Tool-assisted game movies
When human skills are just not enough

Submission #1800: Deign's FDS Super Mario Bros. 2 "Luigi version" in 08:17.83

Console: Famicom Disk System
Game name: Super Mario Bros. 2
Game version: FDS
ROM filename: Super Mario Bros 2.fds
Branch: Luigi version
Emulator: (unknown)
Movie length: 08:17.83
FrameCount: 29870
Re-record count: 10531
Author's real name: Robin Reigstad
Author's nickname: Deign
Submitter: Deign
Submitted at: 2007-12-15 09:06:13
Text last edited at: 2010-09-18 18:35:07
Text last edited by: Critical five
Download: Download (2540 bytes)
Status: published
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Author's comments and explanations:
This is a 189 frame improvement over the previous Luigi run by Phil found here.

However, I lost 21 frames on 4-4 because of the spawning position of Bowser and to the best of all my abilities I could not manipulate him by any means that i had thought of.

If it is discovered how to manipulate bowser into the same position that Phil had on his movie then you could retain the afforementioned 21 frames and save a total of 210 frames. Because I could not manipulate him and I couldn't save those frames, I went ahead and tricked the game into leaving the axe sitting there. This same problem arose on 8-4 with the first bowser, but because I didn't need to kill him I just ducked under him and lost 2 pixels. However, this did not affect the final frame count.

Thanks to klmz for his flagpole discovery and Phil's exceptional previous movie.

AVI for those that can't watch it via FCEU: http://www.youtube.com/watch?v=6nMhEWlZa5A

adelikat: Accepting for publication as an improvement to the published movie.
Bisqwit: Deign is encoding this.

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