Tool-assisted movies
Filters +
![[Tier: Moons]](/css/moontier.png)
= Tier:
Moons
| NES Battletoads (USA) "game end glitch" in 01:02.68 by TheZlomuS & DyLaX. |
---|
FCEUX movie (.fm2) (date: 2012-09-11) MP4 file via BitTorrent (size: 3.15 MB, length: 02:40) MP4 file via BitTorrent (Modern HQ) (size: 3.11 MB, length: 02:40) Mirror archive.org Mirror archive.org (MP4 Modern HQ) Watch on (www.youtube.com) Submission #3690 — Author's comments Discuss this movie Rating: 6.3 (14.5 votes)
| - 2 Players - Uses death to save time - Uses warps - Heavy glitch abuse - Corrupts memory - Genre: Fighting - Genre: Platform
|
This movie has been obsoleted!Click here to see the movie that obsoleted it. Battletoads (1991) is a futuristic beat 'em up game known for its extreme difficulty spread over 16 difficult levels. The mechanics in the game also change drastically from level to level, making the game one of the hardest and most varied for the NES.
In this game, the second most diabolical evil genius in the universe - The Dark Queen, kidnaps Princess Angelica, and Pimple - a battletoad. Rash and Zitz must save them, by traveling through the most insane multilevel set of plans ever designed. This includes falling down huge shafts, racing through obstacle courses at breakneck speeds, riding on snakes through a massive maze of spikes, passing through a killer ventilation system, navigating through a missile defense system, climbing a never ending revolving tower, and much much more. Along the way, The Battletoads must also face off against an evil army of robots, genetically engineered rodents, to say nothing of The Dark Queen herself.
In order to make the game a bit easier, its creators embedded some secret warp zones to skip a few early levels in their entirety. But that simply wasn't good enough for TheZlomuS and DyLaX, they decided to travel directly to level 3, where they invent their own warp and skip right to the grand finale. The previous run showed off how buggy this game is by abusing glitches anywhere and everywhere - even flying and using the walls themselves as a means to maneuver around murderous areas. This run took a glitch found there, and exploited it further, to the point where our heroes are defeated, the game is over, and The Dark Queen in all her evilness just gives up and returns Angelica and Pimple, to go off and hatch an even more evil plan for next time.
This run is a 10:03.03 minute improvement over the previous run. Due to the vast majority of the game being skipped, so is most of the entertainment. If you haven't seen it yet, be sure to check out the previous run too, it's one of the best runs on our site.
|
|
Please read the
welcome page if you haven't already done so.
It explains the rules and methods that apply to all of these movies,
particularly the use of
savestates and
frame advance. Also refer to our
Glossary to understand terms we use, such as
TAS or other unfamiliar terms.
Added
NES Battletoads (USA) "warps, 2 players"
by Lobsterzelda in 10:40.61 (2020-08-25)
- obsoletes
NES Battletoads (USA) "warps, 2 players"
by Lobsterzelda in 10:44.74 (2020-07-27)
- - obsoletes ![Tier: Stars [Tier: Stars]](/css/favourite.png)
NES Battletoads (USA) "warps, 2 players"
by feos & MESHUGGAH in 11:04.72 (2011-11-16)
- - - obsoletes
NES Battletoads (USA) "warps, 2 players"
by nesrocks in 15:29.03 (2005-02-02)
- - - obsoletes
NES Battletoads (USA) "warps, 1 player"
by Phil & Genisto in 13:27.98 (2005-03-18)
- - - - obsoletes
NES Battletoads (USA) "warps, 2 players"
by Phil & Genisto in 19:18.78 (2004-04-29)
Added
NES Battletoads (USA) "warpless, 2 players"
by Lobsterzelda in 19:15.11 (2020-08-18)
- obsoletes
![Tier: Moons [Tier: Moons]](/css/moontier.png)
NES Battletoads (USA) "warpless, 2 players"
by Lobsterzelda & feos in 19:26.21 (2020-06-13)
- - obsoletes
NES Battletoads (USA) "warpless, 2 players"
by nesrocks in 24:57.47 (2005-06-07)
Added
![Tier: Moons [Tier: Moons]](/css/moontier.png)
NES Battletoads (USA) "game end glitch"
by MESHUGGAH, feos & Koh1fds in 00:55.66 (2017-10-13)
- obsoletes
![Tier: Moons [Tier: Moons]](/css/moontier.png)
NES Battletoads (USA) "game end glitch"
by MESHUGGAH & feos in 00:56.51 (2016-07-18)
- - obsoletes
NES Battletoads (USA) "game end glitch"
by MESHUGGAH & feos in 00:56.76 (2013-06-21)
- - - obsoletes
NES Battletoads (USA) "game end glitch"
by MESHUGGAH in 00:56.94 (2012-11-20)
- - - - obsoletes
NES Battletoads (USA) "game end glitch"
by TheZlomuS & DyLaX in 01:02.68 (2012-09-11)
Added
![Tier: Moons [Tier: Moons]](/css/moontier.png)
NES Battletoads (USA) "warpless, 1 player"
by feos, Alyosha & Samsara in 21:38.38 (2016-04-17)
- obsoletes
NES Battletoads (USA) "warpless, 1 player"
by Phil & Genisto in 24:20.12 (2005-04-14)
- - obsoletes
NES Battletoads (USA) "warpless, 1 player"
by nesrocks in 26:31.67 (2005-01-22)
- - - obsoletes
NES Battletoads (USA) "warpless, 1 player"
by nesrocks in 27:33.38 (2004-05-20)
Similar movies by name and category traits (warning: can be quite random sometimes):
More movies:
- Newest publications
- Special Stars
- Browse movies by system:
- Nintendo Entertainment System/Family Computer, Famicom Disk System, Super NES/Super Famicom, Nintendo 64, GameCube, Wii
- Nintendo Game Boy, Super Game Boy, Virtual Boy, Game Boy Color, Game Boy Advance, Nintendo DS
- DOS, id Software DOOM, Microsoft MSX/MSX2/MSX2+/turboR, Microsoft Windows, Linux
- Sega Master System/Game Gear, Sega Genesis/Mega Drive/32X/CD, Sega Saturn
- NEC TurboGrafx-16/PC Engine/CD/SuperGrafx, PC-FX
- Apple II, Sinclair ZX Spectrum, Commodore 64
- SNK Neo Geo Pocket/Neo Geo Pocket Color
- Bandai WonderSwan/WonderSwan Color
- Mattel/INTV Intellivision, ColecoVision
- Atari 2600/7800, Atari Lynx
- Sony PlayStation
- Uzebox
- Arcade
- Search by game name:
Webmasters, please don't link directly to the files.
Link to this page or the
front page instead.
Republication of movies from this site is only allowed under the following conditions:
- Video and audio content must not be changed (including the pointers to this site).
- The movies must be prominently labeled as tool-assisted speedruns.
- The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the
site staff for details.