Tool-assisted game movies
When human skills are just not enough

Submission #1136: Scumtron's NES Ninja Gaiden 2 in 09:18.27

Console: Nintendo Entertainment System
Game name: Ninja Gaiden 2
Game version: USA
ROM filename: Ninja Gaiden 2 - The Dark Sword of Chaos (U).nes
Emulator: (unknown)
Movie length: 09:18.27
FrameCount: 33496
Re-record count: 24652
Author's real name: PS
Author's nickname: Scumtron
Submitter: Scumtron
Submitted at: 2006-07-28 20:47:04
Text last edited at: 2006-07-30 17:19:16
Text last edited by: DeHackEd
Download: Download (3640 bytes)
Status: published
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Author's comments and explanations:

This is a 703 frame (11.7 seconds) improvement on Josh the FunkDOC's run. Contrary to what I anticipated when I started work on this, faster boss battles account for 58% of the time saved. With the exception of a few shortcuts in 3-2 most of the levels won't look significantly changed, partly because this game requires much more precise timing than its predecessor to kill stuff without slowing down.

Like I already said, more than half of the time saved was in boss fights and the majority of that in the final trifecta. This was done by using less power in the first two fights so I could throw fire in the third (special attacks really tear through the head since they don't get absorbed and I actually get off two fire wheels into the body of thefinal boss before it's possible to damage it with the sword) and super-fast attack animation cancelling in the first fight (which I abuse in every boss fight with ledges, most effectively in Act VI).

Summary of where time was saved

Title Screen: 6 frames

Act I: 17 frames; Boss: 18 frames

Act II: 13 frames; Boss: 0 frames

Act III: 110 frames; Boss: 7 frames

Act IV: 50 frames; Boss: 11 frames

Act V: 37 frames; Boss: 4 frames

Act VI: 23 frames; Boss: 36 frames

Act VII: 43 frames; Boss 1: 20 frames; Boss 2: 2 frames slower; Boss 3: 314 frames

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