Tool-assisted game movies
When human skills are just not enough

Submission #1514: Saturn's SNES Chrono Trigger "newgame+" in 09:34.82

Console: Super NES
Game name: Chrono Trigger
Game version: USA
ROM filename: Chrono Trigger (U).smc
Branch: newgame+
Emulator: (unknown)
Movie length: 09:34.82
FrameCount: 34489
Re-record count: 10357
Author's real name: W.S
Author's nickname: Saturn
Submitter: Saturn
Submitted at: 2007-04-07 02:18:29
Text last edited at: 2007-04-18 22:15:05
Text last edited by: DeHackEd
Download: Download (2911 bytes)
Status: published
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Author's comments and explanations:

Chrono Trigger New Game+ TAS v3 by Saturn

Recorded on Snes9x 1.43-improvement9

Sync Settings

  • WIP 1 Timing ON
  • Left+Right/Up+Down OFF
  • Volume Envelope Height Reading OFF
  • Fake Mute desync workaround ON
  • Sync samples with sound CPU ON

Attributes of this run

  • New Game+ mode (transfers items/status from a save-file into a New Game)
  • aims for fastest possible time
  • manipulates luck (especially to avoid lag)
  • abuses glitches
  • Genre: RPG
  • Total Frames: 34489

About the Game

Chrono Trigger is a phantastic role-playing game made by Square. It is known as one of the best RPG games of all time. The story is about time-traveling in which a group of young adventurers is trying to save the future by defeating a mighty creature called "Lavos" which has infected and destroyed the world.

Moviemaking & Comments

This is a improvement of my previous Chrono Trigger New Game+ TAS. Once again I used my own save-file I have optimized for this movie to reach the fastest possible time in this mode.

Big thanks to Hero of the day, who discovered a crazy trick to skip Marles "Candy-Scene" that alone saved incredible 1017 frames! It actually was the only reason I did this improvement. Also thanks to inichi for another crazy suggestion to lower "Battle Speed" from 1 to 2, which allowed to skip one major attack of Lavos (the Hand Sickles) and even though all battles were slightly slower because of that, it still saved another amazing 314 frames in the end result.

The 16 more frames saved from v2 against v1 by finding even better ways to reduce lag during boss-fights, are still count in. Except of that, I couldn't save even one frame anywhere else, including the entire End Of Time scene, and this despite hard analyzing and testing in every place. This just shows how frame-perfect the 1st run already was. :-)

This runs completion time is 9:35 (slightly lower actually, but it was rounded up), with a total improvement of 1347 frames (or 22,45 sec) to the 1st version.


Truncated: Luminaire, luminaire, luminaire, etc. Well, it is an improvement, and as such it should be published.
DeHackEd: I'll take one of these....
Bisqwit: Submission file replaced. Author says it is 314 frames faster. Setting back on "accepted".
Saturn: Updated submission text to fit with the updated smv conditions.

DeHackEd: Well that complicates things... Gimme like half an hour.

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