Posts for Spikestuff
Spikestuff
They/Them
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Unfortunately No. It would get rejected. See: #2908: HappyLee's NES Super Mario Bros. "lowest score" in 14:32.80 Yes this is a warps version. However, a warpless submission would receive the same decision.
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Spikestuff
They/Them
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Ok so this isn't low effort trolling. That's good to know. Answer this for me please. Do you go by Missingno0fficial or Ominous. Secondly. This is an incomplete TAS as it doesn't fight Bowser 3. Upload your movies to userfiles until you actually complete a run.
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Spikestuff
They/Them
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Imagine only pressing start 3 times (and not optimally either) and consider that submission worthy. You're not helping yourself here. You know that tweet you said that you said you'd improve as a response. What happened? Well the opposite. Now that's if you are Chuta. However if you aren't. This is low level trolling. So how's about you give up. Cause we won't let this down. Edit: You have now changed the video which the author is Ominous. What's up with that huh? Are you attempting to claim someone else's work as your own. (Despite the fact that it's 3 start inputs and nothing else to this input)
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Spikestuff
They/Them
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Even though it's still processing you would be able to get most of the information this way. The encode is 412x360. Which is not a 4:3 ratio, that would be 480x360. So your encode unfortunately has errors. Anyways. Other issues: Tiny Toon Adventures - Wacky Sports Challenge. There should be a colon in the place of that dash. The text should be on the game field if possible, which would mean you would have to use the 2 line portion of the script. jmosx36 a question. Is it Jmosx36 or jmosx36. Author field has the lowercase whilst both your logo and your text has it with the uppercase J. I won't write anything about the logo besides the fact the text is not centered as that's a point that a Senior Publisher would have to talk to you about.
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Spikestuff
They/Them
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~80% of this movie is light speed traveling, which isn't engaging at all to me. I'm voting No on Entertainment.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Sorry but I don't side with someone that has also stated: <Mitjitsu> I can understand BLM protests (as much as I don't think they have a leg to stand on), but they serve no purpose in the likes of the UK and Austrailia <Spikestuff> Mate. You're not Australian. <Spikestuff> Our Aboriginal Culture has been shit state for a long time and it took a long ass time from someone in parliament to apologize about it <Spikestuff> Don't talk about Australia if you don't know about Australia. <Mitjitsu> Common Spikestuff, you get to beat up anyone who isn't Australian 😉 <Spikestuff> Shove off it. <Woops> I'm not Australian. he don't beat me <Blazephlozard> you have no idea how gross what you've said tonight is, Mitjitsu <Spikestuff> I'M AUSTRALIAN-GREEK <CasualPokePlayer> is that bad <Spikestuff> According to Mitjitsu I should be bashing myself up. <Mitjitsu> Blazephlozard: You've merely made bold assumptions and bad interpretations about what I've said. <Spikestuff> You're full of it aren't ya. This post was going to be longer showing what else Mitjitsu has written during this time. But it's just too much crap to sift through and my post would be longer than some people essays on this site.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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If you are concerned that it could be rejected due to the game itself just know this. There is leniency to that rule especially due to the fact that this is an Atari 2600 game. The game is treating it by only doing small sections, the ground and the sprites. The game is also only doing small segments and not an entire screen and the use of darker colours helps it a bit. In my opinion it's not that bad, and is very low level. If you really are that concerned feos might be able to help as he was the one who solved the flickering issue due to emulation errors on a Game Boy Color TAS. So he might be able to provide an alternative to view.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Added an encode. Due to the amount of flickering watch it back at 720/1080p as 30fps won't show all the elements of the game.
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Spikestuff
They/Them
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I need to correct a point that I made on the previous submission that I'll make here.
sveniroth wrote:
- Running towards the wall where the game corrects you is slower than doing the movement beforehand. I was afraid that might be the case, oops.
There are walls where edging is faster compare to others, but it would be better to make sure of it. Just to point out what I mean on certain walls: (bottom left corner) I am concerned about the amount of damage abuse used in this movie as you have great amount of health at certain sections. Similar to last time (only that it's more valid now since fire wand is out of the picture).
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Spikestuff
They/Them
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sveniroth wrote:
- You need to damage abuse more as the game heals you at points on your journey, you need to do this. However, if you take damage boosts your fire wand gets weaker.
The first segment where you're walking on the overworld and blast a hole into that mountain and proceed to get healed says otherwise to what I meant. If fire is important. Then its use is dependent on the section that you're doing then. For the opener that isn't the case, late sure. But at the start of the TAS I disagree.
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Spikestuff
They/Them
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No those are the DevBuilds for DeSmuME which aren't recommended if a run is completed. The actual list is found here. The reason why 9.9 is the recommended is due to the latest versions having great deal of desync issues. You having desync issues isn't a rare occurrence either but it's less than 9.10 and 9.11. You might need to drop to 9.8 or 9.7.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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How about you actually attempt to give them advise instead of pushing them to BizHawk DevBuilds. What if they wanted to create a TAS (which they are) and want to develop most of it before Hawk releases their DS and be able to port it easily (or finish it)? And how about the fact that the DS core is getting updates on upstream meaning that desyncs can occur in the DevBuilds if there's not a stable release. (BizHawk DS is also not approved yet, but that's the least of our problems.)
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Post subject: That was the day Spikestuff's childhood died.
Spikestuff
They/Them
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Artemis Fowl Short Version: Percy Jackson & the Olympians: The Lightning Thief has a contender of worst adapted book. Long Version: - Artemis Fowl who is known to hate sports can be seen in his opening scene surfing… - Arti is also for some reason is a decent shot and able to do decent combat... - Artemis Fowl is a Villain turned Antihero. Hero in the film, not even going to bother. - Butler only wants to be referred to by his first name in the movie; Domovoi (3rd book). - Butler looks more like someone playing NFL rather than flexible and can outmanoeuvre around you in a fight. - Butler your sister Juliet is now your niece. - Luckily for you Butler you don’t have your first near death experience and get healed by Holly and you put on armour to beat the living shit out of a troll. Instead what happens is the troll lands on top of you and Holly heals you after the battle, not to mention this whole scene was a trainwreck… like the film. - Holly Short your role (first female member of LEPrecon) is no longer important cause Commander Julius Root is now female. -- Not to mention about the rest of LEPrecon… oh we absolutely nuked everything about Holly Short. -- Dinsey known for pushing that agenda in recent films screwed that up big time. - The height of everything undeground is well spacious to where Butler won't be knocking his head on things if he was down there... - Let’s butcher the Holly being imprisoned in the manor. Yay~ *groans*. - Mulch Diggums you're mighty tall for someone that's a dwarf… him also being well a dwarf at a dwarf's height is very important for story reasons... - Hi Opal Koboi… you’re in the second book. Nice to know you’ve also been dragged down here. -- It’s because they adapted the first three books and crammed it into 90 minutes. - D'Arvit was actually adapted. - Jarring Framerates. “Artemis Fowl grinned right back at him and pointed his index finger at the sky. Actually, it was his middle finger.”
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Spikestuff
They/Them
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This is a good first attempt TAS. However: - You can start the game faster than you did with your waiting (this has been mentioned already, it's worth re-mentioning however). - Running towards the wall where the game corrects you is slower than doing the movement beforehand. - You need to damage abuse more as the game heals you at points on your journey, you need to do this. - Go over your input. ^ This is the RAM address to health is 0x14C5 ^ In your commentary you stated that you did two bosses manually (as in with a joypad, compared to mousing with what I assume was TAStudio). That's fine and all but this becomes a red flag when you mentioned in that same commentary that you didn't go over it to be sure that it's fast.
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Spikestuff
They/Them
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nymx wrote:
Menuing??? Do I see a problem already? Why is there so much time spent waiting to press "Start"?
Yes... echoing this. Cause you can hit "run" on frames 109 and 112. edit: desync hits around 21140 frames in with the adjusted opening input, I'm not going to bother to go over it.
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Spikestuff
They/Them
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socksandstars wrote:
compatible with TAS?
No.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You seem to be having issues reading the words inaccurate emulator. Also this is the previous movie referenced by the author: [3817] PSX Final Fantasy IX by Lil_Gecko in 7:58:48.17 A BizHawk TAS. This TAS is ~10 minutes faster than trash (PSXjin) when loads are removed.
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Spikestuff
They/Them
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So? Use them instead. As I wrote. It's not Hawk's intentions to supply hacks for an emulator that is accurate. Use RetroArch, or ePSXe or PCSX-Reloaded/ReARMed instead. Widescreen Hack is a gimmick anyways.
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Spikestuff
They/Them
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PlayStation's native ratio is 4:3. You will not be getting a 16:9 widescreen hack ratio to go along with it. The only thing you'll get is not even anamorphic widescreen, cause there's not a single game that has that-- unless fifa wants to prove me wrong. If you for whatever reason still want this arbitrary ratio then Config > Display. Add 16:9 to the custom AR under "Aspect Ratio Selection".
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Spikestuff
They/Them
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I also don't intend to TAS the game, but if you do TAS the game use 2 player. It has some great advantages over single player: Link to video Input File. (Syncs on Pre-Hawk 2.4.1) Boss value: 0x0642A6
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Spikestuff
They/Them
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April 2020: Link to video
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Post subject: ~ The More You Know ~
Spikestuff
They/Them
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I had to Google this cause Australian. I actually thought that Disney still had the rights to the Ghibli films in the States so I was surprised it wasn't on Disney+ Disney relinquished their rights to Ghibli films in 2017 (exc. When the Wind Rises, 2020) which was then promptly picked up by GKIDS and distributed by Shout! Factory.
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Spikestuff
They/Them
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As it says at the top (of the gameplay) it says you need to clear out 25 lines. The quickest way for NES Tetris is to use the field to your advantage as most of the layout is done for you. It's just convenient that it ends with an All Clear.
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Spikestuff
They/Them
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Only that this is a collaboration in part to what the speedrunners of Shovel Knight knew and found about that was passed onto this TAS and how it was made compared to literally nothing. And the same author behind the four movies meaning they have knowledge on the title make me disagree with the addition of this information.
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Spikestuff
They/Them
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As Lobsterzelda wrote, it's due to the use of the pausing which screws with the sound of the music. It's not an emulation issue.
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