Tool-assisted game movies
When human skills are just not enough

Submission #2399: jlun2's GB Tiny Toon Adventures 2 - Montana's Movie Madness in 18:39.95

Console: Game Boy
Game name: Tiny Toon Adventures 2 - Montana's Movie Madness
Game version: USA
ROM filename: Tiny Toon Adventures 2 - Montana's Movie Madness (U) [!]
Emulator: (unknown)
Movie length: 18:39.95
FrameCount: 67197
Re-record count: 17832
Author's real name: Jesse Lun
Author's nickname: jlun2
Submitter: jlun2
Submitted at: 2009-09-17 10:10:43
Text last edited at: 2009-10-26 01:50:11
Text last edited by: OmnipotentEntity
Download: Download (4250 bytes)
Status: published
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Author's comments and explanations:


Hello, this is my first TAS of an entire game. I chose this game because it was an easy and simple game to Tas. The hardest part of the game might possibly be the Monster Movie Set level. It has 2 sections where there are 4-5 doors to chose from. Entering the wrong door will result in you having to do that section again. I purposely slowed down before going to the area with the doors so that I can mainuplate the first door to allow me to proceed. I took damage once on every stage to save time. I also tried to make the boss battles entertaining.

You can watch the run over here(part 1) and here(part 2).

Important Addresses

Address: Character State
  00 - Stuck
  01 - Not moving
  02 - Walking
  03 - Jumping
  04 - Running
  05 - Run+Jump
  06 - Stop Running
  07 - Kicking
  08 - Jump+Kick
  0A - Dizzy
  0B - Doors
  0C - Hurt
  0D - Death
Address: Invincibilty Timer
  00 - Vincible
  01+ - Invincible


  • Fastest way to enter doors(walking):
Right, Let Go, Up

  • Fastest Way to Enter doors(Running):
Right, Left, Right, Let Go, Up,

  • Instant stop:
Right, Left, Right, Wait

  • Instant run and turn
Right,Left,Right,Wait, Down, Left

  • Run, Stop, Kick, Run:
Right, Left, B,Wait (3 Frames), Down, Right

  • Walk Thru Walls (Right):
Right, Left, Right, Left (Until you enter the wall)

  • Walk Thru Walls (Left):
Right + Left (Untill you enter the wall)


  • Take Damge to Lower your health Bonus -- Saves 50 Frames

  • Infinite Time glitch is detrimental as it makes you lose 100 frames per level.

  • Take Damage during boss fights to save more frames!!

  • Sometimes, the longer route is faster, as it avoids the carrots, which gives you 10 points each.

  • 1 point = 1 frame during the Countdown at the end of each stage.

  • Use Cheats to find out when the boss is vulnerable!

The Minigames:

Nothing special, expect the fact that winning the tug-o-war minigame is slightly faster than losing because of an unskippable cutscene if you lose.

The Bosses:

  • Cowboy Max:
    • I'm sorry. I'm really am. Why? Because I had to take damge in order to lower my health bonus by 50. I know it looks sloppy and bad, but this won't happen again.

  • Kabuki Max:
    • This time, I took damage to attack him as early as possible. Unfortunately, you HAVE to delay a bit before attacking him again, or else he mysteriosly vanish for 300 or so more frames.

  • Cyber Max:
    • Longest Battle Ever. I seriously hate this guy. He's not hard or anything, but it's just that in order to beat him quickly, you have to wait inside the top left pillar near where he spawns. I tried to do several tricks during the battle, but to me, it's still boring to wait thru the whole thing.

  • Franken Max:
    • Quickest Battle Ever. He's too predictable and can also be lured to the edge of the screen, allowing you to knock him out fast. I took damage so that I can attack him earlier without getting hurt again.

  • Montana Max.
    • I took damage in the middle of the final brawl with Max to execute a time-saving glitch that allows me to attack during his laser move.

mmbossman: Nice movie, especially from a newcomer! Congratulations on completing this, and on your first accepted movie.

OmnipotentEntity: Encoding.

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