Submission #1148: adelikat & Brushy's NES DuckTales 2 in 08:51.03

Nintendo Entertainment System
(Submitted: Duck Tales 2)
baseline
FCEU 0.98.12
31862
60
11299
Unknown
Duck Tales 2 (U) [!].nes
Submitted by adelikat on 8/9/2006 4:54:45 AM
Submission Comments
Yet another project by adelikat and Brushy. This is primarily the work of me though. Brushy did the first level up to the boss, and I went crazy and finished it from there.
We managed to improve Genisto's published movie by 598 frames or 10 seconds (minus 2 frames :p).
A lot of the improvement came from exploiting the "window of opportunity" just before each boss room. There is one frame where you can jump. In fact you can continue to jump as long as you jump on the 1 frame of opportunity. This allows scrooge to jump into the room instead of SLOWLY walk into it. Also, I can get much closer to the boss and hit him much sooner.
Other improvements come from:
  • Maximizing vertical movement by the use of pogo. The pogo has the greatest vertical speed. In rooms with "ropes" it is faster to pogo first before climbing it.
  • Lag reduction, especially in the first level.
  • Small optimizations from better precision and better tools.
I hope you enjoy! BTW, my run gets the "worst" ending like Genisto.

Summary:

  • Uses FCEU 0.98.16
  • Aims for fastest completion
  • Manipulates luck
  • Takes damage to save time

Bisqwit: Removed the layout-destroying indentations (read TextFormattingRules); maybe you didn't notice that the submission form says that Space in the beginning of line creates preformatted text (no wrapping, monospace font)..
Bisqwit: And generally just editing in order to update the thread title; I replaced submission #1148 with submission #1149.
Bisqwit: Accepting for being an improvement to existing movie and receiving ok votes.
Last Edited by adelikat on 9/9/2023 11:19 PM
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