Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The "glitchless" category is somewhat standard among humans, because it resembles regular play the most, and it's not too hard to agree on what is considered a glitch. While there can be potential issues with coming up with an absolutely objective definition of a glitch, we don't have to be absolutely objective at all times, we just need a definition to make sense for the people involved. That in turn is achieved not by asking literally everyone and blindly relying on their opinions, but by resolving real concerns people may have. For some games, the RTA community has already come up with a list of glitches banned in the glitchless category. But what are potential problems for games where we may try to invent this category from scratch? Do we even need any kind of future proof terms for this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MAME's framerate is still an approximation because we have to reduce a 64-bit integer value of attoseconds that represent frame duration to something usable in video files. But over the course of many hours the framerate currently reported by User movie #638183669502074999 is accurate enough to rely on. Before this we got different values out of MAME (60.056453065881932 and 49.970017989206475) because we relied on MAME's AVI dumping back then which I only recently fixed, but those were the values used by the site code. I didn't expect Alyosha to just use 60 there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Will the colors from the 2 options still be different if you paste them into some other program like Paint?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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There's also Wiki: PlatformResources.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can you post example images, with 4 proper colors as it should be, and the same frame with 6 colors?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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A better question is, does it work ok in the newest bizhawk release?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Config - Preferred cores. Current core is at the bottom of the hawk window in the status bar.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Which core?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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RetroEdit wrote:
I read through this discussion a while ago, and I just today came across a submission that appears to have been rejected purely because the sound effects couldn't be captured properly in the encode: #5317: ThunderAxe31's Windows Unknown Game in 00:59.42. I'm not sure if that was due to an issue with how Hourglass encodes, or if Hourglass just didn't support the sound effects for this game. But I'm sort of unhappy if runs like this can't be accepted, although I guess that might be a separate discussion of where we draw the line for emulation accuracy.
Since then we agreed that if nothing helps, a screengrab could work, assuming it's done well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warepire wrote:
20:33 < Warepire> Either way, VM route or Docker route, there would need to be some support from TASVideos to provide the "base OS", so that the
                  environment is preserved.
20:34 < Warepire> For Docker it would be rules for Dockerfiles, and hosting a so called registry. For VMs it would probably be hosting custom
                  install medias or disk images.
We can definitely host text files in Wiki: UserFiles by adding support for more file extensions, and image files we can host on the server directly as long as they are free.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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eien86 wrote:
It seems like the game loops indefinitely without changes in difficulty (as far as I could tell, tho). Only difference for level two onwards I noticed are: - You can choose where you start the level since you can still move after you beat the first level. - You can even pre-shoot so you can hit one of the enemies as they spawn - Score, lifes, and stage indicator (flags) are conserved. My question: would a fastest-stage-1 submission be an acceptable category? If not, could somebody propose a more adequate ending criterion?
If difficulty is not ever raising, and there's no new content farther ahead, only 2 endings look reasonable to me: ending after the first loop (level in this case) and maxing out the score asap.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Alyosha wrote:
Giving this a bump, I would like to submit some of the runs I have.
Please test by sending a userfile.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Lobsterzelda wrote:
I had a question about the game Cabbage Patch Kids for Colecovision. For this game, there are 10 screens per level, and there are 100 levels before the credits are displayed on screen. Aside from the credits, I think that unique content stops by level 5. What is the best endpoint for this game?
For games with a conventional ending, that ending is where it should end.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I missed the part where I needed to launch bootstrap.swf, not the main game file. The text works correctly that way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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CoolKirby wrote:
Looking at the site map, Wiki: AdvancedLuckManipulation could be a subpage of Wiki: TASingGuide (where AdvancedTools already is). Maybe TASingGuide could become an actual online course combining many stray pages, organized from beginner to expert skill level, and adding additional text (and a "Hello World" TAS?) to tie it all together.
Sounds good!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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We have a ton of useful tips over here: Wiki: TasingGuide
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I will say that the author and judge both made a mistake on the previous submission, and unpublishing can rectify that. It's probably equivalent to a 100% run not actually getting 100% (and that being known at the time, rather than a new discovery towards 100% later on).
The analogy with "full completion" is incorrect, because there's no clear pre-defined known in-game limit we're aiming for. A more correct analogy is "maximum score" where there's no known limit and we're just trying to maximize it by applying due diligence. If someone finds a way to get more score, that's a clear improvement. An imperfect movie is not anyone's mistake. On the contrary, only aiming to publish unimprovable movies would be a mistake. There's an argument that the published run didn't achieve its own goal. Indeed if its goal was, say, collecting all items, and it missed some, it would have been a mistake. But we don't consider the "pacifist" label a mistake for movies that have to kill enemies nobody knows how to not kill. We have to kill them, and if somebody manages to avoid that, a new run obsoletes the old one. Since there's fundamentally potential for missing more spots to properly color, I don't think we're only allowed to have one definitive version of this goal published, replacing the movie every time an improvement is found. Just like with all other human-invented goals in Alternative, initial enthusiasm is enough to publish the category itself, and then new iterations don't even have to be entertaining anymore, because we already know there's demand, and people interested in both watching and making it. Another argument was that if we don't unpublish/update the existing publication, the burden of making a new submission would be on the same author, which would not be a good idea. And I don't see why the original author is the only one allowed to participate in that movie, and nobody can simply go and submit an improvement like Randomno did.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Randomno wrote:
The "Name" field in the Game Version should be "File name". When cataloging I've been doing the bare minimum necessary to add the system (copying the game name and leaving the region as U, unless I know it was only released in a certain region).
Please send us a pull request. Not sure about the rest tho.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The JJ fight and the final fight (including picking the sample) are quite a bit slower in this run than in the video linked above, as well as in both GameCube human records. psxVEVO, did you use any existing record as a reference when making the run?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I'm getting broken text no matter what I try. Can someone else try this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11303
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I feel splitting them by "level" has value, because it allows to watch them individually based on what you're looking for (if there's ever been anything to look for). Unless there's literally no change other than the counter.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My point is we'll need to add the playlist link right to the publication text, because otherwise the link won't persist in the video description, and we can't add playlists to publications on the new site (and I don't know if we want to).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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