Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Damn. Processing again.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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2.1.1 has just a pre-beta version of TASEdit, 2.1.6 has totally functional one. Here's how it looks like. Also, can you upload your WIP to http://dehacked.2y.net/microstorage.php?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Encoding.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Also there's some interesting thing in SonicHackSuite:
r248 log wrote:
Some SonicHackSuite updates, including an incredibly hackish hack that allows for dumping of routes to maps.
How to work with it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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How about implementing a sound.get table? Gocha made one for FCEUX and cool stuff can be made using it, like midi dumping. I even tried to make a script dumping notes to a text file, looking like a tracker music file, but something went wrong with io.open. If we had sound.get for all supported platforms of BizHawk, it would also be awesome. I mean, it's not very easy to nail a song by ear, or to convert the emulator sound file to midi properly, so there may be a way through sound lua library.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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No you didn't.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It's funny how the lowest rate was given by the Author. Marx, do you really think your movie sucks so hard technically?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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You can try FCEUX 2.1.6 TASEditor for mach faster process and editing early events not losing later ones, also you watch the result in real time. http://code.google.com/p/feos-tas/downloads/detail?name=fceux.exe
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Is there a way to freeze all the enemies by freezing some addresses? The same question goes to Sonic 1 and 3.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Will try to encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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As BizHawk for now is the most accurate NES emulator ever, your movies were supposed to desync being made in FCEUX, that's worse than the middle in [url=]accuracy chart[/url]. And TAStutio is not a tool yet, it would become one when AnS ports FCEUX TASEditor to BizHawk. At these days I think BizHawk's Genesis emulation would be proper (that means it won't be too soon).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Watch these 2 videos: http://tasvideos.org/forum/viewtopic.php?p=316312#316312 Then watch the old versions in the post above. ng_deblink was officially approved, for the reason of being the best of what we have, and almost the best we can think of.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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You have already given both 10s once :) Also, it's cool to be the only person along with Aglar to have both 10s from you :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Link to video The text!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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The links above don't work, here's the new mirror, that won't be terminated any time soon. http://code.google.com/p/feos-tas/downloads/detail?name=ExactDedup.dll
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Zeupar wrote:
http://i.imgur.com/3bDtz.jpg I'm the guy happily grabbing two butts.
The left one looks the happiest, and I can see no one grabbing any butt. Which one is you?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Finally watched the whole thing. Man, it was wild! A game provides an odd and intense music, and the same kind of gameplay, very suitable for TAS. Good job and voting Yes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Fast encode is processing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Subpixels alter every frame by themselves in 1st game, here you have 0 subpixels whenever you're on the ground. They only help to calculate the jump arch, but have nothing to do with the time you hold A button. Before starting that game I thought subpixels can be optimized anyhow, but then it appeared as mere 2-pixel grid you move in. Sometimes you can move 1 pixel per frame, but it is very rare case. But the ball trick needs that 1-pixel movement, you also can dive into any other object if you move 1 ppf, fall from its top and instantly press the direction towards that block. I discovered that possibility while testing a 2-player run, where the carried player's position may be affected to match the odd or even pixel position.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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The submission page looks broken in not fullscreen mode. https://i.imgur.com/hJihZJw.png Can that module be reduced in size, or moved lower on the page?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Edited by creaothceann's suggestion (see below). Download InputToggles.lua
Language: lua

-- feos, 2012 -- Autohold toggles allow to avoid pressing all necessary buttons while frame advancing -- Specify your toggles for each button, add new ones for different platforms -- "start" and "select" may be deleted to save on buttons ;) lastkeys, keys = input.get(), input.get() switches1 = { -- Pad 1 A = {toggle="Q", on=false, val={A=1} }, B = {toggle="W", on=false, val={B=1} }, left = {toggle="E", on=false, val={left=1} }, right = {toggle="R", on=false, val={right=1} }, up = {toggle="T", on=false, val={up=1} }, down = {toggle="Y", on=false, val={down=1} }, start = {toggle="U", on=false, val={start=1} }, select = {toggle="I", on=false, val={select=1}} } switches2 = { -- Pad 2 A = {toggle="A", on=false, val={A=1} }, B = {toggle="S", on=false, val={B=1} }, left = {toggle="D", on=false, val={left=1} }, right = {toggle="F", on=false, val={right=1} }, up = {toggle="G", on=false, val={up=1} }, down = {toggle="H", on=false, val={down=1} }, start = {toggle="J", on=false, val={start=1} }, select = {toggle="K", on=false, val={select=1}} } function InputToggles() keys = input.get() for name, button in pairs(switches1) do if keys[button.toggle] and not lastkeys[button.toggle] then button.on = not button.on end if button.on then joypad.set(1, button.val) end end for name, button in pairs(switches2) do if keys[button.toggle] and not lastkeys[button.toggle] then button.on = not button.on end if button.on then joypad.set(2, button.val) end end lastkeys = keys end emu.registerbefore(InputToggles);
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: no emphasis at all now. is that still minimodding?
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Marx wrote:
scrimpeh wrote:
This is getting rather silly. For what it's worth, the movie now looks a lot tighter than before and the optimization is evident. The only thing I wonder about is that one robot in Stage 4 you had to kill - was there no way to avoid it? Aside from that, it is kind of a shame there's less of the fixed-sprite movement going on that makes the game memorable. All in all, what I'll vote should be pretty clear by this point.
even if i avoid that i still have to wait for that electricity.
Marx, if you are by any chance reading this post, know: Improved movie shall be uploaded to http://dehacked.2y.net/microstorage.php. Then you post a link here and the judge replaces the submission file. Don't create new submission each time you make an improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11304
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Upload the new movie to http://dehacked.2y.net/microstorage.php and post a link. Anyway, looks like this submission shall be set to delayed until you really end improving it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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This suggested view is awesome, I always had problems with the current one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Now as I finished encoding, please compare these to the old ones I linked. http://www.youtube.com/watch?v=HChjUyzAHms http://www.youtube.com/watch?v=aOzKqr2qpt4
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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