Chapter 8 complete:
http://dehacked.2y.net/microstorage.php/info/328209605/FE6%20TAS%20Ch1-8%20WIP.vbm
View it here:
http://www.youtube.com/watch?v=d3ybEd7Jg5E
A long chapter this one, it feels more like an FE4 map.
Turn 1: Zealot hands the Killing Edge to Alan, and sits idle for the rest of the chapter. It saves time doing it now rather than later. Lots of crit manipulation, and I have Thany manipulate a level up for Alan (HP, Str, Skl, Spe) off the archer
Turn 2: Marcus, Alan and Thany start their trek across this spiral map. Marcus takes out one of the soldiers, and Alan takes out a mage on enemy phase. I need Alan to get only a few kills on this map, to ensure he reaches L10 by the time he gets the Knight Crest and promote.
Turn 3: Alan takes out the armour, giving Marcus the distance to reach the next armour holding a Horseslayer. Thany follows behind and gives Marcus another crit.
Turn 4: Marcus takes out the archer, gaining S-rank in Lances, and Thany hands Alan both Roy and the Chest Key. Thany's role is almost complete this chapter.
Turn 5: Thany takes the Hand Axe (2 uses) and Rapier from Marcus, giving him 2 of the Door Keys in exchange. Marcus enjoys two crits on the nearby enemies, and Alan follows behind, gaining support turns all the time.
Turn 6: Big enemy phase here, since I needed to ensure Marcus got at least 1 enemy phase critical (since the Javelin just runs out here) and a level up (Str, Spd, Luk). Alan moves in, ready to mop up what is left.
Turn 7: Alan manipulates his own level up, and hands Roy to Marcus, who shoots off allowing Alan to reach L10 (minimum level for promotion). It's amazing I get a critical on the armour, a good level up (Str, Skl, Spd, Luk, Def), and have gained just enough kills for him to promote (exp at the end is 10.06)
Turn 8: Marcus opens the next door and moves closer to the boss area, and Alan moves towards the Knight Crest chest, 1 space short.
Turn 9: Alan opens the chest, and drops the now useless Chest Key back in Merlinus' hands. Marcus takes out an armour with the Hammer in a single hit.
Turn 10: Woot promotion time! 10/1 Alan never looked so good. Marcus swings around the corner and takes a Javelin from Roy. Cath rears her head.
Turn 11: Marcus crits one mage, and Alan manipulates a second critical for Marcus while he takes out Cath.
Turn 12: Marcus can't crit or double the boss, so the next best option is an enemy phase attack followed by a player phase one (to avoid the throne healing). Hammer re-equipped, Roy dropped, and manipulates another low accuracy hit.
Turn 13: Marcus takes a very sweet level up (Str, Skl, Spd, Luk, Res) and Roy seizes.
EDIT: Make a new version with very little changes, but I managed to save 188 frames, mainly due to having Marcus use the Hand Axe on his turn 1 attack (so he doesn't run out of Javelin uses on turn 6), and by only moving Thany on 4 turns and not 5. I'll not put it up, since the changes are minor (none of the RNs used are changed), but you can view the changes when I finish Ch9.