Ok, after some consulting with some friends of mine that implemented Minidumping as debugging-methods for their programs I have now done a real hackjob in an attempt to get a Minidump for each Exception the game throws while enslaved under Hourglass. Note that this is not how minidumps shall be used so it is not certain that this will work.
I
HOPE this will create some useful Minidumps that can tell me what DLL that Super Hexagon fails to load:
http://filecloud.io/lhr0g18e
Please back up your system before running this build! As a result of this hackjob I am leaving certain data-structures incomplete, I have no idea what this might do to your Windows installation (it should be harmless but ... ), none of my friends have ever attempted to pass incomplete data-structures to the Minidumping functions, and there aren't any info on Google to what might happen if you do.
Unless Hourglass implodes the minidumps shall be findable in the same directory as the game executable, they will be called hourglassmdumpX.dmp where X is a number.
If any minidumps are generated, please put them all in an archive and send them to me via PM.
VERY IMPORTANT: DO NOT TAS WITH THIS BUILD! It was made solely with the hope to find out why Super Hexagon fails! Any movie recorded with this build must be thought of as trash as it's content is not reliable!
If this build fails we will have to wait for Nitsuja to come back and help you debug this.