The player controls Bubba, a redneck character, who is accompanied by a sentient stick named Stix. Stix can be used in various ways to help Bubba defeat enemies and get past obstacles: for instance, Stix can be thrust into a hole in the side of a platform so that Bubba can climb higher.
2: Waldos Starship
- Emulator used: Gens 11a
- Takes damage to save time
- Dies to save time
It's not really necessary to activate switch at 01:10
01:33 - checkpoint collected
02:21 - There's no other place to waste health so I took damage here, looked sloppy
3: The Volcano
Here we have to turn on all switches of balloon machine.
04:14 - first rope encounter. You can walk about 3 seconds and then lose balance and start to wiggle. You get one frame worth of "balance" for every one frame waiting still
4: Marine Temple
When swimming Waldo needs to use Stix as a snorkel or he'll just float helplessly waving his arms.
07:33 - fish needs to be killed or it'll follow you and eventually damage you
07:51 - I sacrifice 15 frames to go unharmed
09:36 - Losing 3 health here saves about 15 seconds
5: The Spaceport
09:59 - Not waiting for Stix to recover from shocking and losing one health saves about 3 seconds
10:04 - Losing health saves about 5 seconds
10:40 - The luggage goes from right to left and I'll use it as a platform to jump higher
10:59 - Stix needs to stay here for stopping the moving line
11:47 - Even if you timed you're walk on the rope perfectly the droid would catch you
(memory address: 00FFCCFA)
The robot has a 8 different phases and the threshold for advancing to next is below 110 health which is 6 hits. If you happen to destroy it (possible in phases 6 and 8) you can't beat the game. In phase 6 you can still die and respawn from checkpoint, but in phase 8 you have to restart the game!
aelikat: Good enough viewer response, accepting for publication.