Tool-assisted game movies
When human skills are just not enough

Submission #1691: Flip's Genesis James Pond 3 - Operation Starfish in 35:30.98

Console: Sega Genesis
Game name: James Pond 3 - Operation Starfish
Game version: USA
ROM filename: James Pond 3 - Operation Starfish.bin
Emulator: (unknown)
Movie length: 35:30.98
FrameCount: 127859
Re-record count: 21442
Author's real name: PMH
Author's nickname: Flip
Submitter: Flip
Submitted at: 2007-09-09 14:50:43
Text last edited at: 2012-07-26 15:53:30
Text last edited by: Ilari
Download: Download (7984 bytes)
Status: decision: cancelled
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Author's comments and explanations:
James Pond 3 is a platformer, with a huge overworld map spanning over 100 levels. Certain one way systems are incorperated when travelling from level to level, and there are crucial items, characters, upgrades and special levels scattered throughout the game. This run only bothers to destroy the Cheese mines/Stiltonium machines, as that's all that's neccessary in order to get the good ending

The Mines/Machines need to be destroyed for a good ending, which I always do when I play the game. For the sake of this TAS however, I was originally planning to just ignore them and head straight for the final boss. Granted, it would've been the bad ending, but an ending nevertheless. Of course, I get about 80% of the way through the TAS when I decide to play on ahead and discover just how bad the bad ending really is. Oh joy, it doesn't take you to the credits, what it actually does it take you to the Game Over screen instead. Well, that means I need to scrap most of what I've done, I need a completely different overworld route, and about three times as many levels to cover >_<. You don't need to be an expert at a game to do a TAS, but it certainly helps...

Possible image on frame 125000

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