Tool-assisted game movies
When human skills are just not enough

Submission #1993: Frenom's SMS Cyborg Hunter in 10:02.33

Console: Sega MasterSystem
Game name: Cyborg Hunter
Game version: USA/Europe
ROM filename: Cyborg Hunter (UE) [!].sms
Emulator: (unknown)
Movie length: 10:02.33
FrameCount: 36140
Re-record count: 1925
Author's real name: Magnus Seger
Author's nickname: Frenom
Submitter: Frenom
Submitted at: 2008-05-26 22:02:51
Text last edited at: 2008-07-26 21:38:23
Text last edited by: adelikat
Download: Download (1883 bytes)
Status: published
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Author's comments and explanations:

About the game

Cyborg Hunter. A Paladin, bounty hunter who is part man, part machine. The task at hand is to punch and kill cyborgs. Running around within' the halls of the enemy base, which is a maze of connected sectors and floors linked by elevators.

The screen is divided into three sections: map, close-up first-person view, and side-view, where the action takes place.

By killing the "Master Cyborgs" in each "end" sector gives the player a key so you can unlock the next "corridor" and you also have to kill all the "Guardians" in the sector before you can leave it/advance to the next sector. Some levels even has usefull things/items or weapons that will help you on the way to the last sector. Things like bombs, shields, a jet pack, guns and other useful items.

I belive that the game is based on the amine show called Borgman that was released 1988. http://www.youtube.com/watch?v=S2ogmmvziA0

  • Completed as fast as possible.
  • Takes damage to save time.
  • Emulator used: Dega 1.14

About the run

  • This game is accually one of my favorite games to my dear Master System. So why not TAS it?
  • This run goes from sector C, E, F and G. At first I thought that I had to enter ALL the halls to complete the game. But I discovered later on that you only had to enter the halls with a boss and that you didnt need stuff like the Ray Gun, Jet pack and so on.


NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also corrected the ROM name.
  • You indicated cyborg_hunter.sms
  • I updated it to Cyborg Hunter (UE) [!].sms

adelikat: Accepting for publication.
Bisqwit: Encoding. Also, cleaned up the submission text a bit. You overused the bulleted list markup (*) quite a bit, for things where headers would work better, for example...

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