Tool-assisted game movies
When human skills are just not enough

Submission #115: Frenom's SNES Super Metroid "any%" in 53:40.07

Console: Super NES
Game name: Super Metroid
Game version: JAP/USA
ROM filename: Super_Metroid_(JU).zip
Branch: any%
Emulator: (unknown)
Movie length: 53:40.07
FrameCount: 193204
Re-record count: 3417
Author's real name: Magnus Seger
Author's nickname: Frenom
Submitter: Frenom
Submitted at: 2004-07-20 17:36:21
Text last edited at: 2011-07-16 22:40:28
Text last edited by: Ilari
Download: Download (18974 bytes)
Status: published
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Author's comments and explanations:

Rom used "Super_Metroid_(JU).zip" smc.


I let the friendly aliens die in the end. ;) and I didnt take Ice beam until I kill Ripley.

Be sure to use the right Rom to avoid desyncs.

2004-07-20 //Tuesday.
Magnus Seger - Frenom/Reminscence.

Phil: Someone have done a 51 minutes movie without using savestates at full speed at http://www.twingalaxies.com/index.aspx?c=22&pi=32&gi=516&vi=545 page. Can you try to beat it?
Frenom: My run is 53 min 40 sec(Realclock) which is 34 min(Gameclock) in the game. The gameclock stops whenever you take an item and so on. :P you can easily check that in the end of the movie/game :) I can agree if he beats the game at 51 min in the game(Gameclock) and not at real time. And if he did with 100% item collect at realtime, Wow, im impressed.:) I can guess.. or I am nearly 99% sure that they mean gameclock. :)

Realtime and Gameclock can be a little bit confusing :)

Phil: TG uses Gameclock for this game. So you are a lot faster then. So I'm gonna check your movie first.

Phil: Published.

Bisqwit: Excellent work.

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