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I don't have any problems with you, I have given you advice on your first submission. You ignored the advice. I had to call you out on it.
I even wrote on your community's server, emphasis mine.
Please, point to where I have a problem with someone (you) that has potential in learning how to TAS. Cause I don't.
I checked back on the Crusader of Centy Discord and saw false air and provided them with information that's false.
You even wrote "they don't care about improved runs" I responded with that information for your community to know our stance.
I've been on the same boat you're currently on, you're ignoring stuff that's beneficial. Try, try again. That's what I came in for you on that server.
Not an explosive man child.
And that's fine, that's why I recommended you to use the User Files.
I know you didn't add me to that number, however. I was one of those people, I told you what you could do, I told you how to improve.
I made a post about methods that you can do in a TAS environment and then I followed it up by telling you about using TAStudio to learn more.
You can hold back on your name calling, you're very hot headed on literally nothing.
These truncated movies that I've already explained to you are for your benefit. It would be nicer that you actually ended on the correct frame, because you'll have a faster TAS.
I've told you this already and you're now overreacting about it.
Again, your tone is off. And it's backed by what I've said versus what you took it for.
You're taking everything I have written for granted and spat all over it.
I messaged you on the first one to give you tips. I had to tell your community at Crusader of Centy about the false air on the server about the first cancellation.
Would a "fat" "dumb" "kid" actually waste their time in attempting to give you advice on what to do?
And then you just ended up ignoring and spouting this crap everywhere right now?
I've been here for 9 wasted years. And I didn't have a thumb up my arse in that time. I learnt the same things that I told you, and you can too.
I never once annoyed you. You've taken it wrong, and it's disappointing to see someone who has potential actually respond with an attitude like this.
You still have potential even after all you wrote.
There's nothing wrong with a vent, but honestly you've taken this all to hard on your heart.
Take a break.
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This is basically RTA play... again. And created in 2 weeks maximum.
Same issues as last movie.
~7 seconds of ending input removed... again end on the final frame, not into space.
Repeating myself from last submission, marked in italics is updated information, bold is emphasis:
I'm also going to publicly share your comments from your last submission when I rushed and to get a hold of you and provided you with information.
My response for the sake of continuity, all of this again applies to the previous submission but it's still relevant here.
We're not speedrun.com if you want to share progress but don't want to submit, because more suboptimal input submissions will lead to you becoming a limited user.
Please, upload it to your userfiles.
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When a submission back then was updated, the submission title also got updated.
Flat 60: 15:57.88
It's due to a site update when that movie initially published possibly due to the introduction of Hawk and the bsnes core.
The times got confuffled on some snes9x movies for Published Movies.
So no. The encode will stay up.
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Bit of an update to the first area:
Link to video
Notes:
I should've selected Sell Out not Sweet Smell. That was an error.
This was done on the mGBA core.
There's a curve to getting this game to not desync like crazy when using that core. endrift is looking for a solution.
Still trying to solve which choice is best for first question as well.
Sleep is something that goes quickly but restores as quick.
Hunger should match eating.
Nemesis well pray you get it on Bigbucks.
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There are some accounts with an anime character avatar that usually gets taken down by YouTube.
(Actually the difference is that the ones with the anime character had hard subtitles from the soft subs.)
Don't be shocked if this one doesn't exist the next day.
The account also isn't even partnered. It's not worth looking into.
If you see your run(s) up there request for it to be taken down and not to upload another run of yours again. It's straightforward.
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You had the movie submitted as Shin Souseiki Ragnacenty instead of Crusader of Centy on the Game version and name field.
---
Now, the elephant in the room that is that the game takes ~26 seconds of the game actually loading up in Hawk... no I didn't exaggerate those numbers.
So I understand why you used Gens. However what I wrote at the start about mashed input holds true.
If you focus strictly on the first bit of gameplay of dialogue and walking around that house.
I'm out of that house, first visible frame of next area at 2136 frames.
This is compared to your 2269.
This is caused by the mashing.
(Again this is strictly looking from the first frame of that house fading in and counting from there)
What I learnt quickly about the game is the dialogue is lag frames when text is coming.
And that you can use A, B and C to continue the dialogue along when you used one of the three in a previous dialogue box.
You've mashed just a single button instead.
I'm going to suggest to try again and use the tools.
I'm going to spitball that a sub 30 is possible in TAStiming if dialogue and movement is hit correctly.
I recommend for you to use that save and load states, to use the lag counter you have and to take your time and most importantly frame advance.
Alternatively you can take the 26 second hit in BizHawk and use TAStudio where all this would be highlighted and you can route out cleaner and skip dialogue boxes with a bit more ease compared to Gens.
Here is my input file.
Your TAS is a great starting ground, but with more that can be done to it.
Take your time with your next movie.
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Input contains a lot of RTA mashing and blank ending input and some random extra input where it should have ended earlier.
Light Spike to remove the blank input only (828 frames). I am not adjusting for the extended input that's present.
DarkToonLink is an RTA runner of the game as a note.
A suggestion is to update that ending input to not contain any of the extra input after final input this worsens your TAS time for an unnecessary reason.
Also please use the English Title of the game.
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I watched the previous one and understood the Vault tier, and I watched this one and all I can think about still is that this is a Vault movie.
I voted Meh. The new glitch caught me off-guard and it was cool to see. However, the downtime for other levels kinda put it back into that well, this is just scrolling without like anything truly entertaining.
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Joining Hey Arnold! in the taken down by companies.
Rainbow Srl has hit the publication to Winx Club on YouTube.
Blocked Worldwide including the US and Canada.
We'll treat Winx Club like Hey Arnold! and actually wait and see if the takedown gets removed and the video becomes reinstated on its own.
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Length of Game =/= Length of time spent TASing.
A minute TAS could take a month (or more) to create for example.
But. If you insist that want a little longer game, and show that you have what it takes to TAS then:
The Tengen version of Ms. Pac-Man on Mini Co-op should be able to teach you what you should learn. (I recommend the NES version since smaller hurdle to jump)
Or that Vectrex game you so very much wanted to do... Mine Storm II. That has some things that can help you better understand how to TAS.
Just gunning it never works.
It only works AS LONG AS YOU PUT IN THE TIME.
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For the sake of it, let's do that compare game. Even though it's obvious that it's not needed as stated by previous comments.
And when you can hypothetically say this game was made in an hour.
Left is my old input, Right is you.
Again to echo that post from almost a year ago.
I don't do platformers for TASes (in most cases). So there may or not be issues with my input.
However, in the 3 parts I'm showing off. I still reckon it's important enough to compare to and quickly show what's wrong.
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If you Spiked the ending input to have a jump instead it's 4 frames slower not 2 whole seconds.
This isn't an improvement in any ways since it's still slower but it is a far cry from 2 seconds.
And then you add 23 frames and realize it's 27 frames slower than submission.
I'm probably off by a frame with my numbers but whatever it's still slower than the rejected submission.
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Number One: I didn't move it. But all your questions that you created new topics are simple general questions so don't make a dummy spit about it.
Number Two: Do you have Read-Only mode enabled in some way?
Alternatively here's a good point.
Switch to Hawk if you don't want to deal with these avoidable "headaches".
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Please come up with an actual reason why you can't use something that has all the tools for you than that excuse.
Because "easier to run" and "runs better than" is not a reason unless it's for casual use.
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