Posts for feos

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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Have you looked at the post I linked? Battletoads 2P warps was "obsoleted" for the same reason you're suggesting. And unobsoleted back, because of the reasons from that thread. Also, how can 23 seconds be 25% of 12 minutes?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dooty, can you try the same with TAS SPU with "movie mode" off? As for resync, it's done, only 3 desync points, so I'm going to dump with Eternal SPU throughout the whole run, instead of dumping only cutscenes with it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
I think it should definitely be obsoleted. As it stands... you have a run that uses the glitch to skip two stages or a run that uses it to skip the rest of the game? Why keep the former?
Because it's a Star content. The "skip to end" run doesn't obsolete the content the run got a Star for. I'd say, content overlap is about 5%. How can other 95% be obsoleted by a run that doesn't even contain any alternative, let alone better optimization? http://tasvideos.org/forum/viewtopic.php?p=356300#356300
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ok, it appears to be very simple. One only needs to add an apha channel. Should work with PSXjin as well. http://pastebin.com/WyCn33D4
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You were using SPU plugin to capture the movie with SPU plugin? %0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What does SPU have to do here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Only link is the same.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't think we need to double all branches with movie tags. Though I don't know where's the borderline...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why was it changed to "ESC gltich"? The glitch doesn't call game end? The glitch is too weird to have a common title? What if some run without ESC will be faster than this method? Will it be considered a cross-branch obsoletion? "11 exits" submission's lesson wasn't learned? :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks great.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Meanwhile, I finally found where the Abe's games fix was added to pcsxr. It's revision 42418, mdec.c. I replaced the pcsx-rr's file with this, the picture now looks perfect even with TAS GPU, but it desyncs in the first level. Dunno if it can be fixed, since the whole file was rewritten:
March 14, 2010 Wei Mingzhi <whistler_wmz> * libpcsxcore/mdec.c: Rewritten MDEC decoder to replace non-free code, also fixes image quality issues and improves decoding speed. (Thanks gorlik)
Try out this version with TAS GPU and lua fun, maybe it doesn't desync with new runs that will be made with that fix: http://feos-tas.googlecode.com/svn/trunk/Misc/pcsx-abe.7z
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That's what I was describing. Resyncing it to Eternal SPU doesn't work correctly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Except that I have no idea where the error is.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Tried it today. Doesn't work correctly with TAS GPU because there are sprite artifacts in different places, and it counts it as a desync, and peops GPU doesn't do png screenshots with proper picture. So either we fix the core (where the Abe's game problem actually is, not in the plugin), or we dump as usual.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Actually it should be done somewhere in the core, since even TAS GPU does work correct with this game in pcsx-reloaded. It was a hack in PEOPS 1.4 that Pete then removed himself, most likely because popular emulators started working ok with Abe. I'll roll though pcsx-reloaded revisions, trying to find at what point it started working, since the devs don't seem to recall. https://pcsxr.codeplex.com/discussions/544803
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since I'm going to also publish this movie, I'm tying to apply the resync workflow on it. As in, using Eternal SPU and automatically fixing the desyncs. That would also apply the proper length to the encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What's going on?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
As I finished with all regular encodes now, I will start putting things together for the 'gameplay only' encode. BizHawk script: Download SuperMetroid-DoorlessCapture.lua
Language: lua

while true do -- Items, Doors, Elevators istop = memory.readbyte(0x7E0009) dstop = memory.readbyte(0x7E05F5) estop = memory.readbyte(0x7E0E18) if istop+dstop+estop == 0 or istop+dstop+estop == 0x6F then client.unpause_av() else client.pause_av() end emu.frameadvance() end
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos "the second Mario game where he felt" - yeah baby Mothrayas that sounds dirty feos make Mario feel! ForgoneMoose mario was a terminator in the prior games feos ah feos wasn't the Terminator character created later? ForgoneMoose the terminator series was a western take on the unreleased mario prequels Mothrayas terminator dates from 1984, mario ~1981? ForgoneMoose dont you know anything about terminator? feos now I do Mothrayas carpenter, terminator, same thing right? ForgoneMoose he terminated all your plumbing issues
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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adelikat wrote:
Wouldn't this be such a case? The difference between the glitch used in this run and the glitched prominently used in the 12 minute movie is what?
Not skipping to the ending :) Post #356300 That alone makes it for a completely different content. In fact, the ending glitch here actually cuts out all the fun people were having with one of our highest rated TASes that won several awards. So it in no way obsoletes all the Star content of the current run. All its content is actually included in that published run, but it's the fastest possible itself, so not obsolete either. As for technical borderline, it doesn't matter too much, since skipping to the end may be done who knows how many ways, and not doing so does look different enough, and unique.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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