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I have the roll of the Encoder.
I'm not a judge an Editor or a Publisher.
So I cannot change your tas or edit it if you're wondering...
That's why I'm asking either a future judge or editor to do it.
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zwataketa wrote:
THIS RUN IS AWESOME I DONT KNOW WHAT YOU GUYS ARE TALKIN ABOUT SAYING ITS BAD! >:(
And dont try to give me the "but its not optimized enough" or "its a bad game choice" because you're WRONG!
This game is bad and you should feel bad.
This tas is so bad that it shouldn't exist.
Because...
This wasn't optimized enough at some points.
The story to the actual game is poor.
It wasn't high class for a ps1 game.
This game deserves the VAULT and not the stars.
zwataketa open your eyes and face the truth, the doom and the end of this tas.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Just asking for a change in the image because sm64 0 stars (and maybe similar to the 1 and 16) have relatively the same "item" being used in the screenshot (that rotating thingy).
My random 3 from this tas rather than this:
Note: I'm just asking if these should be updated to other things to tas runs with the same game.
WebNations/Sabih wrote:
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YushiroGowa wrote:
I've seen some of the submissions on here that TAS a game with two, three, four and even FIVE players. How exactly is that done?
I've actually managed to TAS some VS matches on puzzle games like Tetris 2 and Puyo Puyo on NES but it wasn't particularly easy. But I thought of maybe TASing a four player game one time, so any help I could get would be appreciated.
Thanks!
Now this depends on the game, and they way users do it.
When I did Salaryman I had mine set to my controllers then I changed it to my number keys.
Some other tasses actually use same buttons to do certain things (Nightmare on elm street for example) they also had different changes and using the inbuilt TAS Editor too... Battletoads.
WebNations/Sabih wrote:
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Evilagram wrote:
It already was checked.
Though I tried it again and the sound works now. Weird, the only setting I changed was switching the color depth to 32 bit and the display driver to the primary one.
Thanks for the help.
No problem, also psxjin usually hangs time at some random occurrence not playing sound.
This is usually rare (or constant depending on how you use psxjin).
WebNations/Sabih wrote:
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Evilagram wrote:
Yeah, I'm having the same issue actually, I tried using this to run Symphony of the Night and there's no sound. I frankly have no idea what could be causing that.
Configuration > Sound > Output XA CHECKED
WebNations/Sabih wrote:
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Generally when TASing driving, you want to have one position set on the control stick for the entire turn, making sure the car keeps the highest possible speed throughout and that the car comes as close as possible to the inside of the turn.
Especially some turns I saw you go higher than turning earlier, wouldn't it save more time by "clipping" the walls?
Meh Vote, wasn't entertained. But I know others will be (depending on the person) and the tas was executed fine.... except for the turnings.
Edit 1: You also spent time in some places doing nothing... I was expecting random input.
Edit 2: Shoot, I hit No vote and not Meh wasn't paying attention can someone please change my vote.
Edit 2.1: I voted for Moth and Moth voted for me. Thanks Moth.
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/me cracks knuckles
Shotgun FINAL encode if accepted
I'll be back.Edit: Back. Getting desync at Rongo Lango kept checking settings and everything and nothing :|
Any other person getting desync there or something or is it just me?
Edit 2: Right this is the common Klonoa glitch... frackers, okay give me a bit.
Edit 3: Bios... really? Got Syncage and I'll be able to do fin- wait I'm already doing that now.
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Hâthor wrote:
In the first post, he beats the level in 1:03 and I beat it in 59 seconds. I agree with you, first hook can clearly be faster (that's why it's a WIP :p). Using a second time the hookshot takes a little bit more than the jump I use. I test it.
And about other levels, you're often obliged to take a large turn due to collisions.
A good example is the torch at the 2nd level. I promise, 1 more frame to the right makes me collide within it...
Instead of fixing it through painless going through all of it again just open it with Notepad... ++.
loved the run, just needs to be fixed up ;)
Need to play this game again... D:
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This is much better than Wizardry III!...
All honesty I'm glad a tas on Braid was done, the tas was played well and executed flawlessly.
Somewhere in 6-5 for screenshot!
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N. Harmonik wrote:
Can any of these tricks be applied to other Crash Bandicoot games?
Each Crash Bandicoot Game have their own tricks
Crash 1 - Jump Spinning + Wiggling
Crash 2 - NSS Neutral Slide Spin (+ Wiggling)
Crash 3 - NSJ Neutral Slide Jump (+ Wiggling)
Crash Team Ra... nm on that it's just a racing game
Wrath of Cortex - Sliding...
Crash Twinsanity - From memory it's just normal movement... if wrong Sliding
Crash Ni-... racing game
Crash Tag Team Racing - Spinning and getting a lot of turbos
The Titans series I have no idea about.
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Nach wrote:
Does a single video loaded from our movie pages display advertisements?
(Watch using: ... YouTube)
I just checked... several Nintendo games (mario & zelda games) got nothing. Checked the account got a little thumbnail that's it...
I guess the full thing will start in a couple of days.
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