This file includes button presses to advance through the credits. Each credit screen is allowed to be present for approximately 5 seconds.
This shows how movement/fighting can be improved on just the first area of gameplay. This starts from the same starting point as #8910: supermanofky's SNES The Death and Return of Superman in 39:05.12 and does not utilize the cutscene skips shown in this file.
This file demonstrates a faster way to get into the first level of the game for #8910: supermanofky's SNES The Death and Return of Superman in 39:05.12.