Posts for Spikestuff
Spikestuff
They/Them
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Joined: 10/12/2011
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Just incase you didn't read it / missed it / other.
<Spikestuff_> ThunderAxe31: Also improvement of the day: Damage abuse on the TNT stack in 10.
<Spikestuff_> ThunderAxe31: You'll have to grab Mask 1/2 elsewhere but it's worth the abuse there.
It's better to save 3 seconds there in comparison to losing like a few frames gather another mask. Keep it up tho. Edit: Apparently even though useful, it's useless in this situation.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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As a person who had to use it to pause buff on four separate occasions for four games (and one's different to the rest): [2732] NES Mario Bros. "2 players" by Spikestuff in 07:06.98 [2943] PSX Tekken 3 by Spikestuff in 02:21.17 [3167] N64 Fighter Destiny 2 by Spikestuff in 01:39.97 [3192] PSX Soul Blade by Spikestuff in 03:08.86 I prefer using TASEditor/TAStudio especially when I created this TAS under psxjin where majority of the input was spent within a text editor to do the input faster then going frame by frame. Actually All my TASes so far (On FCEUX and BizHawk) have used both TASEditor and TAStudio (I prefer TASEditor) and if I didn't have access to using them I don't TAS it or I'll use a text editor and solve my own input in there while I'm at it. It removes any obvious mistakes I do when I'm doing certain things in my input, and helps readjust my input when I say... take a Power Pellet which screws my input.
WebNations/Sabih wrote:
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Post subject: sonofafog.
Spikestuff
They/Them
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Just letting all of y'all know that the higher res downloadables are also downloadable... the 512kb version that is. 10bit444 will come out on Publication. 480p 512kb - 546.9MB https://archive.org/download/spikestuff-extradownloadables/yugiohforbiddenmemories-tas-genericmadscientist_512kb-480p.mp4 10bit444 - ---MB -Blame Fog-
WebNations/Sabih wrote:
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Spikestuff
They/Them
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<Masterjun> hah, finally I can reject some April Fools submissions
<TASVideoAgent> Submission #5439: MUGG's GBA Mario Pinball Land in 07:21.22 ACCEPTED for Moons by Masterjun: http://tasvideos.org/5439S.html
<Mothrayas> ya did the rejecting thing wrong
<Fog> ^
<Masterjun> oops
<TASVideoAgent> Submission #5437: Fog's Wii The Smurfs Dance Party in 00:47.57 REJECTED by Masterjun: http://tasvideos.org/5437S.html
<Masterjun> I think I got it now
<Mothrayas> \o/
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Keep it up!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Can I request the submission file to this please: User movie #38090649354218119 Corrects the unwanted/unneeded Hash error. Thanks Fog.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Good Joke.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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April Fools ended 16 hours and 7 minutes ago.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Clearly... You... DIDN'T READ THE ESSAY!
Nach wrote:
Advertising Clause Publishers, please include the following clause in all places this run is published to (including Archive.org)
(Also Legal Reasons/Fair Use)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I've seen quite a bit when it was in development, so my vote will most likely and most definitely be a yes. Also the day that I can finally claim this to publish. I waited for this day for a damn awesome Rayman run, and we've got it here today. Now for the next thing: Gex when?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Actually owns this game. Now, tell me where's your head at? Gonna vote a solid Meh. Game loses its edge due to being a shit Neversoft skater. Which removes majority of the tricks which is made for kids. Issue with that is that those kids actually grew up with THPS series.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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This game is shit. Yes vote.
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Post subject: Yes vote btw.
Spikestuff
They/Them
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I'll claim this bad b♂i.
WebNations/Sabih wrote:
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Post subject: Can't be bothered doing Pig-Latin
Spikestuff
They/Them
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PikachuMan wrote:
Id-day you now-kay that the ord-tay oink is used 329 imes-tay?
330. You missed one.
WebNations/Sabih wrote:
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Post subject: Most submission by one TASer in the submission queue
Spikestuff
They/Them
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Spikestuff
They/Them
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Joined: 10/12/2011
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Sniq wrote:
One does not simply vote no on fastest Super Metroid TAS ever.
Well someone did. ...I'll claim this if it's acceptable? (Can't provide temp encode. Busy with the other SM.)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I hate this game Crash N-Tranced: Crash N-Tranced lua - 1.0 (3.00 kb) - BizHawk Issues:
    > Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. Ha. > Doesn't Have Atlas Values > Each Atlas level has their own timer. However they all reset when falling down. > I don't have the value for when you get a power-up. So I've done a dirty method of hiding Spin/Slide Time once you get to Crunch onwards. Going to prior shows the values running. (In the end it'll be nice to have both trigger off when the requirements of getting rid of them are gone. > Doesn't care for hiding/readjusting when entering a boss. Even though it's simple to adjust. > Doesn't account for pausing in Wakeboard which destroys the timer value as that's going through a checker and not a "which level" (simple fix).
Added/Changed:
    > It's running from nothing, in Hawk instead of lovely VirtualBoyAdvance.
Note: Because I'm using hiding when getting to Crunch you don't have to look for the broken versions for Spin/Slide Times in later levels on Level 6 is using it.
WebNations/Sabih wrote:
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Post subject: The 2nd most important post Spikestuff will ever do in 2017.
Spikestuff
They/Them
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Wait... APRIL FOOLS IS ACTUALLY TODAY?!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Language: lua

client.SetGameExtraPadding(0, 0, 0, 0)
(x1, y1, x2, y2) You want to change the y2 value to whatever you want for what you want.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I'm going to vote Meh. There's nothing documenting anything about this glitch in the author's comments. Which I hope you actually do go in and edit your comment about it. I'm mainly voting Meh again as it's not best ending and it's not worst ending so it kinda confuses me. This is a really mixed bag to me, so best of luck to the outcome that you want. I'll claim this, if it gets accepted.
WebNations/Sabih wrote:
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Post subject: The most important post Spikestuff will ever do in 2017.
Spikestuff
They/Them
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Wait... IT'S APRIL FOOLS ALREADY?!
WebNations/Sabih wrote:
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Spikestuff
They/Them
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It's related to either the game or the emulator. You can get a 32.75 or a 32.77 using the author's input as is, with minor tweaks near the end/start. The reason why I think it's related to emulator is it has a similar case to E.T.. Where the RTA blows out the TAS due to being... well a console. I can easily be wrong about this, but it's just one theory about it. The other thought, is one of the tabs were flipped on the console, compared to ours not using the flipped switch.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Already told Fog about this earlier in the morning. He'll be fixing it later.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You know I'll just claim this for publication again. I still have my scripts for this game. I'll vote later. I skimmed over it earlier. It'll most likely be yes, since it's the full game being played unlike my vote on the other. Yes Vote.
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