Posts for Spikestuff

Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
🥺👉👈
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Here we go again. 🎯 Hopefully compared to Time Crisis this has a value that corresponds to the flash and can still continue to register hits.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
sitting here looking at their fm2 that was slowly gathering dust over the past 7 years. Yeah... also thanks for keeping it as a single ship, it was always better than a dual ship. And yeah, this is also a full completion. Wouldn't branch it in my opinion... finally a proper, complete Galaga TAS has hit TASVidoes.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
I'm iffy on the "Take damage save time" call. The player is stunned for an amount of frames before being able to attack again. It looks like it's more preferable to avoid taking damage and be more creative in attacking and it's probably more advantageous if the game has some form of light manipulation to proceed your attacks on those bosses. The tanking looks unnecessary and might actually be more of a issue for the TAS where you're losing frames for not going over it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Memory wrote:
However, if the author has a preference towards no oob click in the level skip branch, I feel we should take that into consideration and consider no oob click a speed/entertainment tradeoff. I generally think we should lean in favor of accommodating artistic choices when possible.
I'm just going to provide what I wrote from the previous submission to highlight Memory's comment.
Spikestuff wrote:
So first, the Ruffle exclusive bug I deliberately avoided, as it's only possible within libTAS and that's shooting elements that are off screen*. This means that I kept to the 600x450 screensize, validated in flash, and found out I can only shoot in a 1 to 599 on the horizontal field, as for the vertical all elements are already on screen, and the scrolling is fixed in the one case it does become a concern.
*Clarification. I'm referring to the fact that window resizing is not used to shoot elements/targets that are off-screen prior to starting a run.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Hello 89o and Welcome to TASVideos. Unfortunately as you chose the Newgrounds version you run yourself into some unreliable API shenanigans, which can lead to desync of your run. The second issue, is that I've been unable to get your run to sync, what build of ruffle are you using? Such as "nightly-2023-04-30" or "nightly-2023-07-02". "Ruffle 0.1.0 nightly" doesn't really help in this situation, but I didn't have libTAS complaining when I was using nightly-2023-04-30 even though an image you provided on the Discord comes from a later build. But the other issue of being unable to sync your run is that the position you aim your clicks are off, as if you changed your window bounds, or perhaps you're using a scale in your environment such as 150% as the image on Discord suggests with the UI in that image being 36 pixels tall instead of 24. Lastly, your input is unfortunately improvable. Say if we dropped to your final input which is 3432 frames (I was unable to validate this due to above issues) this is about 329 frames slower than what I'm providing here (UI at 100%, an encode is linked within the userfile page). Part of it is because I grabbed the Armor Games' release which cuts out Newgrounds' shenanigans, but another is that there's some slight input errors in your TAS, but I couldn't gather as information to sync your run as the information wasn't provided. As a note: There isn't any gameplay differences between v1.2 and v1.4 so it can be directly compared to one-another, but not from boot due to the extra stuff coming from Newgrounds. This is a good start and honestly don't give up, but please take a little bit more time polishing.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
So besides being multi-audio in the main encode, it's also multi video: But that doesn't mean I didn't make single video tracks, cause I did:
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Unfortunately your TAS is about 39 seconds slower than this TAS which came out 5 years ago, and using the preferred NTSC version: Link to video Please take your time and use the tools available to you in BizHawk and use the userfiles. Go again when you've optimized all you can.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Just for the sake of pointing out. The TAS features were actually redone recently during the massive overhaul that it had as of November 2022 (for TASing improvements). It's improved comparatively in the past but it still has teething problems. Looking at the Pull Requests it looks like it's about to have another major update if it all works out (but still with teething problems). TASing is getting addressed by the team which is great... but in my opinion PCSX2 video dumping is poor as it's dumping at a single resolution (711x486, with Active Area) instead of multi-resolutions as the system operates (open the PCSX2 tab if you're curious).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
InputEvelution wrote:
Should FF7-9 runs no longer be published?
What's with this "no longer be published" thing that everyone's on about? The TAS will get Published regardless of length. Besides Final Fantasy is a multi-disk title. The obvious break point is at the end of whichever disk is complete.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Hello lolr4v82 and welcome to TASVideos. Unfortunately your TAS is about 8 minutes slower than an SBLJless TAS which came out a year ago. Link to video Please take your time and use the tools available to you in BizHawk and use the userfiles. Go again when you've optimized all you can.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
dwangoAC wrote:
Highlights include (...) ESA
As a heads up of interest. There's a Spyro TAS that'll be presented 2 days before the mini-TAS showcase you'll have.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Hello Gameboy_DMG001and welcome to TASVideos. Unfortunately, there's visible errors in regards to your movement, and portal placements. In Chamber 5 a Portal 2 TASing user who goes by sear dropped a video in the TASVideos Discord completing this Chamber in 10 seconds with their starting point being within the elevator and dealing the more intended solution, compared to your 15 second completion with the door clip. Chamber 7 for instance seems faster just to do the intended movement. Chamber 8 you stutter your movement off the platform, but also noted by sear they had this comment about movement and portals which seems like it's perfect to exploit in this level if you don't have the normal momentum as expected of this chamber.
sear wrote:
not much movement tech other than moving diagonally doesn't cap your speed than moving in any other direction
The homebrew is also under active development with the latest release coming out 5 days ago at the time of writing. It's a good demonstration, but more can be cleaned up, and I would probably recommend joining the Portal Speedrunning community and see if they can point you to their TASing community. I'm interested to see where this ends up in the future when the homebrew is completed with all chambers, and the escape sequence intact. Edit: sear's version using the latest patch. Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Thanks I hate it. Thanks I love it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
I'm curious as to how this compares to this ol' 2016 PCSX2 TAS in certain segments: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
As a heads up a userfile of this branch already exists which is faster than this submission by 1712 frames.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Quoting the other submission of this title whilst referring to my comment.
Spikestuff wrote:
But as you write in this submission
FistaGames wrote:
This run is not perfect. Just trying to figure out the TAS tools correctly so I can get it submitted.
The area that you're looking for is the user files to upload your drafts instead of it being a full fledged submission.
This is a light truncation for a file replacement to adjust for the better time. Unfortunately the input is still slower than what I provided when the Judge rejected on the first time round by 11 seconds.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
feos wrote:
Do they ever repeat if you just keep playing? Also how many does it have?
vectrex28 wrote:
Complete Wordle dictionary (Pre-NYT amendments, AKA the good dictionary)
Around 2,000 words.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
feos wrote:
What would it do? Manipulate all the words in the (answer) dictionary to appear in order?
All words that are available within this version, it doesn't have to be alphabetical.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
rythin wrote:
I achieved this by manually editing the input file inside the ltm. Doing this allows for some cursed shit sending any inputs in any order in a single frame, including the same input twice in a row.
Just for a second perspective to try and dumb down what this basically means is that rythin used essentially two keyboards whilst I used one. So one of the required solutions is "Get Scroll" (without space) in my solution I wrote. Frame 1: lorcsteg Frame 3: [enter]l Wheras rythin in a single frame with again essentially two keyboards did in a single frame "[enter]llorcsteg", skipping out on the extra frame. This also applies to any instance of "dennis" and "dagger". The more interesting part, is the amount of keyboards in a single string is technically endless.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
dwangoAC wrote:
This gets the best ending with the highest score, so I'm in favor of sticking with that branch name - I'm open to feedback, however.
I would just argue branchless with the earlier ending input then imho.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
Hello and welcome back Fista Games. Unfortunately as with your previous submission on the site, the input is still slower than what I provided when the Judge rejected your submission last time. This input is also appears to be slower than your previous as you have forgotten to truncate it, this is a light truncation for a file replacement to adjust for the better time. But as you write in this submission
FistaGames wrote:
This run is not perfect. Just trying to figure out the TAS tools correctly so I can get it submitted.
The area that you're looking for is the user files to upload your drafts instead of it being a full fledged submission.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
For the sake of argument, I'm going to say this is a "max score" and not a "best ending" as you point out that avoiding the mask will result in the same ending and was only done for points. But not only that, I found a major improvement with text phrasing and requesting co-author, whilst still retaining that "max score". Early ending input can be found here for a different branch. Validate this input as a final note.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2364)
Joined: 10/12/2011
Posts: 6361
Location: The land down under.
BlackWinnerYoshi wrote:
Well, where is it? Or am I dumb and can't find it for some reason
It's an avs script, which is for encoding, and really isn't important to anyone for whatever reason if they're going to consider reencoding it. Which is part of why I am not in a rush to push something out to something that's recently encoded/published.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.