Posts for Spikestuff
Spikestuff
They/Them
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Yeah the password has to be within reason like all those TASes you linked. I'd argue that this isn't in reason and is better off without the password. Deltarune currently has a similar issue by using NG+. (Also for a fun fact: In that list, Bikers Mice from Mars is against the rules for what's achieved completely and requires an update)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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To be fair if it was removed from me (and if I wasn't staff) I would just download and glance at the file. (Then again I create points before landing on making a comment about re-records).
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I mean that also applies to first time submission goers most of the time and it's notable by watching it to top it.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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As a note. If all that's being done to the movie is omitting the final inputs you just need to upload it to the userfiles and ask for a replacement to be done to the file. You don't have to resubmit. http://tasvideos.org/userfiles/my#uploadfile
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'd argue that an "all levels" run should feature the training courses and let any% be any%, the fastest you can get and avoid. Abstaining on this one and I'll will be voting on the other. This was mainly for thoughts about this submission.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Yeah, the New Game + just removes like 3 minutes of introduction which can be argued and I also rather have the clean slate. Refraining vote. There is one thing that annoys me about this TAS is you decided to save 3 minutes and then decided to waste time to go say hi to Sans for pretty much a meme.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Mario's all about speed if I'm not mistaken. At 31 seconds in you're not going in that forward direction and making use of well... speed and distance. At 1:43 Why didn't you moving the Chuck out of the way? Was it not possible? If it wasn't possible couldn't you have gone for a cleaner jump and avoided the Chuck? Edit: Went and attempted the first level. And I'll admit, I don't know how to TAS SMW fullstop. However: (Compared to 257 IGT on Dark's) That Chuck I was on about in Level 2: (Seconds before Spikestuff crashed BizHawk and forgot to save) Please take your time in TASing.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I'm curious what can be optimized both in the game and out. As hitting Left on selection reaches you to Sprint Mode in 3 inputs compared to right in 5. And this game features set randomness meaning that stalling/holding for pieces won't change your pieces. This is a much better ingame comparison to the other movie which I am voting Yes for but I'm curious if the time can be pushed further to a sub 20 IGT for example.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Using TASes that already exist. Yes. Especially when it's a 2 cycle game by trade for a "show your worth" / "test your might".
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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TASVideoAgent wrote:
admittedly wasting 22 frames to visit Sans
:| I was really wondering why the movement went dumb there. Quick question is there a verification file to enter that NG+ state?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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ThunderAxe has already switched the file around.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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The run should come in at around 21:30 when using RTA timing just before this sets any red flags for anyone due to the massive time difference with the extended input. Should note there's 1121 frames of blank input which the file can be replaced by a judge.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Hm... Guess I shouldn't have published it after all. (claiming btw)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Well, we're about to find out with my second (hopefully successful) attempt with a more obscure resolution. Edit: I'm 2 for 2 in succeeding.
WebNations/Sabih wrote:
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Post subject: game has a heart attack and dies
Spikestuff
They/Them
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Not going to lie. Wanted to gif the encode: Link to video I feel we actually need to get a console verification on this one (or replicate it on NESHawk and Mesen). I'm on the fence with this one as it can possibly be a technical foul with FCEUX. I personally do want to see a console verification of this bug so we can confirm it's not a tech foul. It's short, cute but has a cloud over it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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TheCoreyBurton wrote:
I tried uploading to TVC and it got stuck on the 360p & Invalid 720p streams again, despite my success on my personal channel.
8k is working again on TVC.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Unfortunately as mentioned by yourself. This is suboptimal compared to HappyLee's movie. [1715] NES Super Mario Bros. "warps" by HappyLee in 04:57.31 Which goes against these rules:
Movie Rules: Movie Must Be Good wrote:
A speed-oriented movie must beat all existing records If your movie is going to beat something, be sure it beats it. If your tool-assisted movie is not faster than the non-tool-assisted world record for the same game, aiming for the same goals, your movie will be rejected. The movie's technical quality must be acceptable Don't be lazy. We will try and beat your movie. We should hopefully not succeed. See the Guidelines on how to make a movie that meets the site's standards.
Submission Instructions wrote:
Please ensure your movie is good. Do not waste the judges' time with movies that have obvious mistakes ― read the guidelines!
I suggest uploading to your userfiles when it's slower than the fastest movie.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Just to note it. Crash Cove is broken. Link to video Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I do agree with GJTASer2018's point about going the faster route of wasting a shot. Personally I would actually prefer a max score, with all the shots being shot in sequentially. To demonstrate here's your input from Club with an extra shot. 3240 vs 2852 Also I need to ask a question. What's with the mashing input during non game segments?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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DavidKing wrote:
Other than COD series what about PUBG? I don't know its reviews for the PC.
Spikestuff wrote:
It's also a game that requires 100 players and doesn't have any single player campaign sort of stuff. So no.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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DavidKing wrote:
What about PUBG guys
Topic: Xbox 360 wishlist It's also a game that requires 100 players and doesn't have any single player campaign sort of stuff. So no.
WebNations/Sabih wrote:
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Post subject: Who wants to make a bot?
Spikestuff
They/Them
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Pulling references from [1596] NES Tetris "maximum score" by Acmlm in 03:11.78 and [2581] NES Tengen Tetris "30 lines" by MarbleousDave in 00:29.09 Now some people have already pointed out to you in Discord that this is sub-optimal. The biggest question I have is "Why level 0? Since a Tetris gives out 12000 points right out the gate with Level 9 compared to 1200 at 0." Which well the answer is apparently "i know im dumb to start at level 0 LOL but yeah idk how to change that." Using the first reference does T&DM feature a higher than level 9 difficulty? Does it also feature the top line bug where the bottom line can clear? Using the second reference does T&DM have an optimal seed of blocks as the pause buff method doesn't work? Since you are getting a poor setup of pieces. - I do recommend going over Type-B to figure out the seeding of the game for piece generation since that's the case here. As touched on with the first reference. Tetris for speed requires you to be up at the top at all costs, you're mostly at the bottom from what it appears to be aiming for an "All Clear" which doesn't exist in this version. Unfortunately for you, you also passed "max 999999" (and continued input after that) which begs the question. What is the maximum score of SNES Tetris & Dr. Mario?
WebNations/Sabih wrote:
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Post subject: YouTube is the gift that keeps on giving.
Spikestuff
They/Them
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Latest glitch of glitches is that there are videos where the first frame of the video will randomly be placed again somewhere else throughout the video. Give a round for YouTube.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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>For Encoders Yeah. No. I wanted to turn this off after the first stage cause it's boring, but for some reason you never make encodes anymore so I got to watch it through. I was not ever entertained by this. No vote. Also a question. Why do you keep changing your alias? (or changing the arrangement of it) Link to video
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Spikestuff
They/Them
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CTTR is 99% dead. Here's the stream dedicated to getting it. (Ends at 44:17) If it's ever possible to enter Astro Land early then game's done. Gif Version:
WebNations/Sabih wrote:
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