Tool-assisted game movies
When human skills are just not enough

Submission #2120: Zus's NES New Ghostbusters II in 20:18.15

Console: Nintendo Entertainment System
Game name: New Ghostbusters II
Game version: Europe
ROM filename: New Ghostbusters II (E) [!].nes
Emulator: (unknown)
Movie length: 20:18.15
FrameCount: 60916
Re-record count: 2033
Author's real name: Alexey Zaharov
Author's nickname: Zus
Submitter: Zus
Submitted at: 2008-10-18 22:34:47
Text last edited at: 2008-10-22 18:17:09
Text last edited by: Zus
Download: Download (13050 bytes)
Status: decision: cancelled
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Author's comments and explanations:
This is the third game about ghostbusters released on the NES in 1992. It has a very nice gameplay and music, so I've decided to make this speedrun. The game is not hard, but has a lot of fun ;-)

Game objectives

  • Emulator used: FCEUx 2.0.2
  • Aims for fastest time


In this game you choose two characters and control them both simultaneously. Use D-pad to move the first person, press "A" to stop ghosts with your proton beam, then press "B" in appropriate moments to catch them by the second ghostbuster. Unfortunately, he has incredibly stupid AI, and it's hard to make him move in desired direction. Often it's not so easy to determine in which order do you have to catch ghosts (if you are planning to save time, of course).

I have not found any useful glitches at all... This movie contains 60916 frames, but there are only ~53700 from the first keystroke till death of the last boss.

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