Tool-assisted game movies
When human skills are just not enough

Submission #2516: ventuz's GB Batman - Return of the Joker in 04:18.65

Console: Game Boy
Game name: Batman - Return of the Joker
Game version: USA
ROM filename: Batman - Return of the Joker (U) [!].gb
Emulator: (unknown)
Movie length: 04:18.65
FrameCount: 15519
Re-record count: 2953
Author's real name: JCS
Author's nickname: ventuz
Submitter: ventuz
Submitted at: 2009-12-26 02:57:36
Text last edited at: 2009-12-29 15:59:26
Text last edited by: sgrunt
Download: Download (1634 bytes)
Status: published
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Author's comments and explanations:
Batman returns to stop Joker's insane criminal plot in 4 minutes 19 seconds.

     * Uses hard setting
     * Take damage to save time
     * Aim for fastest time
     * Recorded on VBA Re-recording v22
Re-did the run, so everything should be more optimized now. It's about 16 seconds faster than my canceled run.

Questions you guys might ask is why take damage on ninjas, ninja always can hit batman before he can hit ninja. They also deflect batarangs. Another question might be why did I wait for second stage boss to move to left side of screen, trying to hit him without getting hurt is very hard to do so I didn't have enough health to start attacking him right away. You might also ask why I used batclaw up against nothingness, I use it whenever I get chance to, because they prevent decreasing movement speed in air.

Might not be greatest run, but I find it short and sweet. Enjoy and Merry Christmas.

cpadolf: Viewer response has been good, and the gameplay was unexpectedly fast paced and diverse for a short GB run. Accepting for publication.

sgrunt: I'll take this one. Processing.

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