Posts for Spikestuff
Spikestuff
They/Them
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Someone posted a nico version... idk who. Because my browser is being derp all of a sudden. Link to video
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Spikestuff
They/Them
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I'm putting my foot down at star dupes. Why? Well... Legend of Zelda - Ocarina of Time: Golden Skulltula duplication is banned for 100%. Croc - Legend of the Gobbos: Gobbo duping is not allowed/banned. There is probably more dupes in other games that is banned. Then you bring up Ape Escape... where duping is allowed for speedruns. Then it becomes a complicated mess.
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Post subject: If you don't understand what I wrote it's yes vote.
Spikestuff
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What is a man? *knocks wine glass* A miserable little pile of secrets! But enough talk... Have at you! We are not men. We are machines. We can do what no man can. We are piles of secrets. We are destiny and we will destroy you.
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Spikestuff
They/Them
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Radiant wrote:
I will take a look once I'm done watching this run.
(Towards that run)
This is the song that never ends.
It just goes on and on my friends.
Some people started singing it not knowing what it was,
And they'll continue singing it forever just because...

This is the song that doesn't end.
Yes, it goes on and on my friend.
Some people started singing it not knowing what it was,
And they'll continue singing it forever just because...
Anyways this isn't infinite so meh vote P: Ooooooooooooooooooo......
This is the song that never ends...
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Spikestuff
They/Them
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Mothrayas wrote:
Spikestuff wrote:
Oh also would it be aloud if it was 1 round each as it is going for the fastest time?
Going for the fastest time is never a good idea for a fighting game TAS. It's supposed to be an entertaining playaround. And I think it's doubtful using single rounds would be accepted. It's better to keep the rounds as they are by standard.
Now that we have this Tekken TAS I'm going to disagree to what I answered with earlier. Also for request to Cooljay can we switch the topic to "Tekken 1/2/3" as creating another Tekken forum would seem to take up more space and Tekken is usually something that isn't talk much on.
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Spikestuff
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In terms of Tekken. This run was going for entertainment/speed: [2075] GBA Tekken Advance "Tag Battle" by AKheon in 07:38.97 Where this focused more on speed/entertainment: [2281] GBA Tekken Advance by McBobX in 03:36.35 Because we're talking about fighters yes?
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Spikestuff
They/Them
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No. Okay waiting for last one now. To Quote myself from earlier:
Spikestuff wrote:
Due to my limited knowledge of Mortal Kombat. ARE You certain you have the fastest character? "Flawless Run" is quite annoying branch to see because without it you can get a much faster run done. I'm going to bring Tekken 2 up as an example due to my limits. These 3 Tekken 2 runs were done on Hard Mode. First time it was LAW with a time of: 3:38.5 (In-game time: 1'43"81) Another run was made with KING time of: 3:19.92 (In-game time: 1'25"93)[/size] Then I came along with a YOSHIMITSU run which was a time of: 2:36:27 (In-game time: 50"28) - Which is not submitted due to how un-optimized it is.[/size] So I'm going to write this again are you 100% sure you have the fastest character due to the words you wrote "Fast Pace"?
That answer is NO: Link to video
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Spikestuff
They/Them
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Warp wrote:
Spikestuff wrote:
I have too many of the same value.
Choose the worst of the worst... :P
uh........ [2233] DS You Have to Burn the Rope DS by Mro314 in 00:28.65
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Spikestuff
They/Them
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Dooty wrote:
Somehow I knew this one was coming next...
Screw it imma say it. HUEHUEHUEHUE.
feos wrote:
I don't think the author realizes these runs are not up to TASVideos standards.
Let's see the TASers who have written something in this forum with rejected runs (April 1st doesn't count). Myself and xxNKxx... well then, I know when I'm not needed.
actually not really... HALP.
There have been runs which have been accepted last year, which wasn't to the optimal level especially in something that wouldn't take long to do. Bowser (SMW - GBA)... Very late cannot bother listing actual examples. But yeah whatever~ And surprisingly the one thing up to standards is this.
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Spikestuff
They/Them
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Warp wrote:
xPi wrote:
really hidden thing in Pinkie Apple Pie
I'm trying to see some kind of pony figure at the place pointed by the red arrow, but I don't see anything.
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Spikestuff
They/Them
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Warp wrote:
Time for bottom ten TASes!
I have too many of the same value.
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Spikestuff
They/Them
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HEY MUM!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Ah thanks Tangent I know I forgot about that. #2998: Thevlackdemonn2294's N64 Mortal Kombat 4 in 07:43.07 - REJECTED "I felt the previous movie had more fluid combos, demonstrated more stage specific fatalities, an additional glitch fatality... While the continuing to move after the round was interesting, it doesn't outweigh the others" - DarkKobold Yea, NO.
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Spikestuff
They/Them
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TASVideoAgent wrote:
    Fast Pace This run teaches you how fast a Character like Scorpion is not a full of best combos in the game this is faster then Quan Chi's Flawless Run to.
Due to my limited knowledge of Mortal Kombat. ARE You certain you have the fastest character? "Flawless Run" is quite annoying branch to see because without it you can get a much faster run done. I'm going to bring Tekken 2 up as an example due to my limits. These 3 Tekken 2 runs were done on Hard Mode. First time it was LAW with a time of: 3:38.5 (In-game time: 1'43"81) Another run was made with KING time of: 3:19.92 (In-game time: 1'25"93) Then I came along with a YOSHIMITSU run which was a time of: 2:36:27 (In-game time: 50"28) - Which is not submitted due to how un-optimized it is. So I'm going to write this again are you 100% sure you have the fastest character due to the words you wrote "Fast Pace"? I'm not voting 'til I see others comment on it. REGARDLESS THIS IS GOING TO VAULT.
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Spikestuff
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feos wrote:
Spikestuff: So why 13M is marked as date: 2000-06-09? BTW there's also this: http://tasvideos.org/15M.html
DAMMIT PLAYER 3 IS HERE!! Wasn't that because of a glitch. If it was possible to view under NESVideos before the change to TASVideos it would explain more.
feos you crazy
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Spikestuff
They/Them
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Oh how I'm going to continue slamming my head on a wall because you don't get the point. Morimoto's SMB 3 was the first TAS (non doom related) to exist when it was MADE. "This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004. It was inserted into the database for a history revival project by Bisqwit in autumn 2006." - tasvideos "In 2003, a video of a Japanese player called Morimoto beating the NES game Super Mario Bros. 3 in 11 minutes and performing some other incredible stunts as well started floating around the Internet. It was a very controversial video because not many people knew about tool-assisted speedruns at the time, especially for the NES. Many people felt like they had been cheated when they found out it was done using an emulator. The video, however, gave the inspiration to Joel "Bisqwit" Yliluoma to start a website called NESvideos, which was dedicated to tool-assisted speedruns for the NES." - wikipedia Check and read the facts before you assume stuff. Checkmate.
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Post subject: WHAT'S UP!? THE SKY! AHAHAHAHA
Spikestuff
They/Them
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WebNations/Sabih wrote:
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Post subject: Re: First TAS
Spikestuff
They/Them
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Buddybenj wrote:
Wow first TAS ever (besides the Doom source modifications that included tools for TASing). Correct me if I'm wrong.
Uh......... [668] NES Super Mario Bros. 3 "warps" by Morimoto in 11:03.95 I'm off to slam my head into a wall now.
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Spikestuff
They/Them
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Apparently this is a strat. Link to video Which no-one has brought up... Hi.
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Spikestuff
They/Them
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Since I don't know what the TAS Route involves. Cosmo mentioned this on his twitter and it's up on WooferZ. Link to video
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Spikestuff
They/Them
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Warp wrote:
This is the thing that caught my eye in the newest episode: (Oh, and big welcome to an old friend too!)
"And this is how we sit" "Oooooooo"
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Post subject: LUA DONE. WCH DONE. LIFE DONE.
Spikestuff
They/Them
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All right. Now... uh... hm... Okay. All the values which was required for CNK has been hunted down and added to the lua and watch versions. Crash Nitro Kart lua (4.50kb) and Crash Nitro Kart watch (860bytes) Stuff on the lua:
    < Everything is sectioned off in 3's (Minus timers). < There are 3 Speed/Item/Position Values < There are 2 Timers. In-Game and From Entry of level/area. < Total of 6 Sections (Maybe 7) < Cooldown's go to negatives because it calls for earliest frame when hitting L button. < When you hit the box you get told what item you're getting, and if Missile/Bomb you get told if you have 3 shots before knowing. < Everything is white for a reason~! < The In-Game timer is a responder to certain things Countdowns/Frozen Clock/In Game Timer.
Stuff on the watch:
    < Minus the Getting told about stuff... Everything is upto frame due to there being a frame issue under lua < Main Timer and In Game Timer are together. < Each Value is split into 3 parts (Race/Overworld/BOSS) < Cooldown is place deliberately at bottom all together. < Cooldown mentions you need to be at 60 in order to get perfection.
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Spikestuff
They/Them
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Under the Value "Section" it's quite interesting with this and speed values. Section = 0200C518 (1 Byte) # = Race Speed = 0300453C (2 Bytes) @ = Overworld Speed = 03003384 (2 Bytes)
# Section: 56 = Trophy Events, Cup Mode Arcade, Cup Mode Adventure (I think) + CNK Events*
@ Section: 1 = Overworld
@ Section: -12 = Time Trial Mode
@ Section: 2 = BOSS
@ Section: 16 = Purple CNK: Crystals Event
@ Section: 36 = Time Trial Relics

*Not Including Purple CNK: Crystals
So yea I don't think I should've called it "Overworld Speed" This also screws with the Sections for X/Y/Z Pos. Due to the many locations... unless "Overworld" is the same as Pos. Edit: Oh and yea I'm working on the lua right now btw, just putting in X/Y/Z got4n provided and using that as the base searching for others.
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Spikestuff
They/Them
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mkdasher wrote:
As for a publication pic I'd suggest any "C used xxxx" generated by metronome, probably Thunder or Blizzard since those are moves Clefable can actually learn.
Because I half watched it where abouts in time does this happen?
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