Tool-assisted game movies
When human skills are just not enough

Submission #1419: AKA's N64 Super Mario 64 in 15:26.98

Console: Nintendo 64
Game name: Super Mario 64
Game version: any
ROM filename: Super Mario 64.v64
Emulator: (unknown)
Movie length: 15:26.98
FrameCount: 55619
Re-record count: 29229
Author's real name:
Author's nickname: AKA
Submitter: Mitjitsu
Submitted at: 2007-01-12 00:09:07
Text last edited at: 2007-02-07 21:30:28
Text last edited by: adelikat
Download: Download (6353 bytes)
Status: decision: rejected
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Author's comments and explanations:
This is my second run of Mario 64 and by far the biggest difficulty I encountered was doing the run in a way that would seem new to most people, I personally think there is just enough justification to watch it over the previous submissions .Most of the time saved came from the over world route and execution, although generally there is small frame shaving improvments throughout the game which will most likely go unnoticed, since improvements were so difficult to find I actually save a lot of time through avoiding lag. I admit my run isn't perfect but there can't be that much improvement.

This movie improves on Rikku's previous submission by over 7 seconds, Most of the time saved came from not saving at any point since there is a brief period where the the select bar can move but you can't select and options. I also used a slightly different overworld route which saved time as well, but generally everything else is just frame shaving improvements.

DeHackEd: Apparently mupen64 has a movie termination bug. ZIP file replaced with a fixed version.
DeHackEd: Another ZIP replacement, due to changes to the final Bowser fight.

adelikat: Delayed by authors request (new technique).

adelikat: You sir, have been bested.

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