Submission #1840: maTO's Genesis Rambo III in 08:51.88

Sega Genesis
baseline
GENS
31913
60
5668
Unknown
Rambo III (REV 01) (JUE) [!].smd
Submitted by maTO on 2/1/2008 8:20:37 PM
Submission Comments
  • Emulator used: Gens v2.12 Movie 9z (default settings)
  • Played on hardest difficulty
  • Aims for fastest time
  • Takes damage to save time
I chose this game because it was one of my favourite childhood Genesis games. I didn't own it but borrowed from a friend. Of course I own it now. Also, I wanted to know how fast this could be beaten, of course.
Difficulties were mainly in crowd control. Too many soldiers, explosions or cars in screen or just outside of it causes lag. This was an issue in 2nd, 3rd and 5th missions.
This submission is 25 seconds (2531 frames) faster than my earlier submit which I deleted when I found it was too hastily done.
I found out too late that I lost 2 frames in two first credit screens but couldn't hex-edit them without hurting the future. I hope this does't cause too much trouble to you.
WEAPONS
  • Machine Gun - endless amount of ammunition, shoots in 16 direction
  • Knife - killing an enemy soldier with a Knife gives you either arrows or bombs
  • Exploding Arrows - holding down shooting button charges a more powerful arrow
Frames charged / damage: 0 / 04 - 06 / 06 - 22 / 08 - 30 / 12 - 38 / 13+
  • Timed Bombs - detonates after five seconds. Can't calculate damage since it destroys everything.
MISSION 1 - Destroy a wall and escape
The wall takes 13 damage three times until it explodes.
MISSION 2 - Rescue three secret agents and escape
Only trouble here was lag control when all agents has been rescued. I take curvy route to top to manipulate enemies. This way it had smallest amount of lag.
MISSION 3 - Destroy a wall and escape
In the middle of the map between two rivers I shoot a car with arrow which prevents another car driving just in front of the upper river. In the end both sides of the double wall has to be damaged to one health point until the other can be exploded. Stabbing enemy is ideal because it doesn't take extra time here.
MISSION 4 - Blow up enemy weapons (crates and helicopters) and escape
I have to stop and wait a little (@4:28) so the boxes explode. Last part in helicopter field is place where I improved most in this mission. I found that first helicopter explodes from one well aimed arrow. Used three in my earlier submit.
MISSION 5 - Kill all soldiers coming from wall with 3 gates and escape
Strange looking pathfinding between helicopters is to reduce lag.
MISSION 6 - Rescue Trautman
Big surprise! I just goofed around and found a shortcut which was very lucky because it doesn't open always. If I understood it correctly an enemy must throw grenade at you at the time the bombs exlode. This shortcut saved a whopping 17:22 seconds!
I have to credit Dromiceius for criticism that made me try harder. And Aqfaq too, for support and use of avatar which always makes me smile.
Last Edited by adelikat on 1/2/2022 12:56 AM
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