Submission #1359: LSK's GBC Wario Land II in 09:25.70

Game Boy Color
baseline
VBA-rr
33942
60
1105
Unknown
LSK
Wario_Land_II_(U)_[C][!].gbc
Submitted by LSK on 11/23/2006 12:54:39 PM
Submission Comments
This is a TAS of the colorized version of Wario Land II(2) for the Game Boy/Color. It aims for fastest time and completes the game in only six levels, one of which requires no input.
Emulator used: VisualBoyAdvance 1.7.2 Rerecording v17.1
  • Aims for fastest time
  • Programming errors abused for entertainment purposes
  • Takes no damage
Wario Land II is the second game in the Wario Land series, although it's the first in without the "Mario Land" title attached. In it, you control Wario, who can get attacked by enemies to get powers by changing form - for example, you turn into a fireball when attacked by a fire enemy. Gameplay is fairly lighthearted, as Wario cannot die.
This run was fairly fun to make. A couple notes:
  • I take the shortest path through the game, playing only 6 levels.
  • In the first level, to go onto the short 6-level route, you have to not wake Wario up.
  • Sometimes, it looks as though I'm attacking, but staying in place. This is the result of a glitch; it has little benefit but looks pretty cool.
  • The delay at the group of two spiky enemies where I use the aforementioned glitch is because an attempt to move through them while they attack would result in Wario being knocked back.
  • I kill the final boss in less time than normal because I get two hits in the first time it attacks.
This is a short and simple run; enjoy!

Truncated: Fixed the formatting, it was screwing up the forum.

Truncated: This movie does not seem bad, but I think the game is not very suitable for TASing. The waiting in the beginning is the most obvious thing, but most of the game seems too straightforward. Very few possibilities to do something interesting, or something faster than just running forward.
Last Edited by on 1/1/2022 6:13 PM
Page History Latest diff List referrers