Tool-assisted game movies
When human skills are just not enough

Submission #1171: OmegaForce's SNES Gokujou Parodius in 33:24.48

Console: Super NES
Game name: Gokujou Parodius
Game version: Japan
ROM filename: Parodius 2 (J).smc
Emulator: (unknown)
Movie length: 33:24.48
FrameCount: 120269
Re-record count: 268
Author's real name: V. Martínez
Author's nickname: OmegaForce
Submitter: OmegaForce
Submitted at: 2006-08-30 11:42:45
Text last edited at: 2012-06-20 19:22:23
Text last edited by: Ilari
Download: Download (22583 bytes)
Status: decision: rejected
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Author's comments and explanations:
Emulator: snes9xw-improvement9
     * Use WIP1 Timing: ON
     * Allow Left+Right / Up+Down: OFF
     * Volume Envelope Height Reading: OFF
     * Fake Mute desync workaround: OFF
     * Sync samples with sound CPU: OFF
Aims for fastest time

Takes no damage, no death

I play with Takosuke (the octopus) using 3 speeds, 2-way, ripple and the 4 options. I also get all the bells than appear in yellow in order to get more score (and not to take advantage from them, such as becoming invincible with the green one).

adelikat: Rejecting due to lack of optimization. Though I doubt an optimized version will be publishable either.

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