For some reason, I want to work on this one first. It's an awesome game, and pretty hard, due to its funky movement system. I only ever made it to 2-1 yesterday, but with some save states yesterday I beat it and thought to myself, this might work for a TAS. Hopefully the jump noise doesn't get irritating, you're going to hear it a LOT.
http://thatdenny.googlepages.com/PsychoFoxUE.mmv
Stage 1-1, only stopping to pick up the bird and a bonus to change into the faster running tiger. At first I thought when the bonus came out of a kill was random, but at least on this playthrough it was already set. I might check again later if changing the time I start the level makes the bonuses change from kill to kill, but for right now it was set to Invincibility for 6th kill, Changer for 8th. I will test if there's a changer in an egg along this route and if it's early enough in the stage that stopping momentum again to pick it up would save frames by the tigers fast speed. This stage, without any planning, took me about 20 minutes to do, so I don't think the whole run would take toooo long to grind out. Question is whether the movie file format/syncing will still line up between any further dega releases.