Posts for Spikestuff
Spikestuff
They/Them
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Tanooki Teabag wrote:
Voting no for false advertising: NOT PRINCESS ONLY!
I think I don't have to yell or get... THE HELL MAN OLD EMULATORS THEY'RE OUTDATED NOT USING BIZHAWK OF LSNES IS BULLSHIT
Patashu wrote:
You are more than welcome to TAS whatever you want on whatever emulator you want for whatever reason - to impress, to get better, to explore things - but if you submit a run to tasvideos, it must -Have a well defined category -Be as optimized as you can make it for the category -Beat all existing records, if any exist Tasvideos isn't for holding all TASes, only records and the occasional notable playaround (like the Link's Awakening playaround)
*ahem* Wait you are new... still man what the heck?! - Obvious that you didn't watch the any% or write notes - Make sure that you use newer emulators that work properly (bizhawk uses bsnes which is one of the most accurate emulators)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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VanillaCoke wrote:
Spikestuff is always so mean in these kind of submissions lmao.
It's quite funny, only on the stupid branch names or something that can be expanded (every racing game basically) and then you see me in the Atari goofing off because it's Atari.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Nicos wrote:
welcome to Tool assisted Gramar, choose your weapon and get ready ! both of you got their point guys but just to clear this up , you are arguing about the meaning of a simple word there...
Agree it's like looking into a mir- STOP LEARNING MY ENGLISH :P IT'S CRAP. Also why are we debating version, isn't it allowed that you can use 2.0 for speedruns?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Does it hurt SO much to actually go and beat this one? Refraining from voting. EDIT:
jlun2 wrote:
Does the Snes9x continuance include 1.51?
Hero Chaos Chao wrote:
Its even slower than the non TAS RTA world record One track TASes dont tend to go down well here either from what I have seen.
Actually you know what, NO.... COMMON guys this is literally APRIL FOOLS MATERIAL and slower and using an OLD (not a continuance) emulator! THERE IS A LOT OF EVIDENCE TO SHOW THE OBVIOUS FLAWS IN THIS TAS! *breaths* FFS get your butt in line and do this right...
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Spikestuff
They/Them
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jlun2 wrote:
OmegaWatcher wrote:
Please, let's not talk about categories, let's talk about the movie, shall we?
Well, anyone please provide a temp encode for us viewers? :)
Already attempted but as I wrote "I keep crashing at 8-2 someone else encode."
WebNations/Sabih wrote:
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Spikestuff
They/Them
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MrGrunz wrote:
Any% should ALWAYS refer to beating the game as fast as possible without any restrictions. This is the only clear category we have for every existing game in this universe. For other categories you can add extra restrictions (like banning glitches etc.) depending on the game you play. Not even 100% is a clear category in every game (just look at the mess with OoT 100%).
OH MRGRUNZ MY SAVIOR <3 Also Metroid, that's one correct? 0%, any% (glitchless), 100%, "glitched" *packs bags*
WebNations/Sabih wrote:
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Spikestuff
They/Them
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jlun2 wrote:
How is that any%? Wouldn't that make it more of a "glitchless" run? It would be like having a starfy run that goes through all levels without the demo glitch, but instead uses the save glitch to blaze through the levels fast and call it an any% run. :P
You can still do glitches in an any% Jump on ceiling in Ripper Roo fight, get yourself stuck and unstuck in Komodo Bros (painful glitch), No floor glitch (Tiny) list goes on.... (There is a list I have it on my computer to lazy to copy all of them). Mukki just didn't show off glitches... watch pirohiko's 100% WIP (which died) and you'll see some glitches that could've been done in any% even though it's the first warp room and it has the least glitches :/
WebNations/Sabih wrote:
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Spikestuff
They/Them
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FractalFusion wrote:
I'll have to vote no for moon.
I agree, also a lovely song got back into my head just for 5seconds now it's going to be stuck there for a while... I vote YES for entertainment (for me anyway), NO for Moons but YES to vaults, this runs deserves to be accepted.
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Spikestuff
They/Them
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Glitcher wrote:
Even those "glitched" categories for games like Kirby's Adventure and Yoshi's Island obsolete the current Any% runs IMO.
I actually somewhat disagree with that point. In any% you can show off many things that can be done and show the final boss (SMW & Kirby Adventure "glitched" does not). They both show a certain skill, one shows how a game can be completely destroyed in a short amount of time and the other can show the game be destroyed in a longer amount of time. Also think of Crash 2 the any% which goes through every level (slower than PeteThePlayer, so we need an update on that) and the "glitched" which shows off one simple glitch and make it look extremely complicated (moving and still managing to hold the glitch), get all the crystals in one level and beat all the bosses in a beautiful fashion.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Mothrayas wrote:
Spikestuff wrote:
I agree Mario should just have: -100% -any% -small only (and -1 world for SMB) This "no power-ups" stuff shouldn't exist. Also since you did no power up 1-1 can be improved, not stating how because I repeat, this branch doesn't deserve to exist.
Care to elaborate what the difference is between "small only" and "no power ups"? I'd think they mean the same thing.
Example: In world 1-1 you can grab a star to finish the level much quicker, compared to bypassing it and finishing in a later time. Small only is allowed to get stars, where as no power-ups well is no power-ups.
WebNations/Sabih wrote:
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Spikestuff
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Question: Why is this which was basically loved by all in votes and scored a 6 overall in the vault area?
WebNations/Sabih wrote:
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Spikestuff
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Glitcher wrote:
Another lame arbitrary TAS category to a Mario franchise that has too many arbitrary categories as it is. This is just one stop short of "no facing left" and "no breaking blocks" runs. Voting no.
I agree Mario should just have: -100% -any% -small only (and -1 world for SMB) This "no power-ups" stuff shouldn't exist. Also since you did no power up 1-1 can be improved, not stating how because I repeat, this branch doesn't deserve to exist. EDIT: Working up an encode right now (and a storm) (DS takes a bit so find some Jeopardy music). I keep crashing at 8-2 someone else encode. EDIT 2: it says "DS DS New Super Mario Bros" can someone (Judge or Editor) change it to one DS as it should be titled please. EDIT 3: Your X speed is much slower in-comparison to the other two runs every time you start a level you need to do the jumps to ramp your speed up.
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Post subject: Rolls all over the ground trying to get the string ball
Spikestuff
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Orient Express is a pain... this may be improvable but it beats every WR. Link to video
WebNations/Sabih wrote:
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Spikestuff
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I know you do this, but just asking Like this topic? Also if someone actually does this on tasvideos PLEASE MAKE A TUTORIAL the written one makes me stuck...
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Post subject: Audio plugins
Spikestuff
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I really want to point something out in encoding 'cause I thought this was unique and nice... and this is probably the 50th million time I'm re-encoding Crash 2 *sigh*. Using Sounds (3 versions) can show off different effects: TAS sound plugin 0.2 (default): - Choppy like hell - When finished doesn't go on (Cortex's Dialog) Seal Audio Driver - Captures most of the audio - When finished doesn't go on (Cortex's Dialog) Pete's MIDAS Audio Driver - Captures most of the audio (bit more than seal) - When finished doesn't go on (Cortex's Dialog) Why am I pointing out all this? Well if I was ever to re-encode another game, TAS sound plugin doesn't have to be the only one I can use, instead I can just use another one that can sync. (so sadly no P.E.Op.S. DSound Audio Driver 1.x (or Eternal SPU Plugin 1.xx) = 100% perfect on sound... but still useable for intros and credits (especially Crash 2)), one that can actually produce better sound than nothing at all. I'm just pointing it out there. Edit: And yes this is technically relevant because it has the word ENCODING in it (just if someone goes to me and writes something about this being a screenshot area)
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Spikestuff
They/Them
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Nahoc how is the updating improvements coming along?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I really like this. I was thinking of encoding some older tas runs (Webnation uploads) but some actually gave me deysnc (eg. Umihara Kawase Shun Desyncs at the start). So I'm very pleased about seeing a project that will eliminate any desync.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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AngerFist wrote:
I am curious of what makes reloaded better than pcsx and psxjin.
One it has a faster start up time... that's all I know 'cause I know some cons. Especially the video freezes one >_>
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Spikestuff
They/Them
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jlun2 wrote:
video Too bad they said they would only accept names that are popular these days, or I would've simply chosen "qweqweqeqwe" as a name for her baby.
I was think more along the lines of VVVVVV
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Spikestuff
They/Them
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Mothrayas wrote:
feos wrote:
errror1 wrote:
if this was done with speed as the primary goal then you should never knock the opponent down except as the last hit. It costs a second every time.
Wasn't speed set as a primary goal here?
From the looks of it, that is true. What he is saying is that the knockdowns are suboptimal, timewise. It would probably be faster to skip the final knockdown hit of each combo, and go for a reset instead.
I would convert to a no because of this... but I have nothing to say. Just leave mine as Meh, don't need to change it to a no. The run is now obviously going to be rejected for - combos - No resets shown correct? (simplest way)
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Spikestuff
They/Them
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Sir VG wrote:
Spikestuff wrote:
Sir VG wrote:
A companion series, Equestria Girls, is set to premiere in the second quarter of 2013, where the main characters from the show will be re-envisioned as humanized characters attending school.
http://en.wikipedia.org/wiki/Equestria_Girls#Merchandise_and_other_media
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
Sir VG wrote:
Equestria Girls
... ... First thing that pops into my head:
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Needs more tongue... What the fuck? Yes Vote.
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Post subject: Joka battle
Spikestuff
They/Them
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This isn't 100% perfect (at one point I get myself stuck for about a second) but trying to get Joka's cycles was. Link to video I have to go through him twice as no rng (unless enemies) are done as it's a strict pattern 3 hits, change, 3 hits, change, 2 hits, die.
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Spikestuff
They/Them
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Sir VG wrote:
I actually like Human Dash's design better in the new image than the old one. DOUBLE RAINBOW ALL THE WAY. That being said, I'm still quite nervous about where this spin-off series is going. I want it to (and hope it does) keep the same charm that the original series has - lovable, memorable characters, simple, yet fun plot, good music, and the like.
Rainbow, Pinkie and AJ's ones are all better... what was the show going to be called again
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Spikestuff
They/Them
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Ferret Warlord wrote:
I've said this on another board, and this is about all I have to say about it.
Ferret Warlord wrote:
I just realized Fluttershy is looking up her own skirt.
and Rainbow Dash is checking out her own socks... or pinkie pie... IDK also, didn't notice that.
WebNations/Sabih wrote:
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