Posts for Spikestuff
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Link to video And watching too... Oh and if you think it's look like a very lighthearted show HERE. I was laughing my head off.
In no way that was meant to be a pun.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
feos wrote:
Vault something poorly received until it gets good ratings, Moon something unclear until it's rated poorly, and then switch tiers with proof
Example: [2556] PSX Tekken 3 by NhatNM & Spikestuff in 02:15.15 From Submission: "This time, domination of posts about how good this movie is, was quite clear. 9-ish over 3-ish. Votes are about the same (68% support). Accepting to Moons."
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Finish the TAS. Don't leave it to the timer to count down. Speed TAS focuses on the timer being low. Having the time of 49'85 is shit. Still against 1 round because it would mean we have to update every other speed TAS which doesn't have 1 round. EVERY SINGLE ONE Keep it stock on rounds because that what makes the game and change it to hard.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
September: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Please show a video on what you mean if you cannot specify. Show you creating a mini tas file then show the playback of said file. Provide the movie file too.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Jap version plz.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
jlun2 wrote:
I never played this game before, but what exactly is the difference in gameplay between luigi and mario? Is it just cosmetic?
"Luigi is slightly faster and jumps a bit higher than Mario, but he has less traction. Luigi's Spin also takes slightly longer to re-charge, and he has less air capacity than his brother. Luigi also loses air for every time he uses the Spin underwater."
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Mothrayas wrote:
Kurabupengin wrote:
Obsoletes my record and possibly Spike's record as well (not entirely sure, but maybe it does.)
I'd recommend you verify exactly by how many frames you are beating Spike's record (if at all) before going on.
I second that point, also arandomgamerTASer had a little look at it at some point (because I told him to) and he was a few frames faster than me (don't remember the time) due to me not jumping at a certain spot.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
How's about adding a thing within TASVideos to check the rank of the user? (We pull a TASvideos Pro on them) Or hand it out like candy via pm to users who would still do psxjin. It's annoying but simple to avoid the author. Authors tend to make more mistakes sometimes. Only the silly authors would do something like that... yes I'm kinda pointing out PCSX-rr while stating that. Anyways it's probably going to be nuked in PSHawk. I would like to see one which did have the option though even if I could use it in secret to the authors.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: BAKA~! Also, 90% done with feos and his OpenGL PSXjin
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
feos wrote:
I honestly don't understand. Are they going to switch plugins for certain areas only? If not, there's always a regular build. Also, if they want quality, let them play the damn thing in PCSX :D Am I still missing something?
So, OpenGL for Crash Bandicoot on PSXjin was for nothing but pointless shit. I'm stating this now because I think it's funny. It's to be able to keep a constant one like you do for PCSX-rr and ePSXe, who in the world would constantly keep switching VIDEO PLUGINS out in a middle of a playback? I thought you did PCSX-rr before did you forget how to use that? (rhetorical and sarcastic) Because you're bring up the regular build in that post. Was there even a point to do an OpenGL build in the first place for PSXjin? Without even thinking about the proper ways to tweak OpenGL PSXjin instead of leaving it half done (I'm talking about PSXjin NOT the video plguin). Was it because you wanted to show some concept but didn't want to bounce of ideas. You're not wanting to get assistance from somebody else to incorporate something which will benefit all and future encodes for PSXjin before PSHawk comes out (or to do yourself). Or to oppose that thought. You're not doing an update to something like that because PSHawk is coming out. STOP BEING CRYPTIC. If you're CRYPTIC write to your hearts content explaining everything, space it out if you have to. THAT is how you expand a cryptic idiom even if no one gets it you can still try and formulate your ideas and your thoughts mush it all together and make it all clear. No, seriously don't bring up PCSX-rr that thing is easy and straight forward to encode/publish with. Oh and to talk about one of my points about... "Why in the bloody world you would switch video plugins you stupid idiot". The only time you would need to switch for PCSX-rr WAS FOR THE AUDIO. Crash Bandicoot 2: If the audio doesn't switch at the end you won't be sent to the credits. Spyro Ripto's Rage: Dialogue drops out (just like psxjin version) I could probably bring up more games but I don't want to investigate AUDIO of all things. feos seriously add a thing to be able to select between plugins if you want to continue doing OpenGL for PSXjin. DO NOT BRING UP PCSX-RR IN YOUR RESPONSE POST.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
feos wrote:
I don't see problems with just using 2 executionals.
I talked to a few Crash runners that saw the update and they didn't like that update due to what's missing in some areas. They say the concept was good but what's not there kinda kills it. (They were fine with everything but like me the planks on the bridge are needed as it is part of the level and it shouldn't be translucent) Plus even you mentioned this:
feos wrote:
That particular plugin has slight flaws, they are transparent. But it was the only open source OpenGL anti-aliaser available, so I had no choice.
That's why I think an ability to switch the video plugins is better than having an OpenGL which isn't up to date. Can you get someone else to create this if you're not confident in your coding. Please, feos. Something to switch where someone else has provided the resource is better than using what someone has provided but has stuff missing.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Lets try that again: Link to video Also I'd like to point this out. I made my phase 5 faster by 2 frames to my older one. but they both started 6 at the same frame.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: #4446: Dimon12321's Genesis Duke Nukem 3D in 20:04.22
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
TASVideoAgent wrote:
#4446: Dimon12321's Genesis Duke Nukem 3D in 20:04.22
Uh....?? Comes from this post (Still don't want credit for doing nothing to someone else's larger run). I know it's 28 frames but seriously it's a shooter, keep it clean.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Right, I'll just wait and see what others say about the branch. I agree with what Samsara means... because it explains my point much better than me (Because I'm a cryptic idiot).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Samsara wrote:
We lost the world's greatest superhero: Inability To Learn From His Mistakes Man.
Common to every superhero that has this name.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Just that it's such a weird branch name. Because it feels like you're allowed to do other characters too.... Mokujin it is then.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
And my second point has fallen on deaf ears. That was faster than I expected.
Spikestuff wrote:
Yes, I'm requesting someone to think about the branch name.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Okay, I can't go with the branch name "Mokujin" can we just simply call the branch "playround"? Yes, I'm requesting someone to think about the branch name.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Like: or:
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
Zurreco wrote:
Host your own avatars. Quit being lazy.
Says the photobucket user.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
feos, this is for the sake of your OpenGL modification. Is there a possible way to actually do the menu system like pcsx-rr does where it prompts for the plugins but only for video plugin?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
feos wrote:
Oh, you mean translating the forum itself?
If that's the case. DONE
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2351)
Joined: 10/12/2011
Posts: 6356
Location: The land down under.
thommy3 wrote:
Anyone up for counting the frames or giving a rough estime? Like 1s, 5s, 20s.
On it. I'll be editing this post when done. Edit 1: In-Game Time
LEVEL | SOIG | GOT4N | DIF
 1-1  | 454  |  455  |  1
 1-2  | 455  |  456  |  1
 1-3  | 450  |  450  |  0
 5-1  | 446  |  447  |  1
MINIG |  93  |   93  |  0
 5-3  | 443  |  444  |  1
 5-C  | 530  |  530  |  0
 5-4  | 353  |  354  |  1
 5-H  | 571  |  571  |  0
 8-1  | 431  |  431  |  0
 8-2  | 419  |  421  |  2
 8-7  | 341  |  342  |  1
 8-S  | 367  |  369  |  2
 8-B  | 584  |  584  |  0
 END  | 513  |  511  | -2
TOTAL | 5866 |  5874 |  8

Note: Higher is better
KEY: B = Bowser, C = Castle, H = Haunted House, MINIG = Mini Game, S = Ship END refers to no input that's why there are 2 times for the final level. Total time reads all except for 8-B since that and END are the same level. Edit 2: Very rough but good enough to compare. Stage Frame Saved:
LEVEL | AHEAD
 1-1  |  44
 1-2  |  38
 1-3  |  00
 5-1  |  26
MINIG |  -1
 5-3  |  34
 5-C  |  14
 5-4  |  -5
 5-H  |  06
 8-1  |  17
 8-2  |  62
 8-7  |  50
 8-S  |  97
 8-B  |  14
 END  |-109
TOTAL | 287 (396 if ignoring final input)

Note: Using SOIG's loading times.
Note2: Positive values are better.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.