Ok, I've put this off for months, so I'm just posting to say I am back working on this. Working from the latest Ch1, here's Chapter 2:
http://www.youtube.com/watch?v=UImftSGFMNU
Major differences here between previous Ch2 is skipping the shops, not getting the Armorslayer, and using more characters to clear the first group of enemies. Since I'm convinced Alan is the better of the two social knights to raise, I prioritise giving him exp, but Lance comes to help here yet again - first to give Alan the Javelin, and second to stand on the fort avoiding healing on turn 3.
Marcus takes Lot's Hand Axe and clears up the few enemies moving towards Dieck's group, giving Marcus a few more exp and Axe wexp, while Roy is ferried across the mountains to the boss, finishing again with a double critical.
Skipping the shopping for Javelins here, I can get Hand Axes AND Javelins in Ch4, solving my ranged weapon needs in one visit. The shop itself is a bit out of the way, but it will be faster than making two trips in Ch2 and 9 for javelins and hand axes respectively. As for the Armorslayer, from the test run we discovered we can avoid it altogether and just take Oujay's in Ch8.
Test run is not finished yet, but we can at least do the first 3 chapters for the final run, until we know how many 1-2 range weapons we need we are still stuck until that is finished.