Posts for scrimpeh

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'lo and welcome to tasvideos! I recommend reading through this to give you a good introduction to the subject. Try doing practice runs to get you familiar with the emulator and its tools. We also have various Tricks pages to help you out with specific games.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Quite a mindblowing run, to say the least.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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It should be under either Options or Input, then.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Giant black border around the game? Are you running in fullscreen mode? If so, it might be that you don't have "Stretch Image" enabled You can reassign hotkeys such as frameadvance and slowdown under Config > Hotkeys...
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Hello and welcome to this site, enjoy your stay! You may want to try out Snes9X which is the preferred emulator for SNES movies on this site (although ZSNES is also allowed), because it's quite a bit more desync-proof. Either way, hai
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Aye, thanks for the notes. BH2: The fastest way to get on the last rocket is to get off the second one as early as possible. I hadn't tried to ride the second one up to the goal before, but it seems you can't really round the corner there. When I tried, this happened. Unfortunately, I'm stuck there, but I'll have to look into that some more. BH3: Yeah, I'll have to look into that some more. BH4: People not familiar with the game might not realize the spikes are supposed to hurt you, so I prefer showing off frame-precise jumps instead.
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Now, maybe I've missed something, but I don't recall Nach doing anything that is concretely wrong. Sure, you may not like his methods or the way he acts, that may be the case with everyone, but strip him from his judge powers?
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Moin, Kamerad! Aye, nice to see another German here. Welcome, mate and enjoy your stay.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Great run, had me laughing all the time
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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I love that run. Please do finish it.
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I don't think more damage makes for an interesting movie. It just means there can be less tricks involving damage boosts. Does that version have anything else different than more damage?
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In my opinion, if it's not there yet, adelikat's N64 Elmo playaround certainly qualifies.
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I like what I see there
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Subcategory, then?
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Patashu wrote:
How about a category for april fools runs?
Likely already fitts with Troll Run
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So, I've come to the conclusion the game has a frame-rule for everything. Collecting tings, falling clouds, whatever. So, after lots of laziness, I've gone through Bongo Hills 1. I guess there are some improvements to be found in this, but for the moment, I'm satisfied with it. http://dehacked.2y.net/microstorage.php/info/1626287602/rayman-taswip3-7-1-10.vbm /edit: Yup, my assumption was correct. After another runthrough, I managed to chop off another 51 frames from Bongo Hills 1. Next up: Bongo Hills 2, which I'm not really looking forward to do. /edit2 completed bongo hills 2 and 3 now. this game even has timers for getting hurt as far as I can see, which is how you're able to get into spiked balls: you just need to get out before the frame rule strikes. so it seems, anyway. /edit3 bongo hills 4 done. very annoying stage, due to frame timers involved I couldn't beat regardless of how many different ways I tried, and the fact that I had to go through it twice. At least I saved 12 frames on my seocnd runthrough. http://dehacked.2y.net/microstorage.php/info/1185045551/rayman-taswip3-7-6-10.vbm
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Sounds like a pretty good idea to me. Perhaps this might help newer TASers better to understand the Do's and Don'ts of TASing.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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This looks pretty intriguing, actually. Can anyone provide an encode?
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Wonderful run as always, an obvious yes vote.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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First off, hello and welcome to tasvideos! Enjoy your stay As for your problem, the only thing I could think of is that you've neglected to set a codec or didn't set it up properly (e.g. using a resolution the codec cannot handle) Perhaps one of the encoders can help you more there.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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So, this whole thing's resolved now?
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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So, let me get this straight. Some arrogant kid made a bullshit claim he can't even prove and manages to halt your entire TAS that way? I refuse to further comment on this.
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Well, having one of those doesn't mean we can't have the other, so, why not go for both?
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Oh, christ, I thought this place was better than this. Either way, can someone fill me in on what the whole drama is about, please?
Editor, Experienced Forum User, Published Author, Skilled player (1408)
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Anguish Lagoon's done Notes: - It does seem Rayman's position during the ride affects how fast the level goes by. I did two quick tests where I hugged the left and the right edge of the screen during the speed-up parts, and the latter proved to by faster by a whole 36 frames (I don't know how much lag factored in this, though). There indeed is a frame-rule for touching the goal, but I haven't been able to figure the actual pattern to it yet. Well, that's it for now. Not really looking forward to Bongo Hills. Likely gonna be the most boring stage in the game, especially because I'll have to go through it twice.