Tool-assisted game movies
When human skills are just not enough

Submission #1080: Scumtron's NES Ninja Gaiden in 11:03.02

Console: Nintendo Entertainment System
Game name: Ninja Gaiden
Game version: USA
ROM filename: Ninja Gaiden (U).nes
Emulator: (unknown)
Movie length: 11:03.02
FrameCount: 39781
Re-record count: 2531
Author's real name: PS
Author's nickname: Scumtron
Submitter: Scumtron
Submitted at: 2006-05-12 17:11:54
Text last edited at: 2006-05-14 16:32:10
Text last edited by: Scumtron
Download: Download (2448 bytes)
Status: decision: cancelled
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Author's comments and explanations:
Uses FCEU 0.98.15

What you see here is my third attempt at a Ninja Gaiden TAS (or twenty-sixth, depending on how you count) The first was 39886 frames. The second was 39872 frames, and after refining that, I ended up with this. It's 39781 frames (11:03), making it 168 frames (2.8 seconds) faster than Slotermeyer's published run. The rerecord count in the submitted file is incorrect. Actual rerecords were 5345.

What I did faster than in Slotermeyer's run:

Level 1 (3 frames):

Level 2 (7 frames):

Level 3 (75 frames):

Level 4 (27 frames):

Level 5 (30 frames):

Level 6 (26 frames):

Time savers that didn't work out in the final version:

There you have it. The only ways I can see this being improved upon significantly is with a better understanding of how enemy behavior is determined or the discovery of new glitches.

Special thanks to BoltR and Slotermeyer. I learned a lot from their runs.


Truncated: Accepting because it improves on a previous version.

Edit: Improved this by 33 frames. Cancelling and submitting the new one.

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