Tool-assisted game movies
When human skills are just not enough

Submission #1148: adelikat & Brushy's NES Duck Tales 2 in 08:51.03

Console: Nintendo Entertainment System
Game name: Duck Tales 2
Game version: USA
ROM filename: Duck Tales 2 (U) [!].nes
Emulator: (unknown)
Movie length: 08:51.03
FrameCount: 31862
Re-record count: 11299
Author's real name: adelikat & Aapo Reichardt
Author's nickname: adelikat & Brushy
Submitter: adelikat
Submitted at: 2006-08-09 04:54:45
Text last edited at: 2010-01-02 21:15:43
Text last edited by: adelikat
Download: Download (4804 bytes)
Status: published
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Author's comments and explanations:
Yet another project by adelikat and Guybrush. This is primarily the work of me though. Guybrush did the first level up to the boss, and I went crazy and finished it from there.

We managed to improve Genisto's published movie by 598 frames or 10 seconds (minus 2 frames :p).

A lot of the improvement came from exploiting the "window of opportunity" just before each boss room. There is one frame where you can jump. In fact you can continue to jump as long as you jump on the 1 frame of opportunity. This allows scrooge to jump into the room instead of SLOWLY walk into it. Also, I can get much closer to the boss and hit him much sooner.

Other improvements come from:

I hope you enjoy! BTW, my run gets the "worst" ending like Genisto.


  • Uses FCEU 0.98.16
  • Aims for fastest completion
  • Manipulates luck
  • Takes damage to save time

Bisqwit: Removed the layout-destroying indentations (read Text Formatting Rules); maybe you didn't notice that the submission form says that Space in the beginning of line creates preformatted text (no wrapping, monospace font)..
Bisqwit: And generally just editing in order to update the thread title; I replaced submission #1148 with submission #1149.
Bisqwit: Accepting for being an improvement to existing movie and receiving ok votes.

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