken on PS1, have shown that the maximum number of stages, is 8. The only one still unknown to me is the Atari 7800 port, but there is a chance this one is needing to be obsolete in the future too. Besides Galaga, we actually need to find out when Galaxian loops, as we don't have an answer available for that one.
WebNations/Sabih wrote:
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