Posts for Spikestuff

Spikestuff
They/Them
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owlgame wrote:
0.9.12, I think it was the latest on their site
Cool. Don't use that version.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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You forgot the important thing in that post. What version of DeSmuME are you using?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Also, use the mGBA core.
Spikestuff
They/Them
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Record from SaveRam. (File > Movie > Record Movie)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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>Wait X amount of time for the payoff >Cheat with a code I'll pick waiting X amount of time thanks, for the obvious reasons, it's not doing anything dodgy. Especially since we've had long waits appear before for different reasons. [2816] NES Final Fantasy "stairs glitch" by TheAxeMan, Inzult & Gyre in 06:58.24 [3093] NES Dragon Warrior III "item glitch" by vaxherd in 41:09.52 (There are other TASes that exist that have this happen to, but I don't remember which TASes from the top of my head)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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>Uses Orange Ky (aka not normal coloured Ky) What kind of catastrophe is this? Shotgunning Pubs. Encode will be up soon to for this. Spliced in. It's funny that the sounds don't work for the instant kill. And knowing the missing sound effects thanks to Petit 2 actually helps a bit. Being shorter than Petit 2 I'll still vote Meh. It's a fighter going for speed, and having comedically broken sound due to the game itself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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As a note. Star Fox 2 has come out in its entirety on the SNES Classic. AND. The game has already been dumped and is available online (not linking cause obvious reasons against site rules, Google it). So I guess this is the point to this is that we can say Final Game is out and it's time to switch to that version instead for the next TAS.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Go back and do it again. 4 times is not enough. Betcha the 5th time is more that enough. (Shotgun pubs.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Warp wrote:
I just wish we could finally have a proper any% TAS of OoT, using all the most modern routes and glitches.
Second, and also include Majora's Mask in that. Since the TAS is allegedly/apparently/quite outdated and the other category isn't done.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Drop the "FF" at the end and you'll get the hex colours you want. You're providing an Alpha value in your RGB and it doesn't like that most times (then again I have forgotten lua over time so ech). For example what you want was #00B0FF which does display sky-blue. Same stuff for the forums.
Yave Yu wrote:
#00B0FFFF displays as [color=#00a0a0]dark-cyan[/color] not [color=#00b0ff]sky-blue[/color] with FCEUX default palette.
Also I don't know why you changed the colours entirely on what you wanted when providing this post.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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jlun you're an idiot. mednafen is one of the most accurate cores between it, Xebra and ePSXe. And as a fact. ePSXe has falsified their test by showing that they "passed" certain stuff which in reality they actually failed in the game that requires said thing. Now for you Samtastic I'm pretty sure we already provided you the IGT watch value for Oddysee. And considering that it was a poorly done pcsx-rr run, I reckon that if you actually bothered you'll be able to improve it by a bit.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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>ZH | Chinese Isn't China HK? Like, yes I know you have the iso list but sites require the HK in it not the ZH from my time screwing around with sites and loading up different region versions. (I think only Wikipedia uses the ZH rule only) (Edit: Bleh, wrote K not H.)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Nice. Especially the alt. route for 18. During the death route in Cold Hard Crash wouldn't it be faster to slide off the edge of the map whilst going down or is there a death trigger? (I'm mainly asking cause I forgot)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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AcolPavel wrote:
but this is no WIP
It fails to beat preexisting TASes. It fails on a bootup basis as the PAL flag is turned OFF forcing NTSC on a PAL ROM. So stick to the userfiles until you can do it with confidence that you actually improved a preexisting TAS (or RTA for that matter).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: TL;DR: http://tasvideos.org/4309S.html
Spikestuff
They/Them
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PAL flag is off. Also a ton of Blank input which would drop this TAS down to a 16996 submission (05:39.87 with the right framerate). I'm not accounting the Axe Grab nor the actual placement of end input as input is still being held after the fact. This is marginally slower than HappyLee's rejected PAL TAS: #5617: HappyLee's NES Super Mario Bros. "PAL" in 04:55.16 Which actually makes sure it's running on PAL unlike what you just did. Please for the love of everything stop submitting TASes as submissions and upload them at the userfile area instead. http://tasvideos.org/userfiles/my#uploadfile
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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feos wrote:
It's non-trivial when you actually investigate input, because this movie beats the game at frame 4467. What's your point again?
It only becomes trivial when you don't read the words "WIP" feos. Also just to point out. For you AcolPavel. Normal run: [1352] NES Donkey Kong by Phil in 01:08.67 True "100%": [2802] NES Donkey Kong: Original Edition "all items" by adelikat in 01:33.83
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Bringing up IRC convos I write before someone posts is great
Spikestuff
They/Them
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feos wrote:
Except it reaches the same point as the published run.
<Spikestuff> 4490 frames.
<Spikestuff> Which if I'm not mistaken is the first height.
<Spikestuff> Even though it says "a minute"
<Spikestuff> CAUSE WE ALL KNOW I LOVE BLANK INPUT
It's non-trivial when you actually investigate the input... and when the author mentions it's a WIP. >.>
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Just to point out they still exist. Google did a good and archived everything to be easy to grab when they killed off Google Code. https://code.google.com/archive/p/runeaxetas/downloads I'll switch the submission links to the new area and make an onsite backup in a bit.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Call me when you kill more time.
Spikestuff
They/Them
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ruadath wrote:
Improvement of at least 30 frames incoming...
ruadath wrote:
I think the updated file is probably good for replacement now...
cough You didn't provide the link to it yet. cough Link to it: User movie #41643197678509300
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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For encoder If this submission is accepted, adds subtitles into the encode please. And mine is here. Editing will be easier with it.
Never have I ever had to actually mad rush skim through the subtitles that look worse than the default subs that BizHawk itself provides. (It's modified slightly... worse) For the actual Publisher/Encoder if you are going to use file provided by Soig and not extracting the subs from the bk2 use this file instead. This is in the .ass format I might give a overhauled srt file too. (Most likely not.) Note: I didn't have game footage dumped. So it's a bit blind with the positioning being fixed. You'll have to go over some incorrect grammatical errors and the sentence structures as I didn't bother fixing that. I did fix the spelling mistakes however, so there's that. Also in my opinion. An hour runtime with only 86 lines of subtitles shouldn't really be published with subtitles integrated. Especially when the subtitles only pop up here... and there. (And then hogging most of the screenspace)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Location: The land down under.
August 2017: Taken Down. Here's the list in this month's.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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1) Who are you? 2) No. 3) dwangoAC or link_7777 (or both) are fully suitable on their own to actually make the decisions with what we already provided by themselves.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Alyosha wrote:
But then I tried on 2.1.0 and it synced just fine with only the standard BIOS in the folder.
The weird part is that I desynced with the world bios on 2.1.0 and just now it has synced all the way through. So this game is being a joke to me or something. >.>
ruadath wrote:
Since I helped resync the movie to the correct BIOS (it was originally made entirely on the debug BIOS), I can try and fix this over the weekend.
Don't worry.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Right this needs to be pointed out for future reference on what not to do. The TAS uses 2 GBA bioses at once. The correct "World" bios and the "Debug" bios. In order for this to sync you must have both in the Firmware folder, and it automatically selecting the "World" bios. With "World" alone you desync at around 275k frames in. With "Debug" alone you desync at the very beginning at the game. With both however, you're able to get from Halfway and Absolutely Nowhere to a Complete TAS. From my guess the bios switches around 275k in to the Debug Bios and completes the rest of the game from there. Also one of the factors you wrote which was "Bios Skip: False" is actually set to true. This is a factor that doesn't matter since you're TASing on the mGBA core which ignores this field outright. Now we've had one TAS that actually just used the Debug cause it was the first time TASing GBAHawk but this one uses both and again as a first time to GBAHawk. Now we've had Arcade TASes predominately requiring backwards ass methods to sync compared to "just 2 GBA bioses are needed". So, do we have a problem on our hands with how either hardware changes or are we fine with crossing two different Bioses which the only known difference is the bootup sound being different? Something else to bring up the Header. The header file brings up this for the Bios being used: sha1:AA98A2AD32B86106340665D1222D7D973A1361C7 Now this is the Debug version, but remember Debug on its own can't even get out the gate, but we're being told it's this Bios even though it isn't it's both GBA bioses and that the World bios made us jump that gate.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.